]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
reorder
authorMartin Taibr <taibr.martin@gmail.com>
Thu, 6 Oct 2016 23:26:39 +0000 (01:26 +0200)
committerMartin Taibr <taibr.martin@gmail.com>
Thu, 6 Oct 2016 23:26:39 +0000 (01:26 +0200)
qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc

index 8eff82e98b6af788cab66df1d6599d6233efafe5..68af78af48ec55d99b2cc6014ac340947f4c6986 100644 (file)
@@ -88,7 +88,7 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn)
 
                entity best_mate = NULL;
                vector best_pos = '0 0 0';
-               float best_dist = 0, dist = 0;
+               float best_dist = 0;
                FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
                        LOG_INFOF("  for client: %s %v\n", it.netname, it.origin);
                        //if (!SAME_TEAM(player, it)) continue; // TODO DEBUGING
@@ -101,7 +101,7 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn)
                        if (it == player) continue;
 
                        vector horiz_vel = vec2(it.velocity);
-                       if(vdist(horiz_vel, >, 450))
+                       if (vdist(horiz_vel, >, 450))
                                fixedmakevectors(vectoangles(horiz_vel));
                        else
                                fixedmakevectors(it.angles); // .angles is the angle of the model - usually/always 0 pitch
@@ -113,16 +113,16 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn)
                                switch(i)
                                {
                                        case 0:
-                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin + v_right * 192 + v_up * 64, MOVE_NOMONSTERS, it);
+                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_forward * 64 + v_right * 128 + v_up * 64, MOVE_NOMONSTERS, it);
                                                break;
                                        case 1:
-                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_right * 192 + v_up * 64, MOVE_NOMONSTERS, it);
+                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_forward * 64 - v_right * 128 + v_up * 64, MOVE_NOMONSTERS, it);
                                                break;
                                        case 2:
-                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_forward * 64 + v_right * 128 + v_up * 64, MOVE_NOMONSTERS, it);
+                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin + v_right * 192 + v_up * 64, MOVE_NOMONSTERS, it);
                                                break;
                                        case 3:
-                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_forward * 64 - v_right * 128 + v_up * 64, MOVE_NOMONSTERS, it);
+                                               tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_right * 192 + v_up * 64, MOVE_NOMONSTERS, it);
                                                break;
                                        case 4:
                                                tracebox(it.origin, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), it.origin - v_forward * 128 + v_right * 64 + v_up * 64, MOVE_NOMONSTERS, it);
@@ -167,7 +167,7 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn)
 
                                if(autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath)
                                {
-                                       dist = vlen(vectical_trace_endpos - player.msnt_deathloc);
+                                       float dist = vlen(vectical_trace_endpos - player.msnt_deathloc);
                                        LOG_INFOF("      dist: %f, best_dist %f\n", dist, best_dist);
                                        if(dist < best_dist || best_dist == 0)
                                        {