X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;fp=xonotic-server.cfg;h=664ec70020b3093c170242db862f668e4c879f6d;hb=dc0846eed3b3931b29aa14221eaa3e245da1f47d;hp=d4a97d7da54f872b631665fe9c0fad750faf00c2;hpb=cafa715c95c3f8fefd84f80e11a57c20b1108eb7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index d4a97d7da..664ec7002 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -205,7 +205,7 @@ set g_pickup_respawntime_scaling_linear 1 "Multiply respawn time by `reciprocal set g_weaponarena "0" "put in a list of weapons to enable a weapon arena mode, or try \"all\", \"most\", \"all_available\" or \"most_available\" (available only gives the weapon if the map normally has it as a pickup item)" set g_weaponarena_random "0" "if set to a number, only that weapon count is given on every spawn (randomly)" set g_weaponarena_random_with_blaster "1" "additionally, always provide the blaster in random weapon arena games" -set g_spawnpoints_auto_move_out_of_solid 0 "if set to 1 you will see a warning if a spawn point was placed inside a solid" +set g_spawnpoints_auto_move_out_of_solid 1 "show a warning if a spawn point was placed inside a solid, disabling this setting causes such spawn points to be removed and produce a more verbose error message" set g_forced_respawn 0 "if set to 1 and a player died, that player gets automatically respawned once seconds are over" set g_fullbrightplayers 0 "brightens up player models (note that the color, skin or model of the players does not change!)" set g_fullbrightitems 0 "disables lighting effects on items, making them appear bright for visibility"