--- /dev/null
+title WickedX
+author sev
+
+// Colors: 'Red Green Blue'
+// Suffixes: Clicked (_c), Disabled (_d), Focused (_f), Normal (_n)
+
+// Background layer scaling:
+// Crop (c), Letterbox (l), Height (h), Width (w), Stretch (s)
+// Background layer positioning:
+// Top Left (7), Top Center (8) Top Right (9)
+// Middle Left (4), Middle Center (5) Middle Right (6)
+// Bottom Left (1), Bottom Center (2) Bottom Right (3)
+// ALIGN_BACKGROUND(_INGAME) spspsp, s=Scale p=Position
+
+//------------------------------------------------------------------------------
+// Structure (e.g. positions, sizes, margins)
+//------------------------------------------------------------------------------
+// item: color picker
+// uses "colorpicker" images
+MARGIN_COLORPICKER '0 0 0'
+
+// item: dialog
+// uses "border" images
+// uses "closebutton" images
+MARGIN_TOP 8
+MARGIN_BOTTOM 8
+MARGIN_LEFT 8
+MARGIN_RIGHT 8
+MARGIN_COLUMNS 4
+MARGIN_ROWS 4
+HEIGHT_DIALOGBORDER 1
+
+// font sizes (used for everything)
+FONTSIZE_NORMAL 12
+HEIGHT_NORMAL 1.5
+FONTSIZE_TITLE 16
+HEIGHT_TITLE 1.5
+HEIGHT_ZOOMEDTITLE -1
+
+// general
+// uses "background" images
+// uses "background_ingame" images
+ALIGN_BACKGROUND h5h5
+ALIGN_BACKGROUND_INGAME h5
+ALPHA_BACKGROUND_INGAME 1
+ALPHA_DISABLED 0.2
+ALPHA_BEHIND 0.5
+ALPHA_TEXT 0.7
+
+// mouse
+// uses "cursor" images
+SIZE_CURSOR '32 32 0'
+OFFSET_CURSOR '0 0 0'
+ALPHA_CURSOR_INTRO 0
+
+// nexposee positions of windows (they are the scale transformation
+// centers, NOT the actual positions of the windows!)
+POSITION_DIALOG_MULTIPLAYER '0.8 0.4 0'
+POSITION_DIALOG_SINGLEPLAYER '0.2 0.4 0'
+POSITION_DIALOG_SETTINGS '0.5 0.95 0'
+POSITION_DIALOG_CREDITS '-0.05 1.2 0'
+POSITION_DIALOG_QUIT '1.05 1.2 0'
+
+// tooltips
+// uses "tooltip" images
+MARGIN_TOOLTIP '8 8 0'
+BORDER_TOOLTIP '16 16 0'
+FONTSIZE_TOOLTIP 12
+ALPHA_TOOLTIP 0.7
+WIDTH_TOOLTIP 0.3
+AVOID_TOOLTIP '8 8 0'
+
+//------------------------------------------------------------------------------
+// Colors (e.g. font colors, field colors)
+//------------------------------------------------------------------------------
+// item: campaign
+ALPHA_CAMPAIGN_SELECTABLE 0.8
+COLOR_CAMPAIGN_SELECTABLE '1 1 1'
+ALPHA_CAMPAIGN_CURRENT 1
+COLOR_CAMPAIGN_CURRENT '1 1 1'
+ALPHA_CAMPAIGN_FUTURE 0.2
+COLOR_CAMPAIGN_FUTURE '1 1 1'
+ALPHA_CAMPAIGN_DESCRIPTION 0.7
+
+// item: credits list
+COLOR_CREDITS_TITLE '0.875 0.375 0'
+ALPHA_CREDITS_TITLE 1
+COLOR_CREDITS_FUNCTION '0 0.1875 0.4375'
+ALPHA_CREDITS_FUNCTION 0.5
+COLOR_CREDITS_PERSON '0 0.375 0.75'
+ALPHA_CREDITS_PERSON 0.875
+ROWS_CREDITS 20
+WIDTH_CREDITS 0.5
+
+// item: cvar list
+ALPHA_CVARLIST_SAVED 1
+ALPHA_CVARLIST_TEMPORARY 0.7
+COLOR_CVARLIST_CHANGED '0 0.375 0.75'
+COLOR_CVARLIST_REVERTBUTTON '1 0 0'
+COLOR_CVARLIST_UNCHANGED '1 1 1'
+
+// item: list box
+COLOR_LISTBOX_SELECTED '0.875 0.375 0'
+ALPHA_LISTBOX_SELECTED 1
+COLOR_LISTBOX_WAITING '1 1 1'
+ALPHA_LISTBOX_WAITING 0.5
+
+// item: map list
