X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=691ab3a979a2c1299aca7d28da003c717d9c9569;hb=refs%2Fheads%2FLegendaryGuard%2Fchat_showplayerid;hp=b434fdafa68e4da629048a3955f1b0e962a3e9be;hpb=90b21340c6f5678a7b0ea3dda116ec7f4fa4352e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index b434fdafa..691ab3a97 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -76,7 +76,7 @@ seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // m seta cl_spawn_point_dist_max 1200 "maximum distance from which spawnpoint particles will be visible" freelook 1 -sensitivity 6 +sensitivity 3 v_gamma 1 viewsize 100 bgmvolume 1 @@ -700,6 +700,18 @@ seta cl_cts_noautoswitch 0 "Prevent forced switching to new weapons in CTS" set cl_stripcolorcodes 0 "experimental feature (notes: strips ALL color codes from messages!)" +// prints view position and orientation +alias posview_camera_info "prvm_globalget client view_origin _posview_tmpcvar1; prvm_globalget client view_angles _posview_tmpcvar2; _posview_camera_info_2" +alias _posview_camera_info_2 "echo view_origin ^7\"$_posview_tmpcvar1\"; echo view_angles ^7\"$_posview_tmpcvar2\"" + +// prints csqcplayer position and orientation +// NOTE: for some reason .angles contains only yaw, .v_angles only pitch, .v_angle_old both +alias posview_csqcplayer_info "prvm_globalget client csqcplayer _posview_tmpcvar1; _posview_csqcplayer_info2" +alias _posview_csqcplayer_info2 "prvm_edictget client $_posview_tmpcvar1 origin _posview_tmpcvar1; prvm_edictget client $_posview_tmpcvar1 v_angle_old _posview_tmpcvar2; _posview_csqcplayer_info3" +alias _posview_csqcplayer_info3 "echo csqcplayer origin ^7\"$_posview_tmpcvar1\"; echo csqcplayer angles ^7\"$_posview_tmpcvar2\"" +set _posview_tmpcvar1 "0" +set _posview_tmpcvar2 "0" + // Demo camera set camera_enable 0 "Enables the camera for demo playback" set camera_free 0 "Free camera instead of chasing the player" @@ -800,6 +812,7 @@ set cl_lockview 0 "when 1, the camera does not move any more; when 2, you can on // we now use mastervolume volume 1 +mastervolume 0.25 // sucks less than the old one cl_decals_newsystem 1 @@ -892,11 +905,12 @@ exec hud_luma.cfg // enable menu syncing - must be after files that call menu_sync on startup - see alias menu_sync "" alias menu_sync "menu_cmd sync" -seta cl_items_nofade 0 -seta cl_animate_items 1 +seta cl_items_animate 7 "1 enables bobbing and spinning of 3d items, 2 enables fading out of despawning loot items, 4 enables glowing particles for despawning loot items; add the numbers together to enable that combination." +seta cl_items_fadedist 500 "distance, relative to the server's g_items_maxdist, at which far away items will start to fade out; 0 disables fading effect" +seta cl_items_vehicle_alpha 0.75 "Alpha of items seen from inside a vehicle" +seta cl_items_vehicle_color "2 0.5 0.5" "Colour of items seen from inside a vehicle" seta cl_ghost_items 0.45 "enable ghosted items (when between 0 and 1, overrides the alpha value)" seta cl_ghost_items_color "-1 -1 -1" "color of ghosted items (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)" -seta cl_ghost_items_vehicle 1 "show ghosted items when inside a vehicle even when the item is available, to indicate that it can't be picked up" seta cl_simple_items 0 "enable simple items (if server allows)" set cl_simpleitems_postfix "_luma" "posfix to add fo model name when simple items are enabled" set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0 (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)"