X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=world.c;h=4830996ca77b50073ca69005e277fa51bee82b37;hb=d91a9af0b94761f863408e7120d7c48ac2e72406;hp=e914f381caf30418c96426ca4880dc84b9013a81;hpb=9e0b57e36ca8bb835c2f49901b4493b1f3b5625a;p=xonotic%2Fdarkplaces.git diff --git a/world.c b/world.c index e914f381..4830996c 100644 --- a/world.c +++ b/world.c @@ -1755,10 +1755,10 @@ static void World_Physics_Frame_BodyToEntity(world_t *world, prvm_edict_t *ed) int jointtype; if (!body) return; - movetype = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.movetype); + movetype = (int)PRVM_gameedictfloat(ed, movetype); if (movetype != MOVETYPE_PHYSICS) { - jointtype = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.jointtype); + jointtype = (int)PRVM_gameedictfloat(ed, jointtype); switch(jointtype) { // TODO feed back data from physics @@ -1815,14 +1815,14 @@ static void World_Physics_Frame_BodyToEntity(world_t *world, prvm_edict_t *ed) avelocity[PITCH] *= pitchsign; } - VectorCopy(origin, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.origin)); - VectorCopy(velocity, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.velocity)); - //VectorCopy(forward, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_forward)); - //VectorCopy(left, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_left)); - //VectorCopy(up, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_up)); - //VectorCopy(spinvelocity, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.spinvelocity)); - VectorCopy(angles, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.angles)); - VectorCopy(avelocity, PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.avelocity)); + VectorCopy(origin, PRVM_gameedictvector(ed, origin)); + VectorCopy(velocity, PRVM_gameedictvector(ed, velocity)); + //VectorCopy(forward, PRVM_gameedictvector(ed, axis_forward)); + //VectorCopy(left, PRVM_gameedictvector(ed, axis_left)); + //VectorCopy(up, PRVM_gameedictvector(ed, axis_up)); + //VectorCopy(spinvelocity, PRVM_gameedictvector(ed, spinvelocity)); + VectorCopy(angles, PRVM_gameedictvector(ed, angles)); + VectorCopy(avelocity, PRVM_gameedictvector(ed, avelocity)); // values for BodyFromEntity to check if the qc modified anything later VectorCopy(origin, ed->priv.server->ode_origin); @@ -1852,14 +1852,14 @@ static void World_Physics_Frame_JointFromEntity(world_t *world, prvm_edict_t *ed VectorClear(velocity); VectorClear(angles); VectorClear(movedir); - movetype = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.movetype); - jointtype = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.jointtype); - enemy = PRVM_EDICTFIELDEDICT(ed, prog->fieldoffsets.enemy); - aiment = PRVM_EDICTFIELDEDICT(ed, prog->fieldoffsets.aiment); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.origin), origin); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.velocity), velocity); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.angles), angles); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.movedir), movedir); + movetype = (int)PRVM_gameedictfloat(ed, movetype); + jointtype = (int)PRVM_gameedictfloat(ed, jointtype); + enemy = PRVM_gameedictedict(ed, enemy); + aiment = PRVM_gameedictedict(ed, aiment); + VectorCopy(PRVM_gameedictvector(ed, origin), origin); + VectorCopy(PRVM_gameedictvector(ed, velocity), velocity); + VectorCopy(PRVM_gameedictvector(ed, angles), angles); + VectorCopy(PRVM_gameedictvector(ed, movedir), movedir); if(movetype == MOVETYPE_PHYSICS) jointtype = 0; // can't have both if(enemy <= 0 || enemy >= prog->num_edicts || prog->edicts[enemy].priv.required->free || prog->edicts[enemy].priv.server->ode_body == 0) @@ -2070,9 +2070,9 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) #endif VectorClear(entmins); VectorClear(entmaxs); - solid = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.solid); - movetype = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.movetype); - scale = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.scale);if (!scale) scale = 1.0f; + solid = (int)PRVM_gameedictfloat(ed, solid); + movetype = (int)PRVM_gameedictfloat(ed, movetype); + scale = PRVM_gameedictfloat(ed, scale);if (!scale) scale = 1.0f; modelindex = 0; if (world == &sv.world) mempool = sv_mempool; @@ -2084,7 +2084,7 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) switch(solid) { case SOLID_BSP: - modelindex = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.modelindex); + modelindex = (int)PRVM_gameedictfloat(ed, modelindex); if (world == &sv.world) model = SV_GetModelByIndex(modelindex); else if (world == &cl.world) @@ -2095,7 +2095,7 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) { VectorScale(model->normalmins, scale, entmins); VectorScale(model->normalmaxs, scale, entmaxs); - massval = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.mass); + massval = PRVM_gameedictfloat(ed, mass); } else { @@ -2109,9 +2109,9 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) case SOLID_PHYSICS_BOX: case SOLID_PHYSICS_SPHERE: case SOLID_PHYSICS_CAPSULE: - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.mins), entmins); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.maxs), entmaxs); - massval = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.mass); + VectorCopy(PRVM_gameedictvector(ed, mins), entmins); + VectorCopy(PRVM_gameedictvector(ed, maxs), entmaxs); + massval = PRVM_gameedictfloat(ed, mass); break; default: if (ed->priv.server->ode_physics) @@ -2151,7 +2151,7 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) if (massval * geomsize[0] * geomsize[1] * geomsize[2] == 0) { if (movetype == MOVETYPE_PHYSICS) - Con_Printf("entity %i (classname %s) .mass * .size_x * .size_y * .size_z == 0\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_EDICTFIELDSTRING(ed, prog->fieldoffsets.classname))); + Con_Printf("entity %i (classname %s) .mass * .size_x * .size_y * .size_z == 0\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname))); massval = 1.0f; VectorSet(geomsize, 1.0f, 1.0f, 1.0f); } @@ -2162,7 +2162,7 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) ed->priv.server->ode_offsetmatrix = identitymatrix; if (!model) { - Con_Printf("entity %i (classname %s) has no model\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_EDICTFIELDSTRING(ed, prog->fieldoffsets.classname))); + Con_Printf("entity %i (classname %s) has no model\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname))); goto treatasbox; } // add an optimized mesh to the model containing only the SUPERCONTENTS_SOLID surfaces @@ -2170,7 +2170,7 @@ static void World_Physics_Frame_BodyFromEntity(world_t *world, prvm_edict_t *ed) Mod_CreateCollisionMesh(model); if (!model->brush.collisionmesh || !model->brush.collisionmesh->numtriangles) { - Con_Printf("entity %i (classname %s) has no geometry\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_EDICTFIELDSTRING(ed, prog->fieldoffsets.classname))); + Con_Printf("entity %i (classname %s) has no geometry\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname))); goto treatasbox; } // ODE requires persistent mesh storage, so we need to copy out @@ -2288,15 +2288,15 @@ treatasbox: VectorClear(angles); VectorClear(avelocity); gravity = true; - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.origin), origin); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.velocity), velocity); - //VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_forward), forward); - //VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_left), left); - //VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.axis_up), up); - //VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.spinvelocity), spinvelocity); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.angles), angles); - VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.avelocity), avelocity); - if (PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.gravity) != 0.0f && PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.gravity) < 0.5f) gravity = false; + VectorCopy(PRVM_gameedictvector(ed, origin), origin); + VectorCopy(PRVM_gameedictvector(ed, velocity), velocity); + //VectorCopy(PRVM_gameedictvector(ed, axis_forward), forward); + //VectorCopy(PRVM_gameedictvector(ed, axis_left), left); + //VectorCopy(PRVM_gameedictvector(ed, axis_up), up); + //VectorCopy(PRVM_gameedictvector(ed, spinvelocity), spinvelocity); + VectorCopy(PRVM_gameedictvector(ed, angles), angles); + VectorCopy(PRVM_gameedictvector(ed, avelocity), avelocity); + if (PRVM_gameedictfloat(ed, gravity) != 0.0f && PRVM_gameedictfloat(ed, gravity) < 0.5f) gravity = false; if (ed == prog->edicts) gravity = false; @@ -2346,9 +2346,9 @@ treatasbox: if (IS_NAN(test)) { modified = true; - //Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .axis_forward = '%f %f %f' .axis_left = '%f %f %f' .axis_up = %f %f %f' .spinvelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_EDICTFIELDSTRING(ed, prog->fieldoffsets.classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], forward[0], forward[1], forward[2], left[0], left[1], left[2], up[0], up[1], up[2], spinvelocity[0], spinvelocity[1], spinvelocity[2]); + //Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .axis_forward = '%f %f %f' .axis_left = '%f %f %f' .axis_up = %f %f %f' .spinvelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], forward[0], forward[1], forward[2], left[0], left[1], left[2], up[0], up[1], up[2], spinvelocity[0], spinvelocity[1], spinvelocity[2]); if (physics_ode_trick_fixnan.integer >= 2) - Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .angles = '%f %f %f' .avelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_EDICTFIELDSTRING(ed, prog->fieldoffsets.classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], angles[0], angles[1], angles[2], avelocity[0], avelocity[1], avelocity[2]); + Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .angles = '%f %f %f' .avelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], angles[0], angles[1], angles[2], avelocity[0], avelocity[1], avelocity[2]); test = VectorLength2(origin); if (IS_NAN(test)) VectorClear(origin); @@ -2534,8 +2534,8 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) ed1 = NULL; if(ed1) { - bouncefactor1 = PRVM_EDICTFIELDFLOAT(ed1, prog->fieldoffsets.bouncefactor); - bouncestop1 = PRVM_EDICTFIELDFLOAT(ed1, prog->fieldoffsets.bouncestop); + bouncefactor1 = PRVM_gameedictfloat(ed1, bouncefactor); + bouncestop1 = PRVM_gameedictfloat(ed1, bouncestop); if (!bouncestop1) bouncestop1 = 60.0f / 800.0f; } @@ -2545,19 +2545,19 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) ed2 = NULL; if(ed2) { - bouncefactor2 = PRVM_EDICTFIELDFLOAT(ed2, prog->fieldoffsets.bouncefactor); - bouncestop2 = PRVM_EDICTFIELDFLOAT(ed2, prog->fieldoffsets.bouncestop); + bouncefactor2 = PRVM_gameedictfloat(ed2, bouncefactor); + bouncestop2 = PRVM_gameedictfloat(ed2, bouncestop); if (!bouncestop2) bouncestop2 = 60.0f / 800.0f; } if(!strcmp(prog->name, "server")) { - if(ed1 && ed1->fields.server->touch) + if(ed1 && PRVM_serveredictfunction(ed1, touch)) { SV_LinkEdict_TouchAreaGrid_Call(ed1, ed2 ? ed2 : prog->edicts); } - if(ed2 && ed2->fields.server->touch) + if(ed2 && PRVM_serveredictfunction(ed2, touch)) { SV_LinkEdict_TouchAreaGrid_Call(ed2, ed1 ? ed1 : prog->edicts); }