]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit - qcsrc/client/view.qc
Merge branch 'Mario/no_engine_physics' into 'master'
authorbones_was_here <bones_was_here@xonotic.au>
Mon, 2 Jan 2023 16:02:47 +0000 (16:02 +0000)
committerbones_was_here <bones_was_here@xonotic.au>
Mon, 2 Jan 2023 16:02:47 +0000 (16:02 +0000)
commit353708c4dcf610a8c0eb80e56bac8408dcc45225
tree82a1d818eea915b7098a0eb2d2127fa34bdb4235
parent99d19993ad55e50313bc6838adca7d0813dc624c
parent718da47ae88b22ec3f2cdf2191c9c66d4da95677
Merge branch 'Mario/no_engine_physics' into 'master'

Make all entities (such as monsters and turrets) use physics logic handled by Xonotic rather than the engine, allowing for future advancements in movement and gameplay

See merge request xonotic/xonotic-data.pk3dir!1044
xonotic-client.cfg