}
bool isnan(float e)
{
- // the sane way to detect NaN is broken because of a compiler bug
- // (works with constants but breaks when assigned to variables)
- // use conversion to string instead
- //float f = e;
- //return (e != f);
+ // The sane way to detect NaN is this:
+ // float f = e;
+ // return (e != f);
+ // but darkplaces used to be compiled with -ffinite-math-only which broke it.
+ // DP is fixed now but until all clients update (so after 0.8.3) we have to use the following workaround
+ // or they'd have issues when connecting to newer servers.
// Negative NaN ("-nan") is much more common but plain "nan" can be created by negating *some* -nans so we need to check both.
// DP's QCVM and GMQCC's QCVM behave differently - one needs ftos(-(0.0 / 0.0)), the other ftos(-sqrt(-1)).
{
return fabs(e) * ((f>0) ? 1 : -1);
}
-/// Always use `isnan` function to compare because `float x = nan(); x == x;` gives true
+
float nan(string tag)
{
return sqrt(-1);