]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
More switching to new names
authorSamual Lenks <samual@xonotic.org>
Tue, 26 Nov 2013 06:52:11 +0000 (01:52 -0500)
committerSamual Lenks <samual@xonotic.org>
Tue, 26 Nov 2013 06:52:11 +0000 (01:52 -0500)
qcsrc/common/playerstats.qc

index 5e5254af0216e7a69a381a76679944255f15c6ef..c6f12788d31afaadfeb06e7eda62b028b04d0d98 100644 (file)
@@ -1,41 +1,27 @@
 #ifdef SVQC
-#define PS_PM_IN_DB   playerstats_prematch_in_db      // db for info COLLECTED at the beginning of a match
-#define PS_GR_OUT_DB  playerstats_gamereport_out_db   // db of info SENT at the end of a match
-#define PS_GR_IN_DB   playerstats_gamereport_in_db    // db for info COLLECTED at the end of a match
-#define PS_B_IN_DB    playerstats_playerbasic_in_db   // db for info COLLECTED for basic player info (ELO)
-float PS_PM_IN_DB;
-float PS_GR_OUT_DB;
-float PS_GR_IN_DB;
-float PS_B_IN_DB;
+float PS_PM_IN_DB;   // playerstats_prematch_in_db      // db for info COLLECTED at the beginning of a match
+float PS_GR_OUT_DB;  // playerstats_gamereport_out_db   // db of info SENT at the end of a match
+float PS_GR_IN_DB;   // playerstats_gamereport_in_db    // db for info COLLECTED at the end of a match
+float PS_B_IN_DB;    // playerstats_playerbasic_in_db   // db for info COLLECTED for basic player info (ELO)
 #endif
 
 #ifdef MENUQC
-#define PS_D_IN_DB    playerstats_playerdetail_in_db  // db for info COLLECTED for detailed player profile display
-float PS_D_IN_DB;
+float PS_D_IN_DB; // playerstats_playerdetail_in_db  // db for info COLLECTED for detailed player profile display
 #endif
 
 #ifdef SVQC
-#define PS_PM_IN_EVL   playerstats_prematch_in_events_last
-#define PS_GR_OUT_TL   playerstats_gamereport_out_teams_last
-#define PS_GR_OUT_PL   playerstats_gamereport_out_players_last
-#define PS_GR_OUT_EVL  playerstats_gamereport_out_events_last
-#define PS_GR_IN_PL    playerstats_gamereport_in_players_last
-#define PS_GR_IN_EVL   playerstats_gamereport_in_events_last
-#define PS_B_IN_PL     playerstats_playerbasic_in_players_last
-#define PS_B_IN_EVL    playerstats_playerbasic_in_events_last
-string PS_PM_IN_EVL;
-string PS_GR_OUT_TL;
-string PS_GR_OUT_PL;
-string PS_GR_OUT_EVL;
-string PS_GR_IN_PL;
-string PS_GR_IN_EVL;
-string PS_B_IN_PL;
-string PS_B_IN_EVL;
+string PS_PM_IN_EVL;   // playerstats_prematch_in_events_last
+string PS_GR_OUT_TL;   // playerstats_gamereport_out_teams_last
+string PS_GR_OUT_PL;   // playerstats_gamereport_out_players_las
+string PS_GR_OUT_EVL;  // playerstats_gamereport_out_events_last
+string PS_GR_IN_PL;    // playerstats_gamereport_in_players_last
+string PS_GR_IN_EVL;   // playerstats_gamereport_in_events_last
+string PS_B_IN_PL;     // playerstats_playerbasic_in_players_las
+string PS_B_IN_EVL;    // playerstats_playerbasic_in_events_last
 #endif
 
 #ifdef MENUQC
-#define PS_D_IN_EVL    playerstats_playerdetail_in_events_last
-string PS_D_IN_EVL;
+string PS_D_IN_EVL; // playerstats_playerdetail_in_events_last
 #endif
 
 #ifdef SVQC
@@ -74,13 +60,13 @@ void PlayerStats_GameReport_AddPlayer(entity e)
        
        if(p == "")
        {
-               if(playerstats_last)
+               if(PS_GR_OUT_PL)
                {
-                       db_put(PS_GR_OUT_DB, key, playerstats_last);
-                       strunzone(playerstats_last);
+                       db_put(PS_GR_OUT_DB, key, PS_GR_OUT_PL);
+                       strunzone(PS_GR_OUT_PL);
                }
                else { db_put(PS_GR_OUT_DB, key, "#"); }
-               playerstats_last = strzone(e.playerstats_id);
+               PS_GR_OUT_PL = strzone(e.playerstats_id);
        }
 }
 