+COLOR_MAPLIST_TITLE '1 1 1'
+COLOR_MAPLIST_AUTHOR '0 0.375 0.75'
+COLOR_MAPLIST_INCLUDEDBG '0 0.1875 0.4375'
+ALPHA_MAPLIST_INCLUDEDFG 1
+ALPHA_MAPLIST_INCLUDEDBG 0.375
+ALPHA_MAPLIST_NOTINCLUDEDFG 0.25
+
+// item: nexposee
+ALPHAS_MAINMENU '0.8 0.9 1'
+
+// item: player model
+COLOR_MODELTITLE '1 1 1'
+ALPHA_MODELTITLE 1
+
+// item: server info
+COLOR_SERVERINFO_NAME '1 1 1'
+COLOR_SERVERINFO_IP '0.875 0.375 0'
+
+// item: server list
+ALPHA_SERVERLIST_FULL 0.4
+ALPHA_SERVERLIST_EMPTY 0.7
+COLOR_SERVERLIST_LOWPING '0 1 0'
+COLOR_SERVERLIST_MEDPING '1 0.75 0'
+COLOR_SERVERLIST_HIGHPING '1 0 0'
+ALPHA_SERVERLIST_HIGHPING 0.4
+ALPHA_SERVERLIST_FAVORITE 0.8
+COLOR_SERVERLIST_FAVORITE '1 1 1'
+
+// item: skin list
+COLOR_SKINLIST_TITLE '1 1 1'
+COLOR_SKINLIST_AUTHOR '0 0.375 0.75'
+
+//------------------------------------------------------------------------------
+// Images (colors multiplied to images)
+//------------------------------------------------------------------------------
+// item: button
+// uses "button" images
+// uses "buttongray" images
+// uses "bigbutton" images
+// uses "bigbuttongray" images
+COLOR_BUTTON_N '1 1 1'
+COLOR_BUTTON_C '1 1 1'
+COLOR_BUTTON_F '1 1 1'
+COLOR_BUTTON_D '1 1 1'
+
+// item: checkbox
+// uses "checkbox" images
+COLOR_CHECKBOX_N '1 1 1'
+COLOR_CHECKBOX_C '0.5 0.75 1'
+COLOR_CHECKBOX_F '0.5 0.75 1'
+COLOR_CHECKBOX_D '1 1 1'
+
+// item: crosshair button
+// uses "crosshairbutton" images
+
+// dialog background colors
+// uses "border" images
+COLOR_DIALOG_MULTIPLAYER '1 1 1'
+COLOR_DIALOG_SETTINGS '1 1 1'
+COLOR_DIALOG_TEAMSELECT '1 1 1'
+COLOR_DIALOG_QUIT '1 1 1'
+COLOR_DIALOG_ADVANCED '1 1 1'
+COLOR_DIALOG_MUTATORS '1 1 1'
+COLOR_DIALOG_MAPINFO '1 1 1'
+COLOR_DIALOG_USERBIND '1 1 1'
+COLOR_DIALOG_SINGLEPLAYER '1 1 1'
+COLOR_DIALOG_CREDITS '1 1 1'
+COLOR_DIALOG_WEAPONS '1 1 1'
+COLOR_DIALOG_RADAR '1 1 1'
+COLOR_DIALOG_SERVERINFO '1 1 1'
+COLOR_DIALOG_CVARS '1 0 0'
+
+// item: input box
+// uses "inputbox" images
+COLOR_INPUTBOX_N '1 1 1'
+COLOR_INPUTBOX_F '1 1 1'
+MARGIN_INPUTBOX_CHARS 1
+
+// item: key grabber
+COLOR_KEYGRABBER_TITLES '1 1 1'
+ALPHA_KEYGRABBER_TITLES 1
+COLOR_KEYGRABBER_KEYS '1 1 1'
+ALPHA_KEYGRABBER_KEYS 0.7
+
+// item: player color button
+// uses "colorbutton" images
+// uses "color" images
+
+// item: player name editor
+// uses "charmap" images
+// uses "charmapbutton" images
+
+// item: radio button
+// uses "radiobutton" images
+COLOR_RADIOBUTTON_N '1 1 1'
+COLOR_RADIOBUTTON_C '1 1 1'
+COLOR_RADIOBUTTON_F '1 1 1'
+COLOR_RADIOBUTTON_D '1 1 1'
+
+// item: scrollbar
+// uses "scrollbar" images
+COLOR_SCROLLBAR_N '1 1 1'
+COLOR_SCROLLBAR_C '0.5 0.75 1'
+COLOR_SCROLLBAR_F '0.5 0.75 1'
+COLOR_SCROLLBAR_S '0.25 0.25 0.25'
+WIDTH_SCROLLBAR 16
+
+// item: slider
+// uses "slider" images
+COLOR_SLIDER_N '1 1 1'
+COLOR_SLIDER_C '0.5 0.75 1'
+COLOR_SLIDER_F '0.5 0.75 1'
+COLOR_SLIDER_D '1 1 1'
+COLOR_SLIDER_S '0.25 0.25 0.25'
+WIDTH_SLIDERTEXT 0.333333333333
+TOLERANCE_SLIDER '0.2 2 0'