X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=4a374aa05b2beb990950e4b23e3efc5f47d94a43;hb=e854e6badb58cecb0c8f07e312e79f79a9c3a89e;hp=03404ebf4555482d04ad7fe4047a7a248f02eb41;hpb=cc86793455af29b7a4496d577817e691fcc6c589;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 03404ebf4..4a374aa05 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -377,7 +377,11 @@ set g_chat_flood_burst_team 2 "team chat: allow bursts of so many chat lines" set g_chat_flood_spl_tell 1 "private chat: seconds between lines to not count as flooding" set g_chat_flood_lmax_tell 2 "private chat: maximum number of lines per chat message at once" set g_chat_flood_burst_tell 2 "private chat: allow bursts of so many chat lines" -set g_chat_flood_notify_flooder 1 "when 0, the flooder still can see their own message" +set g_chat_flood_notify_flooder 1 "when disabled, the flooder still can see their own message" +set g_chat_allowed 1 "allow players to communicate via in-game chat" +set g_chat_private_allowed 1 "allow players to communicate via in-game private chat" +set g_chat_spectator_allowed 1 "allow spectators to communicate via in-game chat" +set g_chat_team_allowed 1 "allow players to communicate via in-game team chat" set g_chat_teamcolors 0 "colorize nicknames in team color for chat" set g_chat_tellprivacy 1 "when disabled, tell messages are also sent to the server console log... otherwise they're kept private between players." set g_nick_flood_timeout 120 "time after which nick flood protection resets (set to 0 to disable nick flood checking)" @@ -391,11 +395,21 @@ set sv_waypointsprite_limitedrange 5120 "default maximum viewing distance of way set sv_itemstime 1 "enable networking of time left until respawn for items such as mega health/armor and powerups" -set g_ban_default_bantime 5400 "90 minutes" +// bans +set g_ban_default_bantime 5400 "default ban time in seconds" set g_ban_default_masksize 3 "masksize 0 means banning by UID only, 1 means banning by /8 (IPv6: /32) network, 2 means banning by /16 (IPv6: /48) network, 3 means banning by /24 (IPv6: /56) network, 4 means banning by single IP (IPv6: /64 network)" -set g_ban_telluser 1 "notify the banned player about it when they try to join" -set g_banned_list "" "format: IP remainingtime IP remainingtime ..." +set g_ban_sync_uri "" "sync using this ban list provider (empty string to disable)" +set g_ban_sync_interval 5 "sync interval in minutes" +set g_ban_sync_trusted_servers "" "request ban lists from these Xonotic servers (do not include your own server there, or unbanning may fail)" +set g_ban_sync_timeout 45 "time out in seconds for the ban sync requests" +set g_ban_sync_trusted_servers_verify 0 "ignore additional bans sent by the servers, and use only bans for the requested IP" +set g_ban_telluser 1 "notify the banned player they are banned when they try to join" +set g_banned_list "" "list of banned players; player format: IP remainingtime" set g_banned_list_idmode "1" "when set, the IP banning system always uses the ID over the IP address (so a user in a banned IP range can connect if they have a valid signed ID)" +set g_chatban_list "" "list of banned players from chat; player format: IP or playerkey" +set g_playban_list "" "list of banned players from playing (forced to spectate); player format: IP or playerkey" +set g_playban_minigames 0 "disallow playbanned players (who are forced to spectate) from playing minigames" +set g_voteban_list "" "list of banned players from voting; player format: IP or playerkey" // useful vote aliases set timelimit_increment 5 "number of minutes added to the timer when voting for extendmatchtime" @@ -436,12 +450,6 @@ set g_maplist_allow_frustrating 0 "allow impossible maps to be, e.g., voted for set sv_clones 0 "number of clones a player may make (reset by the \"kill\" command)" -set g_ban_sync_uri "" "sync using this ban list provider (empty string to disable)" -set g_ban_sync_interval 5 "sync every 5 minutes" -set g_ban_sync_trusted_servers "" "request ban lists from these xonotic servers (do not include your own server there, or unbanning may fail)" -set g_ban_sync_timeout 45 "time out in seconds for the ban sync requests" -set g_ban_sync_trusted_servers_verify 0 "when set to 1, additional bans sent by the servers are ignored, and only bans for the requested IP