X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=view.c;h=72d812bb1bf9752fbf2f511862ee9fb4df15d7c4;hb=49a0d411fae28787e20dc45a4906722a5e51b7bc;hp=da9d6b1d7571a219be5581b4236dabb6e95d801a;hpb=7bf091f4601b1cc917f7beb971cad4a4cc537de4;p=xonotic%2Fdarkplaces.git diff --git a/view.c b/view.c index da9d6b1d..72d812bb 100644 --- a/view.c +++ b/view.c @@ -77,6 +77,9 @@ cvar_t chase_stevie = {0, "chase_stevie", "0", "chase cam view from above (used cvar_t v_deathtilt = {0, "v_deathtilt", "1", "whether to use sideways view when dead"}; cvar_t v_deathtiltangle = {0, "v_deathtiltangle", "80", "what roll angle to use when tilting the view while dead"}; +// Prophecy camera pitchangle by Alexander "motorsep" Zubov +cvar_t chase_pitchangle = {CVAR_SAVE, "chase_pitchangle", "55", "chase cam pitch angle"}; + float v_dmg_time, v_dmg_roll, v_dmg_pitch; @@ -239,6 +242,7 @@ void V_ParseDamage (void) cl.faceanimtime = cl.time + 0.2; // put sbar face into pain frame cl.cshifts[CSHIFT_DAMAGE].percent += 3*count; + cl.cshifts[CSHIFT_DAMAGE].alphafade = 150; if (cl.cshifts[CSHIFT_DAMAGE].percent < 0) cl.cshifts[CSHIFT_DAMAGE].percent = 0; if (cl.cshifts[CSHIFT_DAMAGE].percent > 150) @@ -300,10 +304,30 @@ When you run over an item, the server sends this command */ static void V_BonusFlash_f (void) { - cl.cshifts[CSHIFT_BONUS].destcolor[0] = 215; - cl.cshifts[CSHIFT_BONUS].destcolor[1] = 186; - cl.cshifts[CSHIFT_BONUS].destcolor[2] = 69; - cl.cshifts[CSHIFT_BONUS].percent = 50; + if(Cmd_Argc() == 1) + { + cl.cshifts[CSHIFT_BONUS].destcolor[0] = 215; + cl.cshifts[CSHIFT_BONUS].destcolor[1] = 186; + cl.cshifts[CSHIFT_BONUS].destcolor[2] = 69; + cl.cshifts[CSHIFT_BONUS].percent = 50; + cl.cshifts[CSHIFT_BONUS].alphafade = 100; + } + else if(Cmd_Argc() >= 4 && Cmd_Argc() <= 6) + { + cl.cshifts[CSHIFT_BONUS].destcolor[0] = atof(Cmd_Argv(1)) * 255; + cl.cshifts[CSHIFT_BONUS].destcolor[1] = atof(Cmd_Argv(2)) * 255; + cl.cshifts[CSHIFT_BONUS].destcolor[2] = atof(Cmd_Argv(3)) * 255; + if(Cmd_Argc() >= 5) + cl.cshifts[CSHIFT_BONUS].percent = atof(Cmd_Argv(4)) * 255; // yes, these are HEXADECIMAL percent ;) + else + cl.cshifts[CSHIFT_BONUS].percent = 50; + if(Cmd_Argc() >= 6) + cl.cshifts[CSHIFT_BONUS].alphafade = atof(Cmd_Argv(5)) * 255; + else + cl.cshifts[CSHIFT_BONUS].alphafade = 100; + } + else + Con_Printf("usage:\nbf, or bf R G B [A [alphafade]]\n"); } /* @@ -333,6 +357,10 @@ void V_CalcRefdef (void) { entity_t *ent; float vieworg[3], gunorg[3], viewangles[3], smoothtime; +// begin of chase camera bounding box size for proper collisions by Alexander Zubov + vec3_t camboxmins = {-3, -3, -3}; + vec3_t camboxmaxs = {3, 3, 3}; +// end of chase camera bounding box size for proper collisions by Alexander Zubov trace_t trace; VectorClear(gunorg); viewmodelmatrix = identitymatrix; @@ -383,16 +411,17 @@ void V_CalcRefdef (void) // TODO: add a cvar to disable this viewangles[PITCH] += cl.qw_weaponkick; + // apply the viewofs (even if chasecam is used) + vieworg[2] += cl.stats[STAT_VIEWHEIGHT]; + if (chase_active.value) { - // observing entity from third person - vec_t camback, camup, dist, forward[3], chase_dest[3]; + // observing entity from third person. Added "campitch" by Alexander "motorsep" Zubov + vec_t