X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=fad9b90f611fc6380b01ea28337f827a6a23749b;hb=fffb95930c167169581801f3e46728ebb0131ec2;hp=4e9685ba43e4e254a97925dbd721d733c3165d25;hpb=29be5e1779ae16a1ae6b35550c4c2453cac1defc;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 4e9685ba4..fad9b90f6 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -19,6 +19,8 @@ set sv_ready_restart 0 "allow a map to be restarted once all players pressed the set sv_ready_restart_after_countdown 0 "reset players and map items after the countdown ended, instead of at the beginning of the countdown" set sv_ready_restart_repeatable 0 "allows the players to restart the game as often as needed" +alias sv_hook_readyrestart + //nifreks lockonrestart feature, used in team-based game modes, if set to 1 and all players readied up no other player can then join the game anymore, useful to block spectators from joining set teamplay_lockonrestart 0 "lock teams once all players readied up and the game restarted (no new players can join after restart unless using the server-command unlockteams)"