- DEATHTYPE(DEATH_FALL, FALSE, FALSE, DEATH_SPECIAL_START) \
- DEATHTYPE(DEATH_TELEFRAG, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_DROWN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_HURTTRIGGER, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_LAVA, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_SLIME, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_KILL, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_NOAMMO, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_SWAMP, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TEAMCHANGE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_AUTOTEAMCHANGE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_CAMP, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_SHOOTING_STAR, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_ROT, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_MIRRORDAMAGE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TOUCHEXPLODE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_CHEAT, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_FIRE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_VHCRUSH, FALSE, FALSE, DEATH_VHFIRST) \
- DEATHTYPE(DEATH_SBMINIGUN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_SBROCKET, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_SBBLOWUP, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_WAKIGUN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_WAKIROCKET, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_WAKIBLOWUP, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_RAPTOR_CANNON, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_RAPTOR_BOMB, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_RAPTOR_BOMB_SPLIT, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_RAPTOR_DEATH, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_BUMB_GUN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_BUMB_RAY, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_BUMB_RAY_HEAL, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_BUMB_DEATH, FALSE, FALSE, DEATH_VHLAST) \
- DEATHTYPE(DEATH_TURRET, FALSE, FALSE, DEATH_TURRET_FIRST) \
- DEATHTYPE(DEATH_TURRET_EWHEEL, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_FLAC, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_MACHINEGUN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_WALKER_GUN, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_WALKER_MEELE, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_WALKER_ROCKET, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_HELLION, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_HK, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_MLRS, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_PLASMA, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_PHASER, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_TURRET_TESLA, FALSE, FALSE, DEATH_TURRET_LAST) \
- DEATHTYPE(DEATH_GENERIC, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_WEAPON, FALSE, FALSE, NORMAL_POS) \
- DEATHTYPE(DEATH_CUSTOM, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_FALL, FALSE, CENTER_DEATH_FALL, FALSE, FALSE, DEATH_SPECIAL_START) \
+ DEATHTYPE(DEATH_TELEFRAG, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_DROWN, FALSE, CENTER_DEATH_DROWN, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_HURTTRIGGER, FALSE, CENTER_DEATH_CUSTOM, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_LAVA, FALSE, CENTER_DEATH_LAVA, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_SLIME, FALSE, CENTER_DEATH_SLIME, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_KILL, FALSE, CENTER_DEATH_SUICIDE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_NOAMMO, FALSE, CENTER_DEATH_NOAMMO, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_SWAMP, FALSE, CENTER_DEATH_SWAMP, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TEAMCHANGE, FALSE, CENTER_DEATH_TEAMCHANGE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_AUTOTEAMCHANGE, FALSE, CENTER_DEATH_AUTOTEAMCHANGE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_CAMP, FALSE, CENTER_DEATH_CAMP, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_SHOOTING_STAR, FALSE, CENTER_DEATH_SHOOTING_STAR, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_ROT, FALSE, CENTER_DEATH_ROT, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_MIRRORDAMAGE, FALSE, CENTER_DEATH_BETRAYAL, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TOUCHEXPLODE, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_CHEAT, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_FIRE, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_VHCRUSH, FALSE, FALSE, FALSE, FALSE, DEATH_VHFIRST) \
+ DEATHTYPE(DEATH_SBMINIGUN, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_SBROCKET, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_SBBLOWUP, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_WAKIGUN, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_WAKIROCKET, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_WAKIBLOWUP, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_RAPTOR_CANNON, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_RAPTOR_BOMB, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_RAPTOR_BOMB_SPLIT, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_RAPTOR_DEATH, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_BUMB_GUN, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_BUMB_RAY, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_BUMB_RAY_HEAL, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_BUMB_DEATH, FALSE, FALSE, FALSE, FALSE, DEATH_VHLAST) \
+ DEATHTYPE(DEATH_TURRET, FALSE, FALSE, FALSE, FALSE, DEATH_TURRET_FIRST) \
+ DEATHTYPE(DEATH_TURRET_EWHEEL, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_FLAC, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_MACHINEGUN, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_WALKER_GUN, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_WALKER_MEELE, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_WALKER_ROCKET, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_HELLION, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_HK, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_MLRS, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_PLASMA, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_PHASER, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_TURRET_TESLA, FALSE, FALSE, FALSE, FALSE, DEATH_TURRET_LAST) \
+ DEATHTYPE(DEATH_GENERIC, FALSE, CENTER_DEATH_GENERIC, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_WEAPON, FALSE, FALSE, FALSE, FALSE, NORMAL_POS) \
+ DEATHTYPE(DEATH_CUSTOM, FALSE, CENTER_DEATH_CUSTOM, FALSE, FALSE, NORMAL_POS) \