@@ -93,13 +79,13 @@ void PlayerStats_GameReport_AddTeam(float t)
        
        if(p == "")
        {
-               if(teamstats_last)
+               if(PS_GR_OUT_TL)
                {
-                       db_put(PS_GR_OUT_DB, key, teamstats_last);
-                       strunzone(teamstats_last);
+                       db_put(PS_GR_OUT_DB, key, PS_GR_OUT_TL);
+                       strunzone(PS_GR_OUT_TL);
                }
                else { db_put(PS_GR_OUT_DB, key, "#"); }
-               teamstats_last = strzone(key);
+               PS_GR_OUT_TL = strzone(key);
        }
 }
 
@@ -112,32 +98,23 @@ void PlayerStats_GameReport_AddEvent(string event_id)
        
        if(p == "")
        {
-               if(events_last)
+               if(PS_GR_OUT_EVL)
                {
-                       db_put(PS_GR_OUT_DB, key, events_last);
-                       strunzone(events_last);
+                       db_put(PS_GR_OUT_DB, key, PS_GR_OUT_EVL);
+                       strunzone(PS_GR_OUT_EVL);
                }
                else { db_put(PS_GR_OUT_DB, key, "#"); }
-               events_last = strzone(event_id);
+               PS_GR_OUT_EVL = strzone(event_id);
        }
 }
-
-float PlayerStats_GameReport_SetPlayerEvent(entity e, string event_id, float value)
-{
-       if((e.playerstats_id == "") || PS_GR_OUT_DB < 0) { return 0; }
-
-       string key = sprintf("%s:%s", e.playerstats_id, event_id);
-       float val = stof(db_get(PS_GR_OUT_DB, key));
-       val += value;
-       db_put(PS_GR_OUT_DB, key, ftos(val));
-       return val;
-}
-
-float PlayerStats_GameReport_SetTeamEvent(float t, string event_id, float value)
+#define PS_GR_P_ADDVAL(ent,eventid,val) PlayerStats_GameReport_Event(ent.playerstats_id, eventid, val)
+#define PS_GR_T_ADDVAL(team,eventid,val) PlayerStats_GameReport_Event(sprintf("team#%d", team), eventid, val)
+// referred to by PS_GR_P_ADDVAL and PS_GR_T_ADDVAL
+float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 {
-       if(PS_GR_OUT_DB < 0) { return 0; }
+       if((prefix == "") || PS_GR_OUT_DB < 0) { return 0; }
 
-       string key = sprintf("team#%d:%s", t, event_id);
+       string key = sprintf("%s:%s", prefix, event_id);
        float val = stof(db_get(PS_GR_OUT_DB, key));
        val += value;
        db_put(PS_GR_OUT_DB, key, ftos(val));
@@ -153,11 +130,11 @@ void PlayerStats_GameReport_Accuracy(entity p)
     for(i = WEP_FIRST; i <= WEP_LAST; ++i)
     {
         w = get_weaponinfo(i);
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), PAC.(accuracy_hit[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), PAC.(accuracy_fired[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), PAC.(accuracy_cnt_hit[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), PAC.(accuracy_cnt_fired[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), PAC.(accuracy_frags[i-1]));
+        PS_GR_P_ADDVAL(p, strcat("acc-", w.netname, "-hit"), PAC.(accuracy_hit[i-1]));
+        PS_GR_P_ADDVAL(p, strcat("acc-", w.netname, "-fired"), PAC.(accuracy_fired[i-1]));
+        PS_GR_P_ADDVAL(p, strcat("acc-", w.netname, "-cnt-hit"), PAC.(accuracy_cnt_hit[i-1]));
+        PS_GR_P_ADDVAL(p, strcat("acc-", w.netname, "-cnt-fired"), PAC.(accuracy_cnt_fired[i-1]));
+        PS_GR_P_ADDVAL(p, strcat("acc-", w.netname, "-frags"), PAC.(accuracy_frags[i-1]));
     }
     #undef PAC
 }
@@ -169,7 +146,7 @@ void PlayerStats_GameReport_AddGlobalInfo(entity p)
        // add global info!
        if(p.alivetime)
        {
-               PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+               PS_GR_P_ADDVAL(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
                p.alivetime = 0;
        }
 
