- float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
- float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
- float energy = getstati(STAT_VEHICLESTAT_ENERGY); \
- float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
- float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
- float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
- float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);
+ noref float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
+ noref float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
+ noref float energy = getstati(STAT_VEHICLESTAT_ENERGY); \
+ noref float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
+ noref float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
+ noref float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
+ noref float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);