- if((it.autospec_flags & ASF_SHIELD && item.invincible_finished) ||
- (it.autospec_flags & ASF_STRENGTH && item.strength_finished) ||
- (it.autospec_flags & ASF_MEGA_AR && item.itemdef == ITEM_ArmorMega) ||
- (it.autospec_flags & ASF_MEGA_HP && item.itemdef == ITEM_HealthMega) ||
- (it.autospec_flags & ASF_FLAG_GRAB && item.classname == "item_flag_team"))
+ if(((it.autospec_flags & ASF_SHIELD) && item.invincible_finished) ||
+ ((it.autospec_flags & ASF_STRENGTH) && item.strength_finished) ||
+ ((it.autospec_flags & ASF_MEGA_AR) && item.itemdef == ITEM_ArmorMega) ||
+ ((it.autospec_flags & ASF_MEGA_HP) && item.itemdef == ITEM_HealthMega) ||
+ ((it.autospec_flags & ASF_FLAG_GRAB) && item.classname == "item_flag_team"))