print_to(player, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
print_to(player, "^3force value ^7- amount of force applied to objects that are shot");
print_to(player, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
print_to(player, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
print_to(player, "^3force value ^7- amount of force applied to objects that are shot");
print_to(player, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");