X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=view.c;h=dc646ae76c8c83a36c1b884824f9d39e56a17402;hb=0ca993946636239ea409f07df745a7dcb745dde4;hp=d216df298086b47279959a18fbd1a1124c6277f0;hpb=2dbee12045f16a65478af929fad75de917d1fa2e;p=xonotic%2Fdarkplaces.git diff --git a/view.c b/view.c index d216df29..dc646ae7 100644 --- a/view.c +++ b/view.c @@ -214,7 +214,7 @@ void V_ParseDamage (void) armor = MSG_ReadByte (); blood = MSG_ReadByte (); - MSG_ReadVector(from); + MSG_ReadVector(from, cl.protocol); count = blood*0.5 + armor*0.5; if (count < 10) @@ -308,12 +308,11 @@ V_CalcRefdef ================== */ -extern float timerefreshangle; void V_CalcRefdef (void) { static float oldz; entity_t *ent; - float vieworg[3], viewangles[3], newz; + float vieworg[3], viewangles[3]; Matrix4x4_CreateIdentity(&viewmodelmatrix); Matrix4x4_CreateIdentity(&r_refdef.viewentitymatrix); if (cls.state == ca_connected && cls.signon == SIGNONS) @@ -334,12 +333,19 @@ void V_CalcRefdef (void) VectorCopy(cl.viewangles, viewangles); // stair smoothing - newz = vieworg[2]; - oldz -= newz; - oldz += (cl.time - cl.oldtime) * cl_stairsmoothspeed.value; - oldz = bound(-16, oldz, 0); - vieworg[2] += oldz; - oldz += newz; + //Con_Printf("cl.onground %i oldz %f newz %f\n", cl.onground, oldz, vieworg[2]); + if (cl.onground && oldz < vieworg[2]) + { + oldz += (cl.time - cl.oldtime) * cl_stairsmoothspeed.value; + oldz = vieworg[2] = bound(vieworg[2] - 16, oldz, vieworg[2]); + } + else if (cl.onground && oldz > vieworg[2]) + { + oldz -= (cl.time - cl.oldtime) * cl_stairsmoothspeed.value; + oldz = vieworg[2] = bound(vieworg[2], oldz, vieworg[2] + 16); + } + else + oldz = vieworg[2]; if (chase_active.value) { @@ -378,7 +384,7 @@ void V_CalcRefdef (void) { // first person view from entity // angles - if (cl.stats[STAT_HEALTH] <= 0) + if (cl.stats[STAT_HEALTH] <= 0 && gamemode != GAME_FNIGGIUM) viewangles[ROLL] = 80; // dead view angle VectorAdd(viewangles, cl.punchangle, viewangles); viewangles[ROLL] += V_CalcRoll(cl.viewangles, cl.velocity); @@ -390,7 +396,7 @@ void V_CalcRefdef (void) } // origin VectorAdd(vieworg, cl.punchvector, vieworg); - vieworg[2] += cl.viewheight; + vieworg[2] += cl.stats[STAT_VIEWHEIGHT]; if (cl.stats[STAT_HEALTH] > 0 && cl_bob.value && cl_bobcycle.value) { double bob, cycle; @@ -442,61 +448,71 @@ void V_CalcViewBlend(void) r_refdef.viewblend[1] = 0; r_refdef.viewblend[2] = 0; r_refdef.viewblend[3] = 0; - if (cls.state == ca_connected && cls.signon == SIGNONS) + r_refdef.fovscale_x = cl.viewzoom; + r_refdef.fovscale_y = cl.viewzoom; + if (cls.state == ca_connected && cls.signon == SIGNONS && gl_polyblend.value > 0) { // set contents color - switch (CL_PointQ1Contents(r_vieworigin)) + int supercontents; + vec3_t vieworigin; + Matrix4x4_OriginFromMatrix(&r_refdef.viewentitymatrix, vieworigin); + supercontents = CL_PointSuperContents(vieworigin); + if (supercontents & SUPERCONTENTS_LIQUIDSMASK) + { + r_refdef.fovscale_x *= 1 - (((sin(cl.time * 4.7) + 1) * 0.015) * r_waterwarp.value); + r_refdef.fovscale_y *= 1 - (((sin(cl.time * 3.0) + 1) * 0.015) * r_waterwarp.value); + if (supercontents & SUPERCONTENTS_LAVA) + { + cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 255; + cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80; + cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0; + } + else if (supercontents & SUPERCONTENTS_SLIME) + { + cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0; + cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 25; + cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 5; + } + else + { + cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 130; + cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80; + cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 50; + } + cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1; + } + else { - case CONTENTS_EMPTY: - case CONTENTS_SOLID: cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0; cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 0; cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0; cl.cshifts[CSHIFT_CONTENTS].percent = 0; - break; - case CONTENTS_LAVA: - cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 255; - cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80; - cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0; - cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1; - break; - case CONTENTS_SLIME: - cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0; - cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 25; - cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 5; - cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1; - break; - default: - cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 130; - cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80; - cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 50; - cl.cshifts[CSHIFT_CONTENTS].percent = 128 >> 1; } if (gamemode != GAME_TRANSFUSION) { - if (cl.items & IT_QUAD) + if (cl.stats[STAT_ITEMS] & IT_QUAD) { cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0; cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 0; cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 255; cl.cshifts[CSHIFT_POWERUP].percent = 30; } - else if (cl.items & IT_SUIT) + else if (cl.stats[STAT_ITEMS] & IT_SUIT) { cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0; cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255; cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 0; cl.cshifts[CSHIFT_POWERUP].percent = 20; } - else if (cl.items & IT_INVISIBILITY) + else if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY) { cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 100; cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 100; cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 100; cl.cshifts[CSHIFT_POWERUP].percent = 100; } - else if (cl.items & IT_INVULNERABILITY) + else if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) { cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 255; cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255; @@ -519,7 +535,7 @@ void V_CalcViewBlend(void) if (a2 > 0) { VectorLerp(r_refdef.viewblend, a2, cl.cshifts[j].destcolor, r_refdef.viewblend); - r_refdef.viewblend[3] = 1 - (1 - r_refdef.viewblend[3]) * (1 - a2); // correct alpha multiply... took a while to find it on the web + r_refdef.viewblend[3] = (1 - (1 - r_refdef.viewblend[3]) * (1 - a2)); // correct alpha multiply... took a while to find it on the web } } // saturate color (to avoid blending in black) @@ -532,7 +548,7 @@ void V_CalcViewBlend(void) r_refdef.viewblend[0] = bound(0.0f, r_refdef.viewblend[0] * (1.0f/255.0f), 1.0f); r_refdef.viewblend[1] = bound(0.0f, r_refdef.viewblend[1] * (1.0f/255.0f), 1.0f); r_refdef.viewblend[2] = bound(0.0f, r_refdef.viewblend[2] * (1.0f/255.0f), 1.0f); - r_refdef.viewblend[3] = bound(0.0f, r_refdef.viewblend[3] , 1.0f); + r_refdef.viewblend[3] = bound(0.0f, r_refdef.viewblend[3] * gl_polyblend.value, 1.0f); } }