X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=0825e4dd086fd1df32316458926d14d223b99fb2;hb=c164c44eb8024fc2aa478c1fb904eb9da3311469;hp=ef011cffbc8784866086a3c37dcfef140fba4219;hpb=59d98a3d21633633f78de97b3e68b5599c47e78f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index ef011cffb..0825e4dd0 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -65,6 +65,7 @@ set g_respawn_ghosts_alpha 1 "respawn ghost alpha" set sv_gibhealth 100 "Minus health a dead body must have in order to get gibbed" // use default physics +sv_playerphysicsqc 1 set sv_friction_on_land 0 "movement friction applied for half a second upon landing on the ground" set sv_friction_slick 0.5 "movement friction while on slick surfaces" @@ -505,6 +506,8 @@ set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited // sv_cullentities_trace is 1, so the client doesn't have to sv_cullentities_trace 1 +// support pings up to 400 for eye position prediction +sv_cullentities_trace_prediction_time 0.4 // due to a bug in the engine, the default setting of this (16) spams the network with item updates sv_cullentities_trace_eyejitter 0