//if(cvar("hud_configure_checkcollisions_debug"))
//drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
- if(autocvar_hud_configure_grid)
+ if(cvar("hud_configure_grid"))
{
- pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
- pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+ pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+ pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
}
if(hud_configure_checkcollisions)
//drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
// before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
- if(autocvar_hud_configure_grid)
+ if(cvar("hud_configure_grid"))
{
- mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
- mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+ mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+ mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
}
if(hud_configure_checkcollisions)
hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions"));
float step;
- if(autocvar_hud_configure_grid)
+ if(cvar("hud_configure_grid"))
{
if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
{
if (hudShiftState & S_SHIFT)
- step = bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+ step = hud_configure_realGridSize_y;
else
- step = 2 * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+ step = 2 * hud_configure_realGridSize_y;
}
else
{
if (hudShiftState & S_SHIFT)
- step = bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+ step = hud_configure_realGridSize_x;
else
- step = 2 * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+ step = 2 * hud_configure_realGridSize_x;
}
}
else
menu_enabled_time = time;
localcmd("menu_showhudexit\n");
}
- else if(hudShiftState & S_CTRL)
+ else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
{
- if (mouseClicked)
+ if (bInputType == 1 || mouseClicked)
return true;
- if(nPrimary == K_SPACE) // enable/disable highlighted panel or dock
- {
- if (bInputType == 1)
- return true;
+ if (highlightedPanel_prev != -1)
+ cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
+ else
+ cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
+ }
+ else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
+ {
+ if (bInputType == 1 || mouseClicked)
+ return true;
- if (highlightedPanel_prev != -1)
- cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
- else
- cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
- }
- if(nPrimary == 'c') // copy highlighted panel size
+ if (highlightedPanel_prev != -1)
{
- if (bInputType == 1)
- return true;
-
- if (highlightedPanel_prev != -1)
- {
- panel_size_copied = panel_size;
- highlightedPanel_copied = highlightedPanel_prev;
- }
+ panel_size_copied = panel_size;
+ highlightedPanel_copied = highlightedPanel_prev;
}
- else if(nPrimary == 'v') // past copied size on the highlighted panel
- {
- if (bInputType == 1)
- return true;
+ }
+ else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
+ {
+ if (bInputType == 1 || mouseClicked)
+ return true;
- if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
- return true;
+ if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
+ return true;
- HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
- // reduce size if it'd go beyond screen boundaries
- vector tmp_size = panel_size_copied;
- if (panel_pos_x + panel_size_copied_x > vid_conwidth)
- tmp_size_x = vid_conwidth - panel_pos_x;
- if (panel_pos_y + panel_size_copied_y > vid_conheight)
- tmp_size_y = vid_conheight - panel_pos_y;
+ // reduce size if it'd go beyond screen boundaries
+ vector tmp_size = panel_size_copied;
+ if (panel_pos_x + panel_size_copied_x > vid_conwidth)
+ tmp_size_x = vid_conwidth - panel_pos_x;
+ if (panel_pos_y + panel_size_copied_y > vid_conheight)
+ tmp_size_y = vid_conheight - panel_pos_y;
- if (panel_size == tmp_size)
- return true;
+ if (panel_size == tmp_size)
+ return true;
- // backup first!
- panel_pos_backup = panel_pos;
- panel_size_backup = panel_size;
- highlightedPanel_backup = highlightedPanel_prev;
+ // backup first!
