X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=efba68a908c55b9c6451b08f62e2a83db9432f5f;hb=2cabbcd1e3acb48f45f56f976a94b7c8d48addee;hp=e491d19475f159cbb71f1327bfb89d35b59c7dd3;hpb=89f405ba71d1c354dca27a0af246f04fb9ec42e6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index e491d1947..efba68a90 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -43,7 +43,7 @@ set sv_timeout_number 2 "how many timeouts one player is allowed to call (gets r set sv_timeout_leadtime 4 "how long the players will be informed that a timeout was called before it starts, in seconds" set sv_timeout_resumetime 3 "how long the remaining timeout-time will be after a player called the timein command" -set g_allow_oldvortexbeam 0 "If enabled, clients are allowed to use old v2.3 Vortex beam" +set g_allow_oldvortexbeam 1 "If enabled, clients are allowed to use old v2.3 Vortex beam" set g_telefrags 1 "telefragging, i.e. killing someone who stands in the way of someone who is teleporting" set g_telefrags_teamplay 1 "never telefrag team mates" @@ -170,6 +170,7 @@ set bot_ai_timeitems_minrespawndelay 25 "bots run to items with this minimum res set g_waypointeditor 0 set g_waypointeditor_auto 0 "Automatically create waypoints for bots while playing; BEWARE, this currently creates too many of them" set g_waypointeditor_symmetrical 0 "Enable symmetrical editing of waypoints on symmetrical CTF maps (NOTE: it assumes that the map is perfectly symmetrical). 1: automatically determine origin of symmetry; -1: use custom origin (g_waypointeditor_symmetrical_origin); 2: automatically determine axis of symmetry; -2: use custom axis (g_waypointeditor_symmetrical_axis)" +set g_waypointeditor_symmetrical_allowload 1 "Allow loading symmetry settings from waypoint files into g_waypointeditor_symmetrical* cvars on map start" set g_waypointeditor_symmetrical_origin "0 0" "Custom origin of symmetry (x y)" set g_waypointeditor_symmetrical_order 0 "if >= 2 apply rotational symmetry (around origin of symmetry) of this order, otherwise apply autodetected order of symmetry" set g_waypointeditor_symmetrical_axis "0 0" "Custom axis of symmetry (m q parameters of y = mx + q)" @@ -257,9 +258,7 @@ set g_teamdamage_resetspeed 20 "for teamplay_mode 4: how fast player's team set g_balance_teams 1 "automatically balance out players entering instead of asking them for their preferred team" set g_balance_teams_prevent_imbalance 1 "prevent players from changing to larger teams" -set g_balance_teams_scorefactor 0.25 "at the end of the game, take score into account instead of team size by this amount (beware: values over 0.5 mean that a x:0 score imbalance will cause ALL new players to prefer the losing team at the end, despite numbers)" set g_changeteam_banned 0 "not allowed to change team" -set g_changeteam_fragtransfer 0 "% of frags you get to keep when you change teams (rounded down)" set sv_teamnagger 1 "enable a nag message when the teams are unbalanced" @@ -338,13 +337,13 @@ set g_maplist_votable_keeptwotime 15 "show only 2 options after this amount of t set g_maplist_votable_timeout 30 "timeout for the map voting; must be below 50 seconds!" set g_maplist_votable_suggestions 2 set g_maplist_votable_suggestions_override_mostrecent 0 -set g_maplist_votable_nodetail 1 "nodetail only shows total count instead of all vote counts per map, so votes don't influence others that much" +set g_maplist_votable_nodetail 0 "nodetail only shows total count instead of all vote counts per map, so votes don't influence others that much" set g_maplist_votable_abstain 0 "when 1, you can abstain from your vote" set g_maplist_votable_screenshot_dir "maps levelshots" "where to look for map screenshots" -set sv_vote_gametype 0 "show a vote screen for gametypes before map vote screen" +set sv_vote_gametype 1 "show a vote screen for gametypes before map vote screen" set sv_vote_gametype_keeptwotime 10 "show only 2 options after this amount of time during gametype vote screen" -set sv_vote_gametype_options "dm ctf ca lms tdm ft" +set sv_vote_gametype_options "dm tdm ctf" "Keep the identifiers short, otherwise you'll run into issues with too long alias names (max is 31 characters) when using sv_vote_gametype_hook_*" set sv_vote_gametype_timeout 20 set sv_vote_gametype_default_current 1 "Keep the current gametype if no one votes" @@ -439,6 +438,7 @@ set g_jetpack 0 "Jetpack mutator" set g_hitplots 0 "when set to 1, hitplots are stored by the server to provide a means of proving that a triggerbot was used" set g_hitplots_individuals "" "the individuals, by IP, that should have their hitplots recorded" +// set it to 1 to "fix bot moveto command and routing... now all bots can get to their seats" (Nexuiz repo, commit 2c9873e6) set bot_navigation_ignoreplayers 0 // FIXME remove this once the issue is solved set bot_sound_monopoly 0 "when enabled, only bots can make any noise"