@@ -181,17 +158,17 @@ void PlayerStats_GameReport_AddGlobalInfo(entity p)
        if(teamplay)
                db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
 
-       if(stof(db_get(PS_GR_OUT_DB, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
-               PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
+       if(stof(db_get(PS_GR_OUT_DB, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) // fixme: not a number?
+               PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1);
 
        PlayerStats_Accuracy(p);
 
        if(IS_REAL_CLIENT(p))
-       {teamstats_last
+       {
                if(p.latency_cnt)
                {
                        float latency = (p.latency_sum / p.latency_cnt);
-                       if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
+                       if(latency) { PS_GR_P_ADDVAL(p, PLAYERSTATS_AVGLATENCY, latency); }
                }
        }
 
@@ -209,15 +186,15 @@ void PlayerStats_GameReport_EndMatch(float finished)
        FOR_EACH_CLIENT(p)
        {
                // add personal score rank
-               PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
+               PS_GR_P_ADDVAL(p, PLAYERSTATS_RANK, p.score_dummyfield);
 
                if(!p.scoreboard_pos) { continue; }
 
                // scoreboard is valid!
-               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
+               PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
 
                // add scoreboard position
-               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
+               PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
 
                // add scoreboard data
                PlayerScore_PlayerStats(p);
@@ -225,8 +202,8 @@ void PlayerStats_GameReport_EndMatch(float finished)
                // if the match ended normally, add winning info
                if(finished)
                {
-                       PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
-                       PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
+                       PS_GR_P_ADDVAL(p, PLAYERSTATS_WINS, p.winning);
+                       PS_GR_P_ADDVAL(p, PLAYERSTATS_MATCHES, 1);
                }
        }
 }
@@ -245,14 +222,14 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
 
        serverflags |= SERVERFLAG_PLAYERSTATS;
 
-       PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
-       PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY);
-       PlayerStats_AddEvent(PLAYERSTATS_WINS);
-       PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
-       PlayerStats_AddEvent(PLAYERSTATS_JOINS);
-       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
-       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS);
-       PlayerStats_AddEvent(PLAYERSTATS_RANK);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ALIVETIME);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_AVGLATENCY);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_WINS);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_MATCHES);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_JOINS);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_SCOREBOARD_POS);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_RANK);
 
     // accuracy stats
     entity w;
@@ -260,23 +237,23 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
     for(i = WEP_FIRST; i <= WEP_LAST; ++i)
     {
         w = get_weaponinfo(i);
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
+        PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-hit"));
+        PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-fired"));
+        PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
+        PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
+        PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-frags"));
     }
 
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
+       PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
 }
 
 void PlayerStats_GameReport_Shutdown()
@@ -368,13 +345,13 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                        // TEAMS
                        if(teamplay)
                        {
-                               for(t = teamstats_last; (tn = db_get(PS_GR_OUT_DB, sprintf("%d", stof(t)))) != ""; t = tn)
+                               for(t = PS_GR_OUT_TL; (tn = db_get(PS_GR_OUT_DB, sprintf("%d", stof(t)))) != ""; t = tn)
                                {
                                        // start team section
                                        url_fputs(fh, sprintf("Q team#%s\n", t));
 
                                        // output team events // todo: does this do unnecessary loops? perhaps we should do a separate "team_events_last" tracker..."
-                                       for(e = events_last; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en)
+                                       for(e = PS_GR_OUT_EVL; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en)
                                        {
                                                float v = stof(db_get(PS_GR_OUT_DB, sprintf("team#%d:%s", stof(t), e)));
                                                if(v != 0) { url_fputs(fh, sprintf("e %s %g\n", e, v)); }
@@ -383,7 +360,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                        }
 
                        // PLAYERS
-                       for(p = playerstats_last; (pn = db_get(PS_GR_OUT_DB, sprintf("%s:*", p))) != ""; p = pn)
+                       for(p = PS_GR_OUT_PL; (pn = db_get(PS_GR_OUT_DB, sprintf("%s:*", p))) != ""; p = pn)
                        {
                                // start player section
                                url_fputs(fh, sprintf("P %s\n", p));
@@ -404,7 +381,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                                }
 
                                // output player events
-                               for(e = events_last; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en)
+                               for(e = PS_GR_OUT_EVL; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en)
                                {
                                        float v = stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p, e)));
                                        if(v != 0) { url_fputs(fh, sprintf("e %s %g\n", e, v)); }