X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=world.c;h=338de3ddfef538d87b5f1686a8269df4851bbfe2;hb=168e698298ba31a1d0c53fff93a7156229c42183;hp=85a53826222b91bb7c7d8de5ec696f6f2f817149;hpb=3e259a1be67a618c83d16972843e4c3407e25dc4;p=xonotic%2Fdarkplaces.git diff --git a/world.c b/world.c index 85a53826..338de3dd 100644 --- a/world.c +++ b/world.c @@ -30,7 +30,6 @@ line of sight checks trace->inopen and trace->inwater, but bullets don't */ cvar_t sv_debugmove = {CVAR_NOTIFY, "sv_debugmove", "0"}; -cvar_t sv_polygoncollisions = {CVAR_NOTIFY, "sv_polygoncollisions", "0"}; cvar_t sv_areagrid_mingridsize = {CVAR_NOTIFY, "sv_areagrid_mingridsize", "64"}; void SV_AreaStats_f(void); @@ -38,7 +37,6 @@ void SV_AreaStats_f(void); void SV_World_Init(void) { Cvar_RegisterVariable(&sv_debugmove); - Cvar_RegisterVariable(&sv_polygoncollisions); Cvar_RegisterVariable(&sv_areagrid_mingridsize); Cmd_AddCommand("sv_areastats", SV_AreaStats_f); Collision_Init(); @@ -55,9 +53,6 @@ typedef struct // size when clipping against monsters vec3_t mins2, maxs2; - // size when clipping against brush models - vec3_t hullmins, hullmaxs; - // start and end origin of move vec3_t start, end; @@ -283,7 +278,10 @@ void SV_TouchAreaGrid(edict_t *ent) void SV_LinkEdict_AreaGrid(edict_t *ent) { areagrid_t *grid; - int igrid[3], igridmins[3], igridmaxs[3], gridnum; + int igrid[3], igridmins[3], igridmaxs[3], gridnum, entitynumber = NUM_FOR_EDICT(ent); + + if (entitynumber <= 0 || entitynumber >= sv.max_edicts || EDICT_NUM(entitynumber) != ent) + Host_Error("SV_LinkEdict_AreaGrid: invalid edict %p (sv.edicts is %p, edict compared to sv.edicts is %i)\n", ent, sv.edicts, entitynumber); igridmins[0] = (int) ((ent->v->absmin[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]); igridmins[1] = (int) ((ent->v->absmin[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]); @@ -295,9 +293,9 @@ void SV_LinkEdict_AreaGrid(edict_t *ent) { // wow, something outside the grid, store it as such if (ent->v->solid == SOLID_TRIGGER) - InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.trigger_edicts, NUM_FOR_EDICT(ent)); + InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.trigger_edicts, entitynumber); else - InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.solid_edicts, NUM_FOR_EDICT(ent)); + InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.solid_edicts, entitynumber); return; } @@ -308,9 +306,9 @@ void SV_LinkEdict_AreaGrid(edict_t *ent) for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++, gridnum++) { if (ent->v->solid == SOLID_TRIGGER) - InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->trigger_edicts, NUM_FOR_EDICT(ent)); + InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->trigger_edicts, entitynumber); else - InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->solid_edicts, NUM_FOR_EDICT(ent)); + InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->solid_edicts, entitynumber); } } } @@ -343,8 +341,9 @@ void SV_LinkEdict (edict_t *ent, qboolean touch_triggers) model = sv.models[(int) ent->v->modelindex]; if (model != NULL) { - if (model->type != mod_brush) - Host_Error("SOLID_BSP with non-BSP model\n"); + Mod_CheckLoaded(model); + if (!model->TraceBox) + Host_Error("SOLID_BSP with non-collidable model\n"); if (ent->v->angles[0] || ent->v->angles[2] || ent->v->avelocity[0] || ent->v->avelocity[2]) { @@ -449,36 +448,67 @@ Handles selection or creation of a clipping hull, and offseting (and eventually rotation) of the end points ================== */ -trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) +trace_t SV_ClipMoveToEntity(edict_t *ent, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype) { int i; trace_t trace; - model_t *model; - - i = ent->v->modelindex; - if ((unsigned int) i >= MAX_MODELS) - Host_Error("SV_ClipMoveToEntity: invalid