+ panel_pos_backup = panel_pos;
+ panel_size_backup = panel_size;
+ highlightedPanel_backup = highlightedPanel_prev;
- s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
- cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
- }
- else if(nPrimary == 'z') // undo last action
+ s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
+ cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+ }
+ else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
+ {
+ if (bInputType == 1 || mouseClicked)
+ return true;
+ //restore previous values
+ if (highlightedPanel_backup != -1)
{
- if (bInputType == 1)
- return true;
- //restore previous values
- if (highlightedPanel_backup != -1)
- {
- HUD_Panel_GetName(highlightedPanel_backup);
- s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
- cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
- s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
- cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
- highlightedPanel_backup = -1;
- }
+ HUD_Panel_GetName(highlightedPanel_backup);
+ s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
+ cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+ s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
+ cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+ highlightedPanel_backup = -1;
}
}
else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
float HUD_Panel_HighlightCheck()
{
float i, j, border;
- vector panelPos;
- vector panelSize;
- while(j <= HUD_PANEL_NUM)
+ while(j < HUD_PANEL_NUM)
{
i = panel_order[j];
j += 1;
HUD_Panel_UpdatePosSizeForId(i);
- panelPos = panel_pos;
- panelSize = panel_size;
border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
// move
- if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+ if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
{
return 1;
}
// resize from topleft border
- else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
{
return 2;
}
// resize from topright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
{
return 3;
}
// resize from bottomleft border
- else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+ else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
{
return 3;
}
// resize from bottomright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+ else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
{
return 2;
}
void HUD_Panel_Highlight()
{
float i, j, border;
- vector panelPos;
- vector panelSize;
- while(j <= HUD_PANEL_NUM)
+ while(j < HUD_PANEL_NUM)
{
i = panel_order[j];
j += 1;
HUD_Panel_UpdatePosSizeForId(i);
- panelPos = panel_pos;
- panelSize = panel_size;
border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
// move
- if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+ if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 1;
- panel_click_distance = mousepos - panelPos;
+ panel_click_distance = mousepos - panel_pos;
return;
}
// resize from topleft border
- else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 1;
- panel_click_distance = mousepos - panelPos;
- panel_click_resizeorigin = panelPos + panelSize;
+ panel_click_distance = mousepos - panel_pos;
+ panel_click_resizeorigin = panel_pos + panel_size;
return;
}
// resize from topright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 2;
- panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
- panel_click_distance_y = mousepos_y - panelPos_y;
- panel_click_resizeorigin = panelPos + eY * panelSize_y;
+ panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
+ panel_click_distance_y = mousepos_y - panel_pos_y;
+ panel_click_resizeorigin = panel_pos + eY * panel_size_y;
return;
}
// resize from bottomleft border
- else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+ else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 3;
- panel_click_distance_x = mousepos_x - panelPos_x;
- panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
- panel_click_resizeorigin = panelPos + eX * panelSize_x;
+ panel_click_distance_x = mousepos_x - panel_pos_x;
+ panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
+ panel_click_resizeorigin = panel_pos + eX * panel_size_x;
return;
}
// resize from bottomright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+ else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 4;
- panel_click_distance = panelSize - mousepos + panelPos;
- panel_click_resizeorigin = panelPos;
+ panel_click_distance = panel_size - mousepos + panel_pos;
+ panel_click_resizeorigin = panel_pos;
return;
}
else
cursorsize = '32 32 0';
if(highlightcheck == 0)
- drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+ drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
else if(highlightcheck == 1)
- drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+ drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
else if(highlightcheck == 2)
- drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+ drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
else
- drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+ drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
prevMouseClicked = mouseClicked;
}
float f, screen_ar;
float center_x, center_y;
- if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
- return;
+ if(!autocvar__hud_configure)
+ {
+ if(!autocvar_hud_panel_weapons) return;
+ if(spectatee_status == -1) return;
+ }
float timeout = cvar("hud_panel_weapons_timeout");
float timeout_effect_length, timein_effect_length;
if(autocvar__hud_configure)
{
currently_selected = (itemcode == 2); //rockets always selected
- a = 100;
+ a = 31 + mod(itemcode*93, 128);
}
else
a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode?
