// per-shot spread calculation: the more shots there are, the less spread is applied (based on the bias cvar)
spread_pershot = ((shots - 1) / (autocvar_g_balance_hagar_secondary_load_max - 1));
spread_pershot = (1 - (spread_pershot * autocvar_g_balance_hagar_secondary_load_spread_bias));
- spread_pershot = (autocvar_g_balance_hagar_secondary_spread * spread_pershot);
+ spread_pershot = (autocvar_g_balance_hagar_secondary_spread * spread_pershot * g_weaponspreadfactor);
// pattern spread calculation
s = '0 0 0';