X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=6a56fac3c26c2e002446c9465cd4c8fee4737cfd;hb=refs%2Fheads%2FTimePath%2Fpromises;hp=7b6504d5162875ab34d7c6f61710366352c78605;hpb=dd4a23ef1c7bac69cd8f09b604b022f5f9f6fe28;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 7b6504d516..6a56fac3c2 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -116,6 +116,7 @@ set skill_auto 0 "when 1, \"skill\" gets adjusted to match the best player on th set bot_debug_tracewalk 0 "Enable visual indicators for short-term navigation. Green: Goal Reached / Yellow: Obstacle found / Red: Unsolvable obstacle found" set bot_debug_goalstack 0 "Visualize the current path that each bot is following. Use with as few bots as possible." set bot_wander_enable 1 "Have bots wander around if they are unable to reach any useful goal. Disable only for debugging purposes." +set bot_typefrag 0 "Allow bots to shoot players while they're typing" // general bot AI cvars set bot_ai_thinkinterval 0.05 set bot_ai_strategyinterval 7 "How often a new objective is chosen" @@ -178,7 +179,7 @@ set bot_vs_human 0 "Bots and humans play in different teams when set. positive v set g_spawnshieldtime 1 "number of seconds you are invincible after you spawned, this shield is lost after you fire" set g_spawnshield_blockdamage 1 "how much spawn shield protects you from damage (1 = full protection)" -set g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past, 3 = unverified client side hit scan)" +set g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past)" set g_antilag_nudge 0 "don't touch" set g_shootfromeye 0 "shots are fired from your eye/crosshair; visual gun position can still be influenced by cl_gunalign 1 and 2" set g_shootfromcenter 0 "weapon gets moved to the center, shots still come from the barrel of your weapon; visual gun position can still be influenced by cl_gunalign 1 and 2" @@ -555,3 +556,5 @@ set sv_simple_items 1 "allow or forbid client use of simple items" set sv_showspectators 1 "Show who's spectating who in the player info panel when client has cl_showspectators on. Shouldn't be used on competitive servers, also disable when watching a suspected cheater" set sv_damagetext 2 "<= 0: disabled, >= 1: visible to spectators, >= 2: visible to attacker, >= 3: all players see everyone's damage" + +set sv_showfps 5 "Show player's FPS counters in the scoreboard. This setting acts as a delay in seconds between updates"