X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=4840ae4a53451c476e45edaaa08e934e48df812d;hb=c4079451039f769eb5444575fad05d4f5925d99e;hp=a7c34b43337b8aabdb44f2791e97ed324cdc47d1;hpb=c53c8b42b4c5acb7184e2d037415232541ec98a6;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index a7c34b43..4840ae4a 100644 --- a/vid.h +++ b/vid.h @@ -33,37 +33,43 @@ typedef enum renderpath_e RENDERPATH_GL11, RENDERPATH_GL13, RENDERPATH_GL20, + RENDERPATH_D3D9, + RENDERPATH_D3D10, + RENDERPATH_D3D11, + RENDERPATH_SOFT, + RENDERPATH_GLES1, + RENDERPATH_GLES2 } renderpath_t; typedef struct viddef_support_s { + qboolean gl20shaders; + qboolean gl20shaders130; qboolean amd_texture_texture4; qboolean arb_depth_texture; - qboolean arb_fragment_shader; + qboolean arb_draw_buffers; qboolean arb_multitexture; qboolean arb_occlusion_query; - qboolean arb_shader_objects; - qboolean arb_shading_language_100; qboolean arb_shadow; qboolean arb_texture_compression; qboolean arb_texture_cube_map; qboolean arb_texture_env_combine; qboolean arb_texture_gather; qboolean arb_texture_non_power_of_two; - qboolean arb_texture_rectangle; qboolean arb_vertex_buffer_object; - qboolean arb_vertex_shader; qboolean ati_separate_stencil; qboolean ext_blend_minmax; qboolean ext_blend_subtract; - qboolean ext_compiled_vertex_array; qboolean ext_draw_range_elements; qboolean ext_framebuffer_object; qboolean ext_stencil_two_side; qboolean ext_texture_3d; + qboolean ext_texture_compression_s3tc; qboolean ext_texture_edge_clamp; qboolean ext_texture_filter_anisotropic; + qboolean ext_texture_srgb; + qboolean arb_multisample; } viddef_support_t; @@ -94,8 +100,15 @@ typedef struct viddef_s qboolean stereobuffer; int samples; qboolean stencil; + qboolean sRGB2D; // whether 2D rendering is sRGB corrected (based on sRGBcapable2D) + qboolean sRGB3D; // whether 3D rendering is sRGB corrected (based on sRGBcapable3D) + qboolean sRGBcapable2D; // whether 2D rendering can be sRGB corrected (renderpath, v_hwgamma) + qboolean sRGBcapable3D; // whether 3D rendering can be sRGB corrected (renderpath, v_hwgamma) renderpath_t renderpath; + qboolean forcevbo; // some renderpaths can not operate without it + qboolean useinterleavedarrays; // required by some renderpaths + qboolean allowalphatocoverage; // indicates the GL_AlphaToCoverage function works on this renderpath and framebuffer unsigned int texunits; unsigned int teximageunits; @@ -106,10 +119,19 @@ typedef struct viddef_s unsigned int maxtexturesize_2d; unsigned int maxtexturesize_3d; unsigned int maxtexturesize_cubemap; - unsigned int maxtexturesize_rectangle; unsigned int max_anisotropy; + unsigned int maxdrawbuffers; viddef_support_t support; + + // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer + // (native-endian ARGB meaning that in little endian it is BGRA bytes, + // in big endian it is ARGB byte order, the format is converted during + // blit to the window) + unsigned int *softpixels; + unsigned int *softdepthpixels; + + int forcetextype; // always use GL_BGRA for D3D, always use GL_RGBA for GLES, etc } viddef_t; // global video state @@ -117,12 +139,43 @@ extern viddef_t vid; extern void (*vid_menudrawfn)(void); extern void (*vid_menukeyfn)(int key); +#define MAXJOYAXIS 16 +// if this is changed, the corresponding code in vid_shared.c must be updated +#define MAXJOYBUTTON 36 +typedef struct vid_joystate_s +{ + float axis[MAXJOYAXIS]; // -1 to +1 + unsigned char button[MAXJOYBUTTON]; // 0 or 1 + qboolean is360; // indicates this joystick is a Microsoft Xbox 360 Controller For Windows +} +vid_joystate_t; + +extern vid_joystate_t vid_joystate; + +extern cvar_t joy_index; +extern cvar_t joy_enable; +extern cvar_t joy_detected; +extern cvar_t joy_active; + +float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float sensitivity, float deadzone); +void VID_ApplyJoyState(vid_joystate_t *joystate); +void VID_BuildJoyState(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Begin(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Finish(vid_joystate_t *joystate); +int VID_Shared_SetJoystick(int index); +qboolean VID_JoyBlockEmulatedKeys(int keycode); +void VID_EnableJoystick(qboolean enable); + extern qboolean vid_hidden; extern qboolean vid_activewindow; extern cvar_t vid_hardwaregammasupported; extern qboolean vid_usinghwgamma; extern qboolean vid_supportrefreshrate; +extern cvar_t vid_soft; +extern cvar_t vid_soft_threads; +extern cvar_t vid_soft_interlace; + extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; @@ -133,6 +186,7 @@ extern cvar_t vid_userefreshrate; extern cvar_t vid_vsync; extern cvar_t vid_mouse; extern cvar_t vid_grabkeyboard; +extern cvar_t vid_touchscreen; extern cvar_t vid_stick_mouse; extern cvar_t vid_resizable; extern cvar_t vid_minwidth; @@ -176,12 +230,13 @@ extern qboolean isG200; extern qboolean isRagePro; void *GL_GetProcAddress(const char *name); -int GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); +qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); void VID_Shared_Init(void); void GL_Init (void); +void VID_ClearExtensions(void); void VID_CheckExtensions(void); void VID_Init (void); @@ -232,5 +287,6 @@ typedef struct vid_mode_t; size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); +void VID_Soft_SharedSetup(void); #endif