scr_infobar_height 12
// DP cannot properly detect this, so rather turn off the detection
-r_texture_dds_load_dxt1_noalpha 1
-r_texture_dds_load_swdecode 1 // SW decode to quarter res if we want to load DDS but don't support the extension for it
+r_texture_dds_load_alphamode 2
+r_texture_dds_swdecode 1 // SW decode to quarter res if we want to load DDS but don't support the extension for it
r_texture_dds_load_logfailure 0 // this engine feature SUCKS
set vid_netwmfullscreen 0 // doesn't support non-native res
float have_dds, have_jpg, have_tga;
float can_dds;
have_dds = (fexists("dds/particles/particlefont.dds"));
- have_dds = (fexists("particles/particlefont.jpg"));
- have_dds = (fexists("particles/particlefont.tga"));
+ have_jpg = (fexists("particles/particlefont.jpg"));
+ have_tga = (fexists("particles/particlefont.tga"));
can_dds = GL_Have_TextureCompression();
if(have_dds && (have_jpg || have_tga))
{