]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Attempt to implement gravity zones. So far there is an entity which can change the...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 3 May 2010 00:03:49 +0000 (03:03 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 3 May 2010 00:03:49 +0000 (03:03 +0300)
commit73ee509c6f371fab7866660ad72f4f0839d6b3ee
treefa4ca3ec073359d95483ffa728ef5c8170074d9a
parentc945b85b2770134a54851aec1a0a2dcc08b0722d
Attempt to implement gravity zones. So far there is an entity which can change the gravity of any object entering it, but we need code to detect when the player leaves the trigger brush so we can set their gravity back. Adding a copy of entities.def here to avoid creating another branch in xonotic-maps.pk3dir
qcsrc/server/g_triggers.qc
scripts/entities.def [new file with mode: 0644]