modelindex\n"); - model = sv.models[i]; - if (i != 0 && model == NULL) - Host_Error("SV_ClipMoveToEntity: invalid modelindex\n"); + model_t *model = NULL; + matrix4x4_t matrix, imatrix; + float tempnormal[3], starttransformed[3], endtransformed[3]; + float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3]; - if ((int) ent->v->solid == SOLID_BSP) + if ((int) ent->v->solid == SOLID_BSP || movetype == MOVE_HITMODEL) { + i = ent->v->modelindex; + if ((unsigned int) i >= MAX_MODELS) + Host_Error("SV_ClipMoveToEntity: invalid modelindex\n"); + model = sv.models[i]; + if (i != 0 && model == NULL) + Host_Error("SV_ClipMoveToEntity: invalid modelindex\n"); + Mod_CheckLoaded(model); - if (model->type != mod_brush) + if ((int) ent->v->solid == SOLID_BSP) { - Con_Printf ("SV_ClipMoveToEntity: SOLID_BSP with a non bsp model, entity dump:\n"); - ED_Print (ent); - Host_Error ("SV_ClipMoveToEntity: SOLID_BSP with a non bsp model\n"); + if (!model->TraceBox) + { + Con_Printf("SV_ClipMoveToEntity: SOLID_BSP with a non-collidable model, entity dump:\n"); + ED_Print(ent); + Host_Error("SV_ClipMoveToEntity: SOLID_BSP with a non-collidable model\n"); + } + if (ent->v->movetype != MOVETYPE_PUSH) + Host_Error("SV_ClipMoveToEntity: SOLID_BSP without MOVETYPE_PUSH"); } - if (ent->v->movetype != MOVETYPE_PUSH) - Host_Error ("SV_ClipMoveToEntity: SOLID_BSP without MOVETYPE_PUSH"); } - if (sv_polygoncollisions.integer && (mins[0] != maxs[0] || mins[1] != maxs[1] || mins[2] != maxs[2])) - Collision_PolygonClipTrace(&trace, ent, model, ent->v->origin, ent->v->angles, ent->v->mins, ent->v->maxs, start, mins, maxs, end); + Matrix4x4_CreateFromQuakeEntity(&matrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], 1); + Matrix4x4_Invert_Simple(&imatrix, &matrix); + Matrix4x4_Transform(&imatrix, start, starttransformed); + Matrix4x4_Transform(&imatrix, end, endtransformed); + + if (model && model->TraceBox) + { + int frame; + frame = (int)ent->v->frame; + frame = bound(0, frame, (model->numframes - 1)); + VectorAdd(starttransformed, maxs, starttransformedmaxs); + VectorAdd(endtransformed, maxs, endtransformedmaxs); + VectorAdd(starttransformed, mins, starttransformedmins); + VectorAdd(endtransformed, mins, endtransformedmins); + model->TraceBox(model, frame, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, SUPERCONTENTS_SOLID); + } + else + Collision_ClipTrace_Box(&trace, ent->v->mins, ent->v->maxs, starttransformed, mins, maxs, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID); + + if (trace.fraction < 1 || trace.startsolid) + { + trace.ent = ent; + VectorLerp(start, trace.fraction, end, trace.endpos); + VectorCopy(trace.plane.normal, tempnormal); + Matrix4x4_Transform3x3(&matrix, tempnormal, trace.plane.normal); + // FIXME: should recalc trace.plane.dist + } else - Collision_ClipTrace(&trace, ent, model, ent->v->origin, ent->v->angles, ent->v->mins, ent->v->maxs, start, mins, maxs, end); + VectorCopy(end, trace.endpos); return trace; } @@ -517,7 +547,7 @@ void SV_ClipToNode(moveclip_t *clip, link_t *list) if (clip->passedict) { - if (clip->passedict->v->size[0] && !touch->v->size[0]) + if (!clip->passedict->v->size[0] && !touch->v->size[0]) continue; // points never interact if (PROG_TO_EDICT(touch->v->owner) == clip->passedict) continue; // don't clip against own missiles @@ -540,19 +570,19 @@ void SV_ClipToNode(moveclip_t *clip, link_t *list) // might interact, so do an exact clip if (touch->v->solid == SOLID_BSP) - trace = SV_ClipMoveToEntity (touch, clip->start, clip->hullmins, clip->hullmaxs, clip->end); + trace = SV_ClipMoveToEntity(touch, clip->start, clip->mins, clip->maxs, clip->end, clip->type); else if ((int)touch->v->flags & FL_MONSTER) - trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end); + trace = SV_ClipMoveToEntity(touch, clip->start, clip->mins2, clip->maxs2, clip->end, clip->type); else - trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins, clip->maxs, clip->end); + trace = SV_ClipMoveToEntity(touch, clip->start, clip->mins, clip->maxs, clip->end, clip->type); // LordHavoc: take the 'best' answers from the new trace and combine with existing data if (trace.allsolid) clip->trace.allsolid = true; if (trace.startsolid) { clip->trace.startsolid = true; - if (!clip->trace.ent) - clip->trace.ent = trace.ent; + //if (!clip->trace.ent) + // clip->trace.ent = trace.ent; } if (trace.inopen) clip->trace.inopen = true; @@ -563,84 +593,11 @@ void SV_ClipToNode(moveclip_t *clip, link_t *list) clip->trace.fraction = trace.fraction; VectorCopy(trace.endpos, clip->trace.endpos); clip->trace.plane = trace.plane; - clip->trace.endcontents = trace.endcontents; - clip->trace.ent = trace.ent; + clip->trace.ent = touch; } - if (clip->trace.allsolid) - return; - } -} - -/* -==================== -SV_ClipToAreaGrid - -Mins and maxs enclose the entire area swept by the move -==================== -*/ -void SV_ClipToAreaGrid(moveclip_t *clip) -{ - areagrid_t *grid; - int igrid[3], igridmins[3], igridmaxs[3]; - - if (clip->trace.allsolid) - return; - - sv_areagrid_stats_calls++; - sv_areagrid_marknumber++; - igridmins[0] = (int) ((clip->boxmins[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]); - igridmins[1] = (int) ((clip->boxmins[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]); - //igridmins[2] = (int) ((clip->boxmins[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]); - igridmaxs[0] = (int) ((clip->boxmaxs[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1; - igridmaxs[1] = (int) ((clip->boxmaxs[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1; - //igridmaxs[2] = (int) ((clip->boxmaxs[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1; - igridmins[0] = max(0, igridmins[0]); - igridmins[1] = max(0, igridmins[1]); - //igridmins[2] = max(0, igridmins[2]); - igridmaxs[0] = min(AREA_GRID, igridmaxs[0]); - igridmaxs[1] = min(AREA_GRID, igridmaxs[1]); - //igridmaxs[2] = min(AREA_GRID, igridmaxs[2]); - - if (sv_areagrid_outside.solid_edicts.next != &sv_areagrid_outside.solid_edicts) - SV_ClipToNode(clip, &sv_areagrid_outside.solid_edicts); - - for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++) - for (grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0], igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++) - if (grid->solid_edicts.next != &grid->solid_edicts) - SV_ClipToNode(clip, &grid->solid_edicts); -} - - -/* -================== -SV_MoveBounds -================== -*/ -void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) -{ - if (!sv_debugmove.integer) - { - int i; - - for (i=0 ; i<3 ; i++) - { - if (end[i] > start[i]) - { - boxmins[i] = start[i] + mins[i] - 1; - boxmaxs[i] = end[i] + maxs[i] + 1; - } - else - { - boxmins[i] = end[i] + mins[i] - 1; - boxmaxs[i] = start[i] + maxs[i] + 1; - } - } - } - else - { - // debug to test against everything - boxmins[0] = boxmins[1] = boxmins[2] = -999999999; - boxmaxs[0] = boxmaxs[1] = boxmaxs[2] = 999999999; + clip->trace.startsupercontents |= trace.startsupercontents; + //if (clip->trace.allsolid) + // return; } } @@ -649,54 +606,98 @@ void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t b SV_Move ================== */ -trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict) +trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, edict_t *passedict) { - moveclip_t clip; - vec3_t bigmins, bigmaxs; - int i; + moveclip_t clip; + vec3_t hullmins, hullmaxs; + areagrid_t *grid; + int i, igrid[3], igridmins[3], igridmaxs[3]; - memset ( &clip, 0, sizeof ( moveclip_t ) ); + memset(&clip, 0, sizeof(moveclip_t)); VectorCopy(start, clip.start); VectorCopy(end, clip.end); VectorCopy(mins, clip.mins); VectorCopy(maxs, clip.maxs); + VectorCopy(mins, clip.mins2); + VectorCopy(maxs, clip.maxs2); clip.type = type; clip.passedict = passedict; - Collision_RoundUpToHullSize(sv.worldmodel, clip.mins, clip.maxs, clip.hullmins, clip.hullmaxs); + // clip to world + clip.trace = SV_ClipMoveToEntity(sv.edicts, clip.start, clip.mins, clip.maxs, clip.end, clip.type); + if (clip.type == MOVE_WORLDONLY) + //if (clip.trace.allsolid) + return clip.trace; - if (type == MOVE_MISSILE) + if (clip.type == MOVE_MISSILE) { - // LordHavoc: modified this, was = -15, now = clip.mins[i] - 15 - for (i=0 ; i<3 ; i++) + // LordHavoc: modified this, was = -15, now -= 15 + for (i = 0;i < 3;i++) { - clip.mins2[i] = clip.mins[i] - 15; - clip.maxs2[i] = clip.maxs[i] + 15; + clip.mins2[i] -= 15; + clip.maxs2[i] += 15; } } + + // get adjusted box for bmodel collisions if the world is q1bsp or hlbsp + if (sv.worldmodel && sv.worldmodel->brush.RoundUpToHullSize) + sv.worldmodel->brush.RoundUpToHullSize(sv.worldmodel, clip.mins, clip.maxs, hullmins, hullmaxs); else { - VectorCopy (clip.mins, clip.mins2); - VectorCopy (clip.maxs, clip.maxs2); + VectorCopy(clip.mins, hullmins); + VectorCopy(clip.maxs, hullmaxs); } - bigmins[0] = min(clip.mins2[0], clip.hullmins[0]); - bigmaxs[0] = max(clip.maxs2[0], clip.hullmaxs[0]); - bigmins[1] = min(clip.mins2[1], clip.hullmins[1]); - bigmaxs[1] = max(clip.maxs2[1], clip.hullmaxs[1]); - bigmins[2] = min(clip.mins2[2], clip.hullmins[2]); - bigmaxs[2] = max(clip.maxs2[2], clip.hullmaxs[2]); + // create the bounding box of the entire move + for (i = 0;i < 3;i++) + { + clip.boxmins[i] = min(clip.start[i], clip.trace.endpos[i]) + min(hullmins[i], clip.mins2[i]) - 1; + clip.boxmaxs[i] = max(clip.start[i], clip.trace.endpos[i]) + max(hullmaxs[i], clip.maxs2[i]) + 1; + } - // clip to world - clip.trace = SV_ClipMoveToEntity (sv.edicts, start, mins, maxs, end); + // debug override to test against everything + if (sv_debugmove.integer) + { + clip.boxmins[0] = clip.boxmins[1] = clip.boxmins[2] = -999999999; + clip.boxmaxs[0] = clip.boxmaxs[1] = clip.boxmaxs[2] = 999999999; + } - // clip to entities - // create the bounding box of the entire move - SV_MoveBounds ( start, bigmins, bigmaxs, end, clip.boxmins, clip.boxmaxs ); + // clip to enttiies + sv_areagrid_stats_calls++; + sv_areagrid_marknumber++; + igridmins[0] = (int) ((clip.boxmins[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]); + igridmins[1] = (int) ((clip.boxmins[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]); + //igridmins[2] = (int) ((clip->boxmins[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]); + igridmaxs[0] = (int) ((clip.boxmaxs[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1; + igridmaxs[1] = (int) ((clip.boxmaxs[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1; + //igridmaxs[2] = (int) ((clip->boxmaxs[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1; + igridmins[0] = max(0, igridmins[0]); + igridmins[1] = max(0, igridmins[1]); + //igridmins[2] = max(0, igridmins[2]); + igridmaxs[0] = min(AREA_GRID, igridmaxs[0]); + igridmaxs[1] = min(AREA_GRID, igridmaxs[1]); + //igridmaxs[2] = min(AREA_GRID, igridmaxs[2]); - SV_ClipToAreaGrid(&clip); + if (sv_areagrid_outside.solid_edicts.next != &sv_areagrid_outside.solid_edicts) + SV_ClipToNode(&clip, &sv_areagrid_outside.solid_edicts); + + for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++) + for (grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0], igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++) + if (grid->solid_edicts.next != &grid->solid_edicts) + SV_ClipToNode(&clip, &grid->solid_edicts); return clip.trace; } +int SV_PointSuperContents(const vec3_t point) +{ + return SV_Move(point, vec3_origin, vec3_origin, point, MOVE_NOMONSTERS, NULL).startsupercontents; +} + +int SV_PointQ1Contents(const vec3_t point) +{ + return Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(point)); +} + +