- CASE(ELECTRO) self.traileffect = particleeffectnum(EFFECT_TR_NEXUIZPLASMA); break;
- CASE(ROCKET) self.traileffect = particleeffectnum(EFFECT_TR_ROCKET); self.scale = 2; break;
- CASE(CRYLINK) self.traileffect = particleeffectnum(EFFECT_TR_CRYLINKPLASMA); break;
- CASE(CRYLINK_BOUNCING) self.traileffect = particleeffectnum(EFFECT_TR_CRYLINKPLASMA); break;
- CASE(ELECTRO_BEAM) self.traileffect = particleeffectnum(EFFECT_TR_NEXUIZPLASMA); break;
- CASE(GRENADE) self.traileffect = particleeffectnum(EFFECT_TR_GRENADE); break;
- CASE(GRENADE_BOUNCING) self.traileffect = particleeffectnum(EFFECT_TR_GRENADE); break;
- CASE(MINE) self.traileffect = particleeffectnum(EFFECT_TR_GRENADE); break;
- CASE(BLASTER) self.traileffect = particleeffectnum(EFFECT_Null); break;
- CASE(HLAC) self.traileffect = particleeffectnum(EFFECT_Null); break;
- CASE(PORTO_RED) self.traileffect = particleeffectnum(EFFECT_TR_WIZSPIKE); self.scale = 4; break;
- CASE(PORTO_BLUE) self.traileffect = particleeffectnum(EFFECT_TR_WIZSPIKE); self.scale = 4; break;
- CASE(HOOKBOMB) self.traileffect = particleeffectnum(EFFECT_TR_KNIGHTSPIKE); break;
- CASE(HAGAR) self.traileffect = particleeffectnum(EFFECT_HAGAR_ROCKET); self.scale = 0.75; break;
- CASE(HAGAR_BOUNCING) self.traileffect = particleeffectnum(EFFECT_HAGAR_ROCKET); self.scale = 0.75; break;
+ CASE(ELECTRO) self.traileffect = EFFECT_TR_NEXUIZPLASMA.m_id; break;
+ CASE(ROCKET) self.traileffect = EFFECT_TR_ROCKET.m_id; self.scale = 2; break;
+ CASE(CRYLINK) self.traileffect = EFFECT_TR_CRYLINKPLASMA.m_id; break;
+ CASE(CRYLINK_BOUNCING) self.traileffect = EFFECT_TR_CRYLINKPLASMA.m_id; break;
+ CASE(ELECTRO_BEAM) self.traileffect = EFFECT_TR_NEXUIZPLASMA.m_id; break;
+ CASE(GRENADE) self.traileffect = EFFECT_TR_GRENADE.m_id; break;
+ CASE(GRENADE_BOUNCING) self.traileffect = EFFECT_TR_GRENADE.m_id; break;
+ CASE(MINE) self.traileffect = EFFECT_TR_GRENADE.m_id; break;
+ CASE(BLASTER) self.traileffect = EFFECT_Null.m_id; break;
+ CASE(HLAC) self.traileffect = EFFECT_Null.m_id; break;
+ CASE(PORTO_RED) self.traileffect = EFFECT_TR_WIZSPIKE.m_id; self.scale = 4; break;
+ CASE(PORTO_BLUE) self.traileffect = EFFECT_TR_WIZSPIKE.m_id; self.scale = 4; break;
+ CASE(HOOKBOMB) self.traileffect = EFFECT_TR_KNIGHTSPIKE.m_id; break;
+ CASE(HAGAR) self.traileffect = EFFECT_HAGAR_ROCKET.m_id; self.scale = 0.75; break;
+ CASE(HAGAR_BOUNCING) self.traileffect = EFFECT_HAGAR_ROCKET.m_id; self.scale = 0.75; break;