]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Begin rewriting how human-readable number counting in strings is done
authorSamual Lenks <samual@xonotic.org>
Sun, 24 Feb 2013 05:45:48 +0000 (00:45 -0500)
committerSamual Lenks <samual@xonotic.org>
Sun, 24 Feb 2013 05:45:48 +0000 (00:45 -0500)
qcsrc/client/hud.qc
qcsrc/client/scoreboard.qc
qcsrc/common/notifications.qh
qcsrc/common/util.qc
qcsrc/common/util.qh
qcsrc/server/command/common.qc

index 8e03fde9d70161452e4588a0e3530f098b5ac462..6effbe7ebf3a3eb3d48c242a2b66581721cd4b43 100644 (file)
@@ -154,18 +154,6 @@ void drawstringcenter(vector position, string text, vector scale, vector rgb, fl
        drawstring(position, text, scale, rgb, theAlpha, flag);
 }
 
-// return the string of the given race place
-string race_PlaceName(float pos) {
-       if(pos == 1)
-               return _("1st");
-       else if(pos == 2)
-               return _("2nd");
-       else if(pos == 3)
-               return _("3rd");
-       else
-               return sprintf(_("%dth"), pos);
-}
-
 // return the string of the onscreen race timer
 string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname)
 {
@@ -3566,7 +3554,7 @@ void HUD_Mod_Race(vector pos, vector mySize)
        else
                rank = 0;
        string rankname;
-       rankname = race_PlaceName(rank);
+       rankname = count_ordinal(rank);
 
        vector namepos;
        namepos = medalPos + '0 0.8 0' * squareSize;
index e4e3767f1c2a5207c107c13ea607d5df4d8d76fb..8fea73f8f9f652104cb72f51bf45b835bb0f7016 100644 (file)
@@ -1148,7 +1148,7 @@ vector HUD_DrawScoreboardRankings(vector pos, entity pl,  vector rgb, vector bg_
                if (t == 0)
                        continue;
                n = grecordholder[i];
-               p = race_PlaceName(i+1);
+               p = count_ordinal(i+1);
                if(grecordholder[i] == GetPlayerName(player_localnum))
                        drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
                else if(!mod(i, 2) && scoreboard_highlight)
index 975b079cc95f97d3dfa6643085e12e7d68087f5f..a8dbe6597ce3689a1cc2b1e2d9117d6960f3cba3 100644 (file)
@@ -315,98 +315,98 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
                MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
        #endif
 #define MSG_CENTER_NOTIFICATIONS \
-       /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
-       MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
-       MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were crushed by a vehicle!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_ROCKET,           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were blasted to bits by a Spiderbot rocket!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_ROCKET,           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't find shelter from a Racer rocket!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Racer explosion!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_BOMB,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were caught in a Raptor cluster bomb!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Raptor explosion!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 4, "spree_cen s1 frag_stats",        NO_CPID, XPD(0, 0), _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 4, "spree_cen s1 frag_stats",        NO_CPID, XPD(0, 0), _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
-       MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
-       MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
-       MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
-       MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
-       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
-       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,                      0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Invisibility has worn off"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,                            0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Shield has worn off"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,                                     0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Speed has worn off"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_STRENGTH,                          0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Strength has worn off"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERUP_INVISIBILITY,                        0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2You are invisible"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERUP_SHIELD,                                      0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Shield surrounds you"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,                                       0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2You are on speed"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,                            0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Strength infuses your weapons with devastating power"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,                          0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Superweapons have broken down"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,                          0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2You now have a superweapon"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,                            0, 0, "",                                       CPID_POWERUP,                   XPD(0, 0), _("^F2Superweapons have been lost"), "") \
-       MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "")
+       /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                "0 0", "null", "")*/ \
