]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Attach the damage effect entity to the bone and use its origin, instead of not attach...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 4 Jan 2012 16:35:17 +0000 (18:35 +0200)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 4 Jan 2012 16:35:17 +0000 (18:35 +0200)
commit22a9cf27830f1ced8fbf6c878b068b7d1a750a26
tree5e0a0f390c9652cf0cbf4d0aca8747c4acb04031
parentbc7fffefc1ea799bc13f62da977dcb5acc7e3ea4
Attach the damage effect entity to the bone and use its origin, instead of not attaching it but getting bone origin each time. This might have some uses and should be more optimal
qcsrc/client/Main.qc
qcsrc/client/damage.qc
qcsrc/client/gibs.qc
qcsrc/dpdefs/csprogsdefs.qc