X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonstat%2Ftemplates%2Fplayer_info.mako;h=ad65e8f54324ebdcac39f2a2f9efd24e18760eac;hb=ae2353788574f4d3858d631a932e83b2e1638401;hp=ac6bcd05eef7c086609768c192ecb5c4e543319d;hpb=ed32fac23d415ca3f50cb2f6f0bc1049a509f7c9;p=xonotic%2Fxonstat.git diff --git a/xonstat/templates/player_info.mako b/xonstat/templates/player_info.mako index ac6bcd0..ad65e8f 100644 --- a/xonstat/templates/player_info.mako +++ b/xonstat/templates/player_info.mako @@ -1,489 +1,265 @@ <%inherit file="base.mako"/> <%namespace name="nav" file="nav.mako" /> -<%namespace file="accuracy.mako" import="accuracy" /> <%block name="navigation"> -${nav.nav('players')} + ##### Disable the login button until a replacement is implemented. + ${nav.nav('players', False)} <%block name="css"> - ${parent.css()} - + ${parent.css()} + + <%block name="js"> - % if player is not None: - - - - - - - % endif + ${parent.js()} + + + + ##### + <%block name="title"> -Player Information + Player Information - -% if player is None: -

This player is so good we couldn't find him!

-

Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!

- -% else:
-
-

${player.nick_html_colors()|n}

+
+

+ ${player.nick_html_colors()|n} + % for medal in medals: + ${medal.alt} + % endfor +

+ +
+ Joined ${player.fuzzy_date()} (player #${player.player_id}) + % if cake_day: + + % endif +
+##### TABS #####
-
-
+
+ +
+
+ +
+ % for g in games_played: +
+ + ##### LEFT PANE ##### +
+

% if g.game_type_cd in overall_stats: - Last Played: ${overall_stats[g.game_type_cd].last_played_fuzzy}
+ Last Played: ${overall_stats[g.game_type_cd].last_played_fuzzy}
+ % else: +
% endif - Games Played: ${g.games}
+ Games Played: + % if g.game_type_cd == 'overall': + + % else: + + % endif + ${g.games}
Playing Time: ${overall_stats[g.game_type_cd].total_playing_time}
% if g.game_type_cd in fav_maps: - Favorite Map: ${fav_maps[g.game_type_cd].map_name}
+ Favorite Map: ${fav_maps[g.game_type_cd].map_name}
+ % else: +
% endif -

-
-
-

- Win Percentage: ${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses)
- % if g.game_type_cd in overall_stats: - % if overall_stats[g.game_type_cd].k_d_ratio is not None: - Kill Ratio: ${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths)
+ % if g.game_type_cd == 'ctf': + % if overall_stats[g.game_type_cd].total_captures is not None: + Fastest flag captures...
+ % else: +
% endif + % else: +
% endif +

+
- % if g.game_type_cd in elos: - % if g.game_type_cd == 'overall': - Best Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games)
- % else: - Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games)
+ ##### RIGHT PANE ##### +
+

+ % if g.win_pct is not None: + Win Percentage: ${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses)
+ % endif + + % if g.game_type_cd in overall_stats: + % if overall_stats[g.game_type_cd].k_d_ratio is not None: + Kill Ratio: ${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths)
% endif + % else: +
% endif - % if g.game_type_cd in ranks: + % if g.game_type_cd in elos: % if g.game_type_cd == 'overall': - Best Rank: ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)})
- + Best Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games)
% else: - Rank: ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (percentile: ${round(ranks[g.game_type_cd].percentile,2)})
+ Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games)
% endif + % else: +
% endif % if g.game_type_cd == 'ctf': - % if overall_stats[g.game_type_cd].cap_ratio is not None: + % if overall_stats[g.game_type_cd].cap_ratio is not None: Cap Ratio: ${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups)
+ % else: +
% endif + % else: +
% endif -

-
+

- % endfor -
-
-
-
-
- -
-
- - -% if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons: -
-
-

Accuracy

-
+ % endfor +
-
-
    - % if 'nex' in recent_weapons: -
  • -
    - -

    Nex

    - -
    -
  • - % endif - - % if 'rifle' in recent_weapons: -
  • -
    - -

    Rifle

    - -
    -
  • - % endif - - % if 'minstanex' in recent_weapons: -
  • -
    - -

    Minstanex

    - -
    -
  • - % endif - - % if 'uzi' in recent_weapons: -
  • -
    - -

    Uzi

    - -
    -
  • - % endif - - % if 'shotgun' in recent_weapons: -
  • -
    - -

    Shotgun

    - -
    -
  • - % endif -
+##### ACCURACY CHART #### +
+
+
Weapon Accuracy
+ +
+
-
-% endif - -% if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons: -
-
-

Damage Efficiency

-
+##### DAMAGE CHART #### +
+
+
Weapon Damage
+ +
+
- -
-
    - % if 'rocketlauncher' in recent_weapons: -
  • -
    - -

    Rocket

    - -
    -
  • - % endif - - % if 'grenadelauncher' in recent_weapons: -
  • -
    - -

    Mortar

    - -
    -
  • - % endif - - % if 'electro' in recent_weapons: -
  • -
    - -

    Electro

    - -
    -
  • - % endif - - % if 'crylink' in recent_weapons: -
  • -
    - -

    Crylink

    - -
    -
  • - % endif - - % if 'hagar' in recent_weapons: -
  • -
    - -

    Hagar

    - -
    -
  • - % endif - - % if 'laser' in recent_weapons: -
  • -
    - -

    Laser

    - -
    -
  • - % endif - -
-
- -
+
-% endif - ##### RECENT GAMES (v2) #### % if recent_games: -
-
-

Recent Games

- - - - - - - - - - - - - - % for rg in recent_games: - - - - - - - - - - % endfor - -
TypeServerMapResultPlayedElo
view${rg.server_name}${rg.map_name} - % if rg.team != None: - % if rg.team == rg.winner: - Win - % else: - Loss - % endif - % else: - % if rg.rank == 1: - Win - % else: - Loss (#${rg.rank}) - % endif - % endif - ${rg.fuzzy_date} - - % if rg.elo_delta is not None: - % if round(rg.elo_delta,2) > 0: - - % elif round(rg.elo_delta,2) < 0: - - % else: - - % endif - % else: - - % endif - -
- % if total_games > 10: - More games played by ${player.nick_html_colors()|n}... - % endif +
+
+
Recent Games
+ + + + + + + + + + + + + + % for rg in recent_games: + + + + + + + + + + % endfor + +
TypeServerMapResultPlayedElo
view${rg.server_name}${rg.map_name} + % if rg.team != None: + % if rg.team == rg.winner: + Win + % else: + Loss + % endif + % else: + % if rg.rank == 1: + Win + % else: + Loss (#${rg.rank}) + % endif + % endif + ${rg.fuzzy_date} + + % if rg.elo_delta is not None: + % if round(rg.elo_delta,2) > 0: + +${round(rg.elo_delta,2)} + % elif round(rg.elo_delta,2) < 0: + ${round(rg.elo_delta,2)} + % else: + + % endif + % else: + + % endif + +
+
-
-% endif % endif