are used" - set g_showweaponspawns 1 "1: display waypoints for weapon spawns found on the map when a weapon key is pressed and the weapon is not owned; 2: for dropped weapons too; 3: for all the weapons sharing the same impulse" set g_ballistics_mindistance 2 "when shooting through walls thinner than this, treat them as this thick (useful because patches (curved surfaces) have no thickness)" @@ -497,6 +505,44 @@ set debug_text_3d_default_align 0 "Default text alignment for debug_text_3d()" set debug_text_3d_default_duration 10 "Default duration for debug_text_3d()" set debug_text_3d_default_velocity "0 -10 0" "Default velocity for debug_text_3d() in screen coords (X and Y from top left)" +///////// qc debugger shortcuts ///////// +// breakpoint +alias ps_b "prvm_breakpoint server ${* ?}" +alias pc_b "prvm_breakpoint client ${* ?}" +alias pm_b "prvm_breakpoint menu ${* ?}" + +// entity +alias ps_e "prvm_edict server ${* ?}" +alias pc_e "prvm_edict client ${* ?}" +alias pm_e "prvm_edict menu ${* ?}" + +// field get +alias ps_fg "prvm_edictget server ${* ?}" +alias pc_fg "prvm_edictget client ${* ?}" +alias pm_fg "prvm_edictget menu ${* ?}" +// field set +alias ps_fs "prvm_edictset server ${* ?}" +alias pc_fs "prvm_edictset client ${* ?}" +alias pm_fs "prvm_edictset menu ${* ?}" +// field watchpoint +alias ps_fw "prvm_edictwatchpoint server ${* ?}" +alias pc_fw "prvm_edictwatchpoint client ${* ?}" +alias pm_fw "prvm_edictwatchpoint menu ${* ?}" + +// global get +alias ps_gg "prvm_globalget server ${* ?}" +alias pc_gg "prvm_globalget client ${* ?}" +alias pm_gg "prvm_globalget menu ${* ?}" +// global set +alias ps_gs "prvm_globalset server ${* ?}" +alias pc_gs "prvm_globalset client ${* ?}" +alias pm_gs "prvm_globalset menu ${* ?}" +// global watchpoint +alias ps_gw "prvm_globalwatchpoint server ${* ?}" +alias pc_gw "prvm_globalwatchpoint client ${* ?}" +alias pm_gw "prvm_globalwatchpoint menu ${* ?}" +///////// qc debugger shortcuts END ///////// + // otherwise, antilag breaks sv_gameplayfix_consistentplayerprethink 1 @@ -563,6 +609,27 @@ set g_playerstats_playerdetail_autoupdatetime 1800 // automatically update every // autoscreenshots set g_max_info_autoscreenshot 3 "how many info_autoscreenshot entities are allowed" + +// commands for saving and reloading the current posistion and view, even after a map restart +// useful for taking screenshots and comparing things +alias posview_load "_posview_set \"$_posview_pos\" \"$_posview_angles\"" +alias posview_save "_posview_save_to_cvars _posview_pos _posview_angles; _posview_save_$posview_verbose" +alias _posview_save_0 "" +alias _posview_save_1 "posview_info" + +// NOTE without ^7 the quote mark wouldn't be printed +alias posview_info "echo saved player posview:; echo _posview_pos ^7\"$_posview_pos\"; echo _posview_angles ^7\"$_posview_angles\"" +seta posview_verbose 1 "also print posview on save so that a previously saved posview can be restored by copying it from the OS console log and pasted to the Xonotic console" + +// internal commands: +// _posview_set : sets the specified position and view angles ("x y z" "pitch yaw roll") +// _posview_save_to_cvars : saves current position and view angles to the specified cvars +alias _posview_set "prvm_edictset server 1 origin \"$1\"; prvm_edictset server 1 fixangle 1; prvm_edictset server 1 angles \"$2\"" +alias _posview_save_to_cvars "prvm_edictget server 1 origin ${1 ?}; prvm_edictget server 1 v_angle ${2 ?}" +seta _posview_pos "0 0 0" +seta _posview_angles "0 0 0" + + // mod names for server browser // note: the lowest of these that mismatches default is used set g_mod_physics "" "Current physics config name" @@ -591,6 +658,8 @@ set sv_showspectators 1 "Show who's spectating who in the player info panel when set sv_damagetext 2 "<= 0: disabled, >= 1: visible to spectators, >= 2: visible to attacker, >= 3: all players see everyone's damage" +set sv_show_entnum 0 "Show the number and some info of the entity you're aiming at" + set sv_showfps 0 "Show player's FPS counters in the scoreboard. This setting acts as a delay in seconds between updates. NOTE: this feature gathers performance telemetry, it may require consent from players on the server depending on your legislation" set sv_doors_always_open 0 "If set to 1 don't close doors which after they were open"