git-svn-id: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk@158
8a3a26a2-13c4-0310-b231-
cf6edde360e5
This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
+19/03/2007
+namespace
+- Fix: Selection is now deleted when creating a patch out of it (aumüller / namespace)
+
08/03/2007
namespace
- Win32 compile fix (woekele)
08/03/2007
namespace
- Win32 compile fix (woekele)
PatchCreator* g_patchCreator = 0;
PatchCreator* g_patchCreator = 0;
-void Scene_PatchConstructPrefab(scene::Graph& graph, const AABB& aabb, const char* shader, EPatchPrefab eType, int axis, std::size_t width = 3, std::size_t height = 3)
+void Scene_PatchConstructPrefab(scene::Graph& graph, const AABB aabb, const char* shader, EPatchPrefab eType, int axis, std::size_t width = 3, std::size_t height = 3)
GlobalSelectionSystem().setSelectedAll(false);
NodeSmartReference node(g_patchCreator->createPatch());
GlobalSelectionSystem().setSelectedAll(false);
NodeSmartReference node(g_patchCreator->createPatch());