X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=981a95042e232fd2acd08601a574bd0b41e6317a;hb=refs%2Fheads%2Fdrjaska%2Ffixes;hp=82cccae0f3b324fdcf0ce8ee999962c54772f483;hpb=1723207cf6ba96a8cb9d3063f588d2df56c70c45;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 82cccae0f..981a95042 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -51,6 +51,8 @@ set sv_timeout_number 2 "how many timeouts one player is allowed to call (gets r set sv_timeout_leadtime 4 "how long the players will be informed that a timeout was called before it starts, in seconds" set sv_timeout_resumetime 3 "how long the remaining timeout-time will be after a player called the timein command" +set sv_autopause 1 "Single player or listen server: pause while all clients have the menu, console or chat open. Dedicated server: pause after starting a map if the server is empty and unpause when the first player joins the empty server." + set g_telefrags 1 "telefragging, i.e. killing someone who stands in the way of someone who is teleporting" set g_telefrags_teamplay 1 "never telefrag team mates" set g_telefrags_avoid 1 "when teleporters have a random destination, avoid teleporting to locations where a telefrag would happen" @@ -375,7 +377,11 @@ set g_chat_flood_burst_team 2 "team chat: allow bursts of so many chat lines" set g_chat_flood_spl_tell 1 "private chat: seconds between lines to not count as flooding" set g_chat_flood_lmax_tell 2 "private chat: maximum number of lines per chat message at once" set g_chat_flood_burst_tell 2 "private chat: allow bursts of so many chat lines" -set g_chat_flood_notify_flooder 1 "when 0, the flooder still can see their own message" +set g_chat_flood_notify_flooder 1 "when disabled, the flooder still can see their own message" +set g_chat_allowed 1 "allow players to communicate via in-game chat" +set g_chat_private_allowed 1 "allow players to communicate via in-game private chat" +set g_chat_spectator_allowed 1 "allow spectators to communicate via in-game chat" +set g_chat_team_allowed 1 "allow players to communicate via in-game team chat" set g_chat_teamcolors 0 "colorize nicknames in team color for chat" set g_chat_tellprivacy 1 "when disabled, tell messages are also sent to the server console log... otherwise they're kept private between players." set g_nick_flood_timeout 120 "time after which nick flood protection resets (set to 0 to disable nick flood checking)" @@ -389,11 +395,20 @@ set sv_waypointsprite_limitedrange 5120 "default maximum viewing distance of way set sv_itemstime 1 "enable networking of time left until respawn for items such as mega health/armor and powerups" +// bans set g_ban_default_bantime 5400 "90 minutes" set g_ban_default_masksize 3 "masksize 0 means banning by UID only, 1 means banning by /8 (IPv6: /32) network, 2 means banning by /16 (IPv6: /48) network, 3 means banning by /24 (IPv6: /56) network, 4 means banning by single IP (IPv6: /64 network)" +set g_ban_sync_uri "" "sync using this ban list provider (empty string to disable)" +set g_ban_sync_interval 5 "sync every 5 minutes" +set g_ban_sync_trusted_servers "" "request ban lists from these xonotic servers (do not include your own server there, or unbanning may fail)" +set g_ban_sync_timeout 45 "time out in seconds for the ban sync requests" +set g_ban_sync_trusted_servers_verify 0 "when set to 1, additional bans sent by the servers are ignored, and only bans for the requested IP are used" set g_ban_telluser 1 "notify the banned player about it when they try to join" set g_banned_list "" "format: IP remainingtime IP remainingtime ..." set g_banned_list_idmode "1" "when set, the IP banning system always uses the ID over the IP address (so a user in a banned IP range can connect if they have a valid signed ID)" +set g_muteban_list "" "list of banned players from chat, format: IP playerkey ..." +set g_playban_list "" "list of banned players from playing (forced to spectate), format: IP playerkey ..." +set g_voteban_list "" "list of banned players from voting, format: IP playerkey ..." // useful vote aliases set timelimit_increment 5 "number of minutes added to the timer when voting for extendmatchtime" @@ -434,12 +449,6 @@ set g_maplist_allow_frustrating 0 "allow impossible maps to be, e.g., voted for set sv_clones 0 "number of clones a player may make (reset by the \"kill\" command)" -set g_ban_sync_uri "" "sync using this ban list provider (empty string to disable)" -set g_ban_sync_interval 5 "sync every 5 minutes" -set g_ban_sync_trusted_servers "" "request ban lists from these xonotic servers (do not include your own server there, or unbanning may fail)" -set g_ban_sync_timeout 45 "time out in seconds for the ban sync requests" -set g_ban_sync_trusted_servers_verify 0 "when set to 1, additional bans sent by the servers are ignored, and only bans for the requested IP are used" - set g_showweaponspawns 1 "1: display waypoints for weapon spawns found on the map when a weapon key is pressed and the weapon is not owned; 2: for dropped weapons too; 3: for all the weapons sharing the same impulse" set g_ballistics_mindistance 2 "when shooting through walls thinner than this, treat them as this thick (useful because patches (curved surfaces) have no thickness)" @@ -598,3 +607,6 @@ set sv_warpzone_allow_selftarget 0 "do not touch" sv_disablenotify 1 set sv_quickmenu_file "" "filename of a custom server's quickmenu that will be selectable from the default client's quickmenu. This file must be sent in a pk3 archive and should have an unique name (e.g. quickmenu-servername.txt) to prevent overriding existing quickmenus" + +// Avoid perf problems near '0 0 0'; `set` without a description is because only current DP has this engine cvar +set sv_areagrid_link_SOLID_NOT 0