X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=wad.h;h=ac085898ab82a5b6646dde6774a31f217fad7c81;hb=086c6c4f1ccdafa4e305eb0903f5570361594c20;hp=cbcdcd6fb958cbad598f477c06e4f62fbbaed24e;hpb=0256e57e16a302ad45090618b8d6eb5930788809;p=xonotic%2Fdarkplaces.git diff --git a/wad.h b/wad.h index cbcdcd6f..ac085898 100644 --- a/wad.h +++ b/wad.h @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -39,22 +39,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define TYP_SOUND 67 #define TYP_MIPTEX 68 -typedef struct +typedef struct qpic_s { int width, height; - qbyte data[4]; // variably sized + unsigned char data[4]; // variably sized } qpic_t; -typedef struct +typedef struct wadinfo_s { char identification[4]; // should be WAD2 or 2DAW int numlumps; int infotableofs; } wadinfo_t; -typedef struct +typedef struct lumpinfo_s { int filepos; int disksize; @@ -65,20 +65,13 @@ typedef struct char name[16]; // must be null terminated } lumpinfo_t; -extern int wad_numlumps; -extern lumpinfo_t *wad_lumps; -extern qbyte *wad_base; +void W_UnloadAll(void); +unsigned char *W_GetLumpName(const char *name, fs_offset_t *returnfilesize); -void W_LoadWadFile (char *filename); -void *W_GetLumpName (char *name); - -void SwapPic (qpic_t *pic); - -// LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads -extern int image_width, image_height; -void W_LoadTextureWadFile (char *filename, int complain); -qbyte *W_GetTexture (char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height -qbyte *W_ConvertWAD3Texture(miptex_t *tex); // returns tempmempool allocated image data, width and height are in image_width and image_height +// halflife texture wads +void W_LoadTextureWadFile(char *filename, int complain); +unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height +unsigned char *W_ConvertWAD3TextureBGRA(sizebuf_t *sb); // returns tempmempool allocated image data, width and height are in image_width and image_height #endif