X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=world.h;h=f591cbac36026bb876785c40a62fd7f098039409;hb=491df26e7e8c66fab2db0c89d2017a815986c0d7;hp=81c662ce93565df6fa49f842c930826255e66add;hpb=0256e57e16a302ad45090618b8d6eb5930788809;p=xonotic%2Fdarkplaces.git diff --git a/world.h b/world.h index 81c662ce..f591cbac 100644 --- a/world.h +++ b/world.h @@ -24,45 +24,61 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "collision.h" -#define MOVE_NORMAL 0 -#define MOVE_NOMONSTERS 1 -#define MOVE_MISSILE 2 +#define MOVE_NORMAL 0 +#define MOVE_NOMONSTERS 1 +#define MOVE_MISSILE 2 +#define MOVE_WORLDONLY 3 +#define MOVE_HITMODEL 4 + +#define AREA_GRID 512 +#define AREA_GRIDNODES (AREA_GRID * AREA_GRID) + +typedef struct link_s +{ + int entitynumber; + struct link_s *prev, *next; +} link_t; + +typedef struct world_s +{ + int areagrid_stats_calls; + int areagrid_stats_nodechecks; + int areagrid_stats_entitychecks; + + link_t areagrid[AREA_GRIDNODES]; + link_t areagrid_outside; + vec3_t areagrid_bias; + vec3_t areagrid_scale; + vec3_t areagrid_mins; + vec3_t areagrid_maxs; + vec3_t areagrid_size; + int areagrid_marknumber; +} +world_t; + +struct prvm_edict_s; + +// cyclic doubly-linked list functions +void World_ClearLink(link_t *l); +void World_RemoveLink(link_t *l); +void World_InsertLinkBefore(link_t *l, link_t *before, int entitynumber); + +void World_Init(void); - -void SV_ClearWorld (void); // called after the world model has been loaded, before linking any entities +void World_Clear(world_t *world); + +void World_PrintAreaStats(world_t *world, const char *worldname); -void SV_UnlinkEdict (edict_t *ent); // call before removing an entity, and before trying to move one, // so it doesn't clip against itself -// flags ent->v.modified - -void SV_LinkEdict (edict_t *ent, qboolean touch_triggers); -// Needs to be called any time an entity changes origin, mins, maxs, or solid -// flags ent->v.modified -// sets ent->v.absmin and ent->v.absmax -// if touchtriggers, calls prog functions for the intersected triggers - -extern int SV_HullPointContents (hull_t *hull, int num, vec3_t p); -#define SV_PointContents(testpoint) SV_HullPointContents(&sv.worldmodel->hulls[0], 0, (testpoint)) -// returns the CONTENTS_* value from the world at the given point. -// does not check any entities at all -// the non-true version remaps the water current contents to content_water - -edict_t *SV_TestEntityPosition (edict_t *ent); - -trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); -// mins and maxs are relative - -// if the entire move stays in a solid volume, trace.allsolid will be set - -// if the starting point is in a solid, it will be allowed to move out -// to an open area +void World_UnlinkEdict(struct prvm_edict_s *ent); -// nomonsters is used for line of sight or edge testing, where mosnters -// shouldn't be considered solid objects +// Needs to be called any time an entity changes origin, mins, maxs +void World_LinkEdict(world_t *world, struct prvm_edict_s *ent, const vec3_t mins, const vec3_t maxs); -// passedict is explicitly excluded from clipping checks (normally NULL) +// returns list of entities touching a box +int World_EntitiesInBox(world_t *world, vec3_t mins, vec3_t maxs, int maxlist, struct prvm_edict_s **list); #endif