camback, camup, dist, campitch, forward[3], chase_dest[3]; camback = chase_back.value; camup = chase_up.value; - - // this + 22 is to match view_ofs for compatibility with older versions - camup += 22; + campitch = chase_pitchangle.value; AngleVectors(viewangles, forward, NULL, NULL); @@ -411,11 +440,12 @@ void V_CalcRefdef (void) chase_dest[2] = vieworg[2] - forward[2] * camback + up[2] * camup; #if 0 //trace = CL_Move(vieworg, eyeboxmins, eyeboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); - trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); + trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); VectorCopy(trace.endpos, vieworg); vieworg[2] -= 8; #else - trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); + // trace from first person view location to our chosen third person view location + trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); VectorCopy(trace.endpos, bestvieworg); offset[2] = 0; for (offset[0] = -16;offset[0] <= 16;offset[0] += 8) @@ -426,7 +456,7 @@ void V_CalcRefdef (void) chase_dest[0] = vieworg[0] - forward[0] * camback + up[0] * camup + offset[0]; chase_dest[1] = vieworg[1] - forward[1] * camback + up[1] * camup + offset[1]; chase_dest[2] = vieworg[2] - forward[2] * camback + up[2] * camup + offset[2]; - trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); + trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false); if (bestvieworg[2] > trace.endpos[2]) bestvieworg[2] = trace.endpos[2]; } @@ -434,7 +464,7 @@ void V_CalcRefdef (void) bestvieworg[2] -= 8; VectorCopy(bestvieworg, vieworg); #endif - viewangles[PITCH] = 90; + viewangles[PITCH] = campitch; } else { @@ -470,7 +500,6 @@ void V_CalcRefdef (void) } // origin VectorAdd(vieworg, cl.punchvector, vieworg); - vieworg[2] += cl.stats[STAT_VIEWHEIGHT]; if (cl.stats[STAT_HEALTH] > 0) { double xyspeed, bob; @@ -559,11 +588,11 @@ void V_FadeViewFlashs(void) if (cl.time <= cl.oldtime) return; // drop the damage value - cl.cshifts[CSHIFT_DAMAGE].percent -= (cl.time - cl.oldtime)*150; + cl.cshifts[CSHIFT_DAMAGE].percent -= (cl.time - cl.oldtime)*cl.cshifts[CSHIFT_DAMAGE].alphafade; if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0) cl.cshifts[CSHIFT_DAMAGE].percent = 0; // drop the bonus value - cl.cshifts[CSHIFT_BONUS].percent -= (cl.time - cl.oldtime)*100; + cl.cshifts[CSHIFT_BONUS].percent -= (cl.time - cl.oldtime)*cl.cshifts[CSHIFT_BONUS].alphafade; if (cl.cshifts[CSHIFT_BONUS].percent <= 0) cl.cshifts[CSHIFT_BONUS].percent = 0; } @@ -690,7 +719,7 @@ V_Init void V_Init (void) { Cmd_AddCommand ("v_cshift", V_cshift_f, "sets tint color of view"); - Cmd_AddCommand ("bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up)"); + Cmd_AddCommand ("bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up); optionally takes R G B [A [alphafade]] arguments to specify how the flash looks"); Cmd_AddCommand ("centerview", V_StartPitchDrift, "gradually recenter view (stop looking up/down)"); Cvar_RegisterVariable (&v_centermove); @@ -728,6 +757,7 @@ void V_Init (void) Cvar_RegisterVariable (&chase_up); Cvar_RegisterVariable (&chase_active); Cvar_RegisterVariable (&chase_overhead); + Cvar_RegisterVariable (&chase_pitchangle); if (gamemode == GAME_GOODVSBAD2) Cvar_RegisterVariable (&chase_stevie);