void HUD_Ammo(void)
{
- if(!autocvar_hud_panel_ammo && !autocvar__hud_configure)
- return;
+ if(!autocvar__hud_configure)
+ {
+ if(!autocvar_hud_panel_ammo) return;
+ if(spectatee_status == -1) return;
+ }
active_panel = HUD_PANEL_AMMO;
HUD_Panel_UpdateCvars(ammo);
// Powerups (#2)
//
void HUD_Powerups(void) {
- if(!autocvar_hud_panel_powerups && !autocvar__hud_configure)
- return;
-
if(!autocvar__hud_configure)
{
- if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE))
- return;
-
- if (getstati(STAT_HEALTH) <= 0)
- return;
+ if(!autocvar_hud_panel_powerups) return;
+ if(spectatee_status == -1) return;
+ if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE)) return;
+ if (getstati(STAT_HEALTH) <= 0) return;
}
active_panel = HUD_PANEL_POWERUPS;
//
void HUD_HealthArmor(void)
{
- if(!autocvar_hud_panel_healtharmor && !autocvar__hud_configure)
- return;
+ if(!autocvar__hud_configure)
+ {
+ if(!autocvar_hud_panel_healtharmor) return;
+ if(spectatee_status == -1) return;
+ }
active_panel = HUD_PANEL_HEALTHARMOR;
HUD_Panel_UpdateCvars(healtharmor);
// Score (#7)
//
+void HUD_UpdatePlayerTeams();
void HUD_Score(void)
{
- if(!autocvar_hud_panel_score && !autocvar__hud_configure)
+ if(!autocvar__hud_configure && !autocvar_hud_panel_score)
return;
active_panel = HUD_PANEL_SCORE;
mySize -= '2 2 0' * panel_bg_padding;
}
- float score, distribution, leader;
+ float score, distribution;
string sign;
vector distribution_color;
entity tm, pl, me;
drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
} else if (!teamplay) { // non-teamgames
+ if (spectatee_status == -1 || cvar("hud_panel_score_rankings"))
+ {
+#define SCOREPANEL_MAX_ENTRIES 6
+#define SCOREPANEL_ASPECTRATIO 2
+ float entries = bound(1, floor(SCOREPANEL_MAX_ENTRIES * mySize_y/mySize_x * SCOREPANEL_ASPECTRATIO), SCOREPANEL_MAX_ENTRIES);
+ float height = mySize_y/entries;
+ vector fontsize = '0.9 0.9 0' * height;
+ pos_y += height * (1 - 0.9) / 2;
+
+ vector rgb;
+ rgb = '1 1 1';
+
+ if (!scoreboard_fade_alpha) // the scoreboard too calls HUD_UpdatePlayerTeams
+ HUD_UpdatePlayerTeams();
+
+ float name_size = mySize_x*0.75;
+ float i, me_printed;
+ for (pl = players.sort_next, i=0; pl && i<entries; pl = pl.sort_next, ++i)
+ {
+ if (pl.team == COLOR_SPECTATOR)
+ continue;
+
+ if (i == entries-1 && !me_printed && pl != me)
+ if (cvar("hud_panel_score_rankings") == 1 && spectatee_status != -1)
+ {
+ for (pl = me.sort_next; pl; pl = pl.sort_next)
+ if (pl.team != COLOR_SPECTATOR)
+ break;
+
+ if (pl)
+ rgb = '1 1 0'; //not last but not among the leading players: yellow
+ else
+ rgb = '1 0 0'; //last: red
+ pl = me;
+ }
+
+ if (pl == me)
+ {
+ if (i == 0)
+ rgb = '0 1 0'; //first: green
+ me_printed = 1;
+ drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+ string s = textShortenToWidth(GetPlayerName(pl.sv_entnum), name_size, fontsize, stringwidth_colors);
+ drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * mySize_x*0.79, ftos(pl.(scores[ps_primary])), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ pos_y += height;
+ }
+ return;
+ }
// me vector := [team/connected frags id]
pl = players.sort_next;
if(pl == me)
if(autocvar__hud_configure)
score = 123;
- if(distribution >= 5) {
+ if(distribution >= 5)
distribution_color = eY;
- leader = 1;
- } else if(distribution >= 0) {
+ else if(distribution >= 0)
distribution_color = '1 1 1';
- leader = 1;
- } else if(distribution >= -5)
+ else if(distribution >= -5)
distribution_color = '1 1 0';
else
distribution_color = eX;
- drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
- if (leader)
+ string distribution_str;
+ distribution_str = ftos(distribution);
+ if (distribution >= 0)
+ {
+ if (distribution > 0)
+ distribution_str = strcat("+", distribution_str);
HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
drawfont = hud_bigfont;
drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
+ drawstring_aspect(pos + eX * 0.75 * mySize_x, distribution_str, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
} else { // teamgames
float max_fragcount;
max_fragcount = -99;
- float teamnum;
