+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "1", ZCTX(_("SND^Fixed")), _("-")));
+ e.sendCvars = true;
+ setDependent(e, "cl_hitsound", 1, 999);
+ me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "2", _("Decreasing"), _("Decrease pitch with more damage")));
+ e.sendCvars = true;
+ setDependent(e, "cl_hitsound", 1, 999);
+ me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "3", _("Increasing"), _("Increase pitch with more damage")));
+ e.sendCvars = true;
+ setDependent(e, "cl_hitsound", 1, 999);