X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=vid_sdl.c;h=a00029bfc6658c8988b5903c49eb1a51a6194750;hb=63993d928ff59adb9ceaef3f0287422dd571f852;hp=a76fd37e9132ca4e7f3fdcfc4e61570b7bbcfbaf;hpb=75e62b875311c24a5ff0ad5584221140b8a5e528;p=xonotic%2Fdarkplaces.git diff --git a/vid_sdl.c b/vid_sdl.c index a76fd37e..a00029bf 100644 --- a/vid_sdl.c +++ b/vid_sdl.c @@ -342,14 +342,14 @@ static int Sys_EventFilter( SDL_Event *event ) #ifdef SDL_R_RESTART static qboolean sdl_needs_restart; -static void sdl_start() +static void sdl_start(void) { } -static void sdl_shutdown() +static void sdl_shutdown(void) { sdl_needs_restart = false; } -static void sdl_newmap() +static void sdl_newmap(void) { } #endif @@ -388,7 +388,7 @@ void Sys_SendKeyEvents( void ) break; case SDL_KEYDOWN: case SDL_KEYUP: - Key_Event( MapKey( event.key.keysym.sym ), (char)event.key.keysym.unicode, (event.key.state == SDL_PRESSED) ); + Key_Event( MapKey( event.key.keysym.sym ), event.key.keysym.unicode, (event.key.state == SDL_PRESSED) ); break; case SDL_ACTIVEEVENT: if( event.active.state & SDL_APPACTIVE ) @@ -431,7 +431,7 @@ void Sys_SendKeyEvents( void ) } // enable/disable sound on focus gain/loss - if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer)) + if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer) { if (!sound_active) { @@ -503,7 +503,7 @@ void VID_Init (void) #ifdef WIN32 #include "resource.h" #include -static void VID_SetCaption() +static void VID_SetCaption(void) { SDL_SysWMinfo info; HICON icon; @@ -530,7 +530,7 @@ static void VID_SetCaption() #endif SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon ); } -static void VID_SetIcon() +static void VID_SetIcon(void) { } #else @@ -538,7 +538,7 @@ static void VID_SetIcon() #include "darkplaces.xpm" #include "nexuiz.xpm" static SDL_Surface *icon = NULL; -static void VID_SetIcon() +static void VID_SetIcon(void) { /* * Somewhat restricted XPM reader. Only supports XPMs saved by GIMP 2.4 at @@ -640,13 +640,13 @@ static void VID_SetIcon() } -static void VID_SetCaption() +static void VID_SetCaption(void) { SDL_WM_SetCaption( gamename, NULL ); } #endif -static void VID_OutputVersion() +static void VID_OutputVersion(void) { const SDL_version *version; version = SDL_Linked_Version(); @@ -656,15 +656,15 @@ static void VID_OutputVersion() version->major, version->minor, version->patch ); } -int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples) +qboolean VID_InitMode(viddef_mode_t *mode) { int i; static int notfirstvideomode = false; int flags = SDL_OPENGL; const char *drivername; - win_half_width = *width>>1; - win_half_height = *height>>1; + win_half_width = mode->width>>1; + win_half_height = mode->height>>1; if(vid_resizable.integer) flags |= SDL_RESIZABLE; @@ -703,14 +703,14 @@ int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshra // Knghtbrd: should do platform-specific extension string function here vid_isfullscreen = false; - if (fullscreen) { + if (mode->fullscreen) { flags |= SDL_FULLSCREEN; vid_isfullscreen = true; } //flags |= SDL_HWSURFACE; SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); - if (bpp >= 32) + if (mode->bitsperpixel >= 32) { SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 8); SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 8); @@ -726,26 +726,26 @@ int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshra SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); } - if (stereobuffer) + if (mode->stereobuffer) SDL_GL_SetAttribute (SDL_GL_STEREO, 1); if (vid_vsync.integer) SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); else SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 0); - if (samples > 1) + if (mode->samples > 1) { SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, samples); + SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, mode->samples); } - video_bpp = bpp; + video_bpp = mode->bitsperpixel; video_flags = flags; VID_SetIcon(); - screen = SDL_SetVideoMode(*width, *height, bpp, flags); + screen = SDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags); if (screen == NULL) { - Con_Printf("Failed to set video mode to %ix%i: %s\n", *width, *height, SDL_GetError()); + Con_Printf("Failed to set video mode to %ix%i: %s\n", mode->width, mode->height, SDL_GetError()); VID_Shutdown(); return false; } @@ -761,7 +761,6 @@ int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshra gl_platform = "SDL"; gl_platformextensions = ""; - gl_videosyncavailable = true; GL_Init(); @@ -830,7 +829,7 @@ void VID_Finish (void) VID_UpdateGamma(false, 256); - if (r_render.integer && !vid_hidden) + if (!vid_hidden) { CHECKGLERROR if (r_speeds.integer == 2 || gl_finish.integer)