MUTATOR_DECLARATION(gamemode_ctf);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
+MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);
MUTATOR_DECLARATION(mutator_nix);
MUTATOR_DECLARATION(mutator_rocketflying);
MUTATOR_DECLARATION(mutator_spawn_near_teammate);
+ MUTATOR_DECLARATION(mutator_physical_items);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(mutator_superspec);
mutators/base.qh
mutators/mutators.qh
mutators/gamemode_ctf.qh
+mutators/gamemode_domination.qh
mutators/gamemode_keyhunt.qh // TODO fix this
mutators/gamemode_keepaway.qh
mutators/gamemode_nexball.qh
antilag.qc
//ctf.qc
-domination.qc
+//domination.qc
//mode_onslaught.qc
//nexball.qc
g_hook.qc
mutators/base.qc
mutators/gamemode_ctf.qc
+mutators/gamemode_domination.qc
mutators/gamemode_freezetag.qc
mutators/gamemode_keyhunt.qc
mutators/gamemode_keepaway.qc
mutators/mutator_rocketflying.qc
mutators/mutator_vampire.qc
mutators/mutator_spawn_near_teammate.qc
+ mutators/mutator_physical_items.qc
mutators/sandbox.qc
mutators/mutator_superspec.qc