+       MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are attacking!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are defending!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  "0 0", _("^BGRequesting %s^BG to pass you the flag"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  "0 0", _("^BG%s^BG requests you to pass the flag%s"), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "") \
+       MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Enemies can now see you on radar!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                "0 0", _("^K1You were %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Watch your step!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You committed suicide!"), _("^K1You ended it all!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou are now on: %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You hit the ground with a crunch!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't catch your breath!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't stand the heat!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You melted away in slime!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You became a shooting star!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got stuck in a swamp!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You unfairly eliminated yourself!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You died in an accident!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were crushed by a vehicle!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were blasted to bits by a Spiderbot rocket!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't find shelter from a Racer rocket!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Racer explosion!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_BOMB,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were caught in a Raptor cluster bomb!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Raptor explosion!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
+       MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
+       MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "f1secs",                         CPID_IDLING,                    "1 f1", _("^K1Stop idling!\n^BGDisconnecting in %s..."), "") \
+       MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                "0 0", _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                "0 0", _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                "0 0", _("^K3You revived ^BG%s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                "0 0", _("^K3You were revived by ^BG%s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                "0 0", _("^K1You froze yourself"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                "0 0", _("^K3You froze ^BG%s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                "0 0", _("^K1You were frozen by ^BG%s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has dropped the ball!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has picked up the ball!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   "0 0", _("^BGKilling people while you don't have the ball gives no points!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  "0 0", _("^K1Don't camp!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              "0 0", _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              "0 0", _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
+       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,                      0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Invisibility has worn off"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,                            0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Shield has worn off"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,                                     0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Speed has worn off"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_STRENGTH,                          0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Strength has worn off"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERUP_INVISIBILITY,                        0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2You are invisible"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERUP_SHIELD,                                      0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Shield surrounds you"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,                                       0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2You are on speed"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,                            0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Strength infuses your weapons with devastating power"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    "0 0", _("^F2The race is over, finish your lap!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,                          0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Superweapons have broken down"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,                          0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2You now have a superweapon"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,                            0, 0, "",                                       CPID_POWERUP,                   "0 0", _("^F2Superweapons have been lost"), "") \
+       MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "f1secs",                         CPID_TEAMCHANGE,                "1 f1", _("^BGChanging to ^TC^TT^BG in %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "f1secs",                         CPID_TEAMCHANGE,                "1 f1", _("^BGSpectating in %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "f1secs",                         CPID_TEAMCHANGE,                "1 f1", _("^BGChanging team in %s"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "f1secs",                         CPID_TEAMCHANGE,                "1 f1", _("^K1Suicide in %s"), "")
 
