set g_balance_grenadelauncher_secondary_bouncefactor 0.7
set g_balance_grenadelauncher_secondary_bouncestop 0.12
// }}}
+// {{{ minelayer // TODO
+set g_balance_minelayer_damage 35
+set g_balance_minelayer_edgedamage 30
+set g_balance_minelayer_force 250
+set g_balance_minelayer_radius 175
+set g_balance_minelayer_detectionradius 150
+set g_balance_minelayer_speed 0
+set g_balance_minelayer_speedstart 750
+set g_balance_minelayer_lifetime 60
+set g_balance_minelayer_refire 1.5
+set g_balance_minelayer_animtime 0.4
+set g_balance_minelayer_ammo 5
+set g_balance_minelayer_health 10
+set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_damageforcescale 0
+set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
+set g_balance_minelayer_time 0.25
+set g_balance_minelayer_remote_damage 45
+set g_balance_minelayer_remote_edgedamage 40
+set g_balance_minelayer_remote_radius 200
+set g_balance_minelayer_remote_force 300
+// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
- set g_balance_electro_primary_damage 90
+ set g_balance_electro_primary_damage 85
set g_balance_electro_primary_edgedamage 0
- set g_balance_electro_primary_force 550
+ set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 850
set g_balance_electro_primary_comboradius 75
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
- set g_balance_nex_primary_damage 80
- set g_balance_nex_primary_force 400
- set g_balance_nex_primary_refire 1.25
+ set g_balance_nex_primary_damage 125
+ set g_balance_nex_primary_force 500
+ set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_primary_ammo 5
- set g_balance_nex_primary_damagefalloff_mindist 0
- set g_balance_nex_primary_damagefalloff_maxdist 4000
+ set g_balance_nex_primary_damagefalloff_mindist 500
+ set g_balance_nex_primary_damagefalloff_maxdist 4500
set g_balance_nex_primary_damagefalloff_halflife 2000
set g_balance_nex_primary_damagefalloff_forcehalflife 2000
set g_balance_nex_secondary 1
- set g_balance_nex_secondary_damage 80
- set g_balance_nex_secondary_force -500
- set g_balance_nex_secondary_refire 1.25
+ set g_balance_nex_secondary_damage 125
+ set g_balance_nex_secondary_force -700
+ set g_balance_nex_secondary_refire 1
set g_balance_nex_secondary_animtime 0.75
set g_balance_nex_secondary_ammo 5
- set g_balance_nex_secondary_damagefalloff_mindist 0
- set g_balance_nex_secondary_damagefalloff_maxdist 4000
+ set g_balance_nex_secondary_damagefalloff_mindist 500
+ set g_balance_nex_secondary_damagefalloff_maxdist 4500
set g_balance_nex_secondary_damagefalloff_halflife 2000
set g_balance_nex_secondary_damagefalloff_forcehalflife 2000
+
+ set g_balance_nex_velocitydependent 1
+ set g_balance_nex_velocitydependent_minspeed 400
+ set g_balance_nex_velocitydependent_maxspeed 1000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1.25