+ float scores_count, row, column, rows, columns;
+ vector offset;
+ vector score_pos, score_size; //for scores other than myteam
+ if (spectatee_status == -1)
+ {
+ if (autocvar__hud_configure)
+ scores_count = 4;
+ else for(tm = teams.sort_next; tm; tm = tm.sort_next) {
+ if(tm.team == COLOR_SPECTATOR)
+ continue;
+ ++scores_count;
+ }
+ rows = mySize_y/mySize_x;
+ rows = bound(1, floor((sqrt(4 * (3/1) * rows * scores_count + rows * rows) + rows + 0.5) / 2), scores_count);
+ // ^^^ ammo item aspect goes here
+
+ columns = ceil(scores_count/rows);
+
+ score_size = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+
+ float newSize;
+ if(score_size_x/score_size_y > 3)
+ {
+ newSize = 3 * score_size_y;
+ offset_x = score_size_x - newSize;
+ pos_x += offset_x/2;
+ score_size_x = newSize;
+ }
+ else
+ {
+ newSize = 1/3 * score_size_x;
+ offset_y = score_size_y - newSize;
+ pos_y += offset_y/2;
+ score_size_y = newSize;
+ }
+ }
+ else
+ score_size = eX * mySize_x*(1/4) + eY * mySize_y*(1/3);
for(tm = teams.sort_next; tm; tm = tm.sort_next) {
- if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display
+ if(tm.team == COLOR_SPECTATOR)
continue;
score = tm.(teamscores[ts_primary]);
if(autocvar__hud_configure)
score = 123;
- leader = 0;
if (score > max_fragcount)
max_fragcount = score;
- if(tm.team == myteam) {
+ if (spectatee_status == -1)
+ {
+ score_pos = pos + eX * column * (score_size_x + offset_x) + eY * row * (score_size_y + offset_y);
+ if (max_fragcount == score)
+ HUD_Panel_DrawHighlight(score_pos, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_bigfont;
+ drawstring_aspect(score_pos, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_font;
+ ++row;
+ if(row >= rows)
+ {
+ row = 0;
+ ++column;
+ }
+ }
+ else if(tm.team == myteam) {
if (max_fragcount == score)
- leader = 1;
- if (leader)
HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_bigfont;
drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
} else {
if (max_fragcount == score)
- leader = 1;
- if (leader)
- HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
- teamnum += 1;
+ HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+ ++rows;
}
}
}
// Race timer (#8)
//
void HUD_RaceTimer (void) {
- if(!autocvar_hud_panel_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure)
- return;
+ if(!autocvar__hud_configure)
+ {
+ if(!autocvar_hud_panel_racetimer) return;
+ if(!(gametype == GAME_RACE || gametype == GAME_CTS)) return;
+ if(spectatee_status == -1) return;
+ }
active_panel = HUD_PANEL_RACETIMER;
HUD_Panel_UpdateCvars(racetimer);
vector keysize;
keysize = eX * mySize_x * (1/3) + eY * mySize_y * 0.5;
float pressedkeys;
-
pressedkeys = getstatf(STAT_PRESSED_KEYS);
+
drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ pos_y += keysize_y;
+ drawpic_aspect_skin(pos, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
// Handle chat as a panel (#12)
}
// HUD configure visible grid
- if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha)
+ float hud_configure_grid_alpha;
+ if(autocvar__hud_configure && cvar("hud_configure_grid") && (hud_configure_grid_alpha = cvar("hud_configure_grid_alpha")))
{
+ hud_configure_gridSize_x = bound(0.005, cvar("hud_configure_grid_xsize"), 0.2);
+ hud_configure_gridSize_y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
+ hud_configure_realGridSize_x = hud_configure_gridSize_x * vid_conwidth;
+ hud_configure_realGridSize_y = hud_configure_gridSize_y * vid_conheight;
// x-axis
- for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2); ++i)
- {
- drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
- }
+ for(i = 0; i < 1/hud_configure_gridSize_x; ++i)
+ drawfill(eX * i * hud_configure_realGridSize_x, eX + eY * vid_conheight, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
// y-axis
- for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2); ++i)
- {
- drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
- }
+ for(i = 0; i < 1/hud_configure_gridSize_y; ++i)
+ drawfill(eY * i * hud_configure_realGridSize_y, eY + eX * vid_conwidth, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
}
// draw the dock