X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=d4a97d7da54f872b631665fe9c0fad750faf00c2;hb=ebec51e2a451b28980fcd246eb002b6d0c6bae8a;hp=187de7e364460e5e81c60b2726f6fd4c1f2cca8f;hpb=3c08700f00a014d84ffe1bb64305ca5da7594cea;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 187de7e36..d4a97d7da 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -220,6 +220,7 @@ set g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DE set g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list" set g_maplist_check_waypoints 0 "when 1, maps are skipped if there currently are bots, but the map has no waypoints" set g_maplist_ignore_sizes 0 "when 1, all maps are shown in the map list regardless of player count" +set g_maplist_sizes_count_maxplayers 1 "check the player limit when getting the player count so forced spectators don't affect the size restrictions" set g_maplist_sizes_count_bots 1 "include the number of bots currently in the server when counting the number of players for size restrictions" set g_items_mindist 4000 "starting distance for the fading of items" @@ -533,7 +534,7 @@ alias g_forced_team_matchsetup "map $1; settemp g_forced_team_red \"$2\"; settem // frozen set g_frozen_revive_falldamage 0 "Enable reviving from this amount of fall damage" set g_frozen_revive_falldamage_health 40 "Amount of health player has if they revived from falling" -set g_frozen_damage_trigger 1 "if 1, frozen players falling into the void will die instead of teleporting to spawn" +set g_frozen_damage_trigger 1 "if 1, frozen players falling into the void/lava/slime will die instead of teleporting to spawn" set g_frozen_force 0.6 "How much to multiply the force on a frozen player with" // player statistics