 #define MSG_WEAPON_NOTIFICATIONS \
        /*MSG_WEAPON_NOTIF(1, WEAPON_EMPTY,                                                     NO_MSG,                                                                         NO_MSG)*/ \
@@ -601,8 +601,6 @@ string arg_slot[NOTIF_MAX_ARGS];
 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
 
-#define IS_SPREE_NUM(n) ((n == 3) || (n == 5) || (n == 10) || (n == 15) || (n == 20) || (n == 25) || (n == 30))
-
 #define KILL_SPREE_LIST \
        SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
        SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
index a4d91c882729b248af1a54f35ef0a340b2af4638..b21915da3b33a089c5b23ca9874cd988ef0ee974 100644 (file)
@@ -2605,3 +2605,74 @@ vector animfixfps(entity e, vector a, vector b)
        return a;
 }
 #endif
+
+string count_append(float time, string zeroth, string first, string second, string third, string multi)
+{
+       // This function is designed primarily for the English language, it's impossible
+       // to accomodate all languages unless we do a specific function for each one...
+       // and since that's not technically feasible/practical, this is all we've got folks.
+
+       string timestring = sprintf("%d", time);
+       float lastnum = stof(substring(timestring, (strlen(timestring) - 1), 1));
+       
+       switch(lastnum)
+       {
+               case 0: return sprintf(zeroth, time);
+               case 1:
+               {
+                       if(time == 1) // EXACTLY value of 1
+                               return sprintf(first, time);
+                       else
+                               return sprintf(multi, time);
+               }
+               case 2: return sprintf(second, time);
+               case 3: return sprintf(third, time);
+               default: return sprintf(multi, time);
+       }
+       return "";
+}
+
+string process_time(float seconds, float output)
+{
+       float tmp_hours = 0, tmp_minutes = 0, tmp_seconds = 0;
+       float tmp_years = 0, tmp_weeks = 0, tmp_days = 0;
+       
+       tmp_seconds = floor(seconds);
+
+       if(tmp_seconds)
+               { tmp_minutes = floor(tmp_seconds / 60); }
+       
+       if(tmp_minutes)
+               { tmp_seconds -= (tmp_minutes * 60);
+               tmp_hours = floor(tmp_minutes / 60); }
+
+       if(tmp_hours)
+               { tmp_minutes -= (tmp_hours * 60); }
+
+       if(output > 1)
+       {
+               if(tmp_hours)
+                       { tmp_days = floor(tmp_hours / 24); }
+                       
+               if(tmp_days)
+                       { tmp_hours -= (tmp_days * 60);
+                       tmp_weeks = floor(tmp_days / 7); }
+
+               if(tmp_weeks)
+                       { tmp_days -= (tmp_weeks * 60);
+                       tmp_years = floor(tmp_weeks / 52); }
+       }
+
+       switch(output)
+       {
+               case 1: return sprintf("%02d:%02d:%02d", tmp_hours, tmp_minutes, tmp_seconds);
+               //todo
+               default: return "";
+       }
+       return "";
+}
+
+
+
+
+
index c6ef0e33e626361d6f6c85852e17c78be1cc8116..497183ad9251007460e232737a0cc1f0c0d1d0ac 100644 (file)
@@ -421,3 +421,28 @@ vector vec3(float x, float y, float z);
 #ifndef MENUQC
 vector animfixfps(entity e, vector a, vector b);
 #endif
+
+#define count_seconds_decs(time,decs) count_append(time, \
+               _("%.##decs##f seconds"), /* zeroth */ \
+               _("%.##decs##f seconds"),  /* first */ \
+               _("%.##decs##f seconds"), /* second */ \
+               _("%.##decs##f seconds"), /* third */ \
+               _("%.##decs##f seconds")) /* multi */ \
+
+#define count_seconds(time) count_append(time, \
+               _("0 seconds"), /* zeroth */ \
+               _("1 second"),  /* first */ \
+               _("2 seconds"), /* second */ \
+               _("3 seconds"), /* third */ \
+               _("%d seconds")) /* multi */ \
+
+#define count_ordinal(time) count_append(time, \
+               _("0th"), /* zeroth */ \
+               _("1st"),  /* first */ \
+               _("2nd"), /* second */ \
+               _("3rd"), /* third */ \
+               _("%dth")) /* multi */ \
+
+string count_append(float time, string zeroth, string first, string second, string third, string multi);
+
+string process_time(float seconds, float output);
index 53ad41d3551d0d7de500622a31f224ec87b52ef1..f7cd98ad7055b7f91b00b211022468d93892e99b 100644 (file)
@@ -607,7 +607,7 @@ void CommonCommand_who(float request, entity caller, float argc)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       float total_listed_players, tmp_hours, tmp_minutes, tmp_seconds, is_bot;
+                       float total_listed_players, is_bot;
                        entity tmp_player;
                        
                        float privacy = (caller && autocvar_sv_status_privacy);
@@ -638,22 +638,13 @@ void CommonCommand_who(float request, entity caller, float argc)
                                        tmp_netaddress = tmp_player.netaddress;
                                        tmp_crypto_idfp = tmp_player.crypto_idfp;
                                }
-                               
-                               tmp_hours = tmp_minutes = tmp_seconds = 0;
-                               
-                               tmp_seconds = floor(time - tmp_player.jointime);
-                               tmp_minutes = floor(tmp_seconds / 60);
-                               tmp_hours = floor(tmp_minutes / 60);
-
-                               if(tmp_minutes) { tmp_seconds -= (tmp_minutes * 60); }                          
-                               if(tmp_hours) { tmp_minutes -= (tmp_hours * 60); }
 
                                print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "), 
                                        num_for_edict(tmp_player), 
                                        tmp_player.netname,
                                        tmp_player.ping, 
                                        tmp_player.ping_packetloss, 
-                                       sprintf("%02d:%02d:%02d", tmp_hours, tmp_minutes, tmp_seconds),
+                                       process_time(time - tmp_player.jointime, 1),
                                        tmp_netaddress,
                                        tmp_crypto_idfp));