X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=343e8f1815f71a92c3f3301e7d3c5fe104bdacba;hb=f8213715a1e8716828035ef51fa0a60ca83e117c;hp=aac4edc37763e3803dd94cf9861bb1fb9262c0bf;hpb=a591efbb4d4d2dc0b148b2080b1884c425396f32;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index aac4edc3..343e8f18 100644 --- a/vid.h +++ b/vid.h @@ -26,16 +26,97 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern int cl_available; +#define MAX_TEXTUREUNITS 16 + +typedef enum renderpath_e +{ + RENDERPATH_GL11, + RENDERPATH_GL13, + RENDERPATH_GL20, + RENDERPATH_CGGL, + RENDERPATH_D3D9, + RENDERPATH_D3D10, + RENDERPATH_D3D11 +} +renderpath_t; + +typedef struct viddef_support_s +{ + qboolean amd_texture_texture4; + qboolean arb_depth_texture; + qboolean arb_draw_buffers; + qboolean arb_fragment_shader; + qboolean arb_multitexture; + qboolean arb_occlusion_query; + qboolean arb_shader_objects; + qboolean arb_shading_language_100; + qboolean arb_shadow; + qboolean arb_texture_compression; + qboolean arb_texture_cube_map; + qboolean arb_texture_env_combine; + qboolean arb_texture_gather; + qboolean arb_texture_non_power_of_two; + qboolean arb_vertex_buffer_object; + qboolean arb_vertex_shader; + qboolean ati_separate_stencil; + qboolean ext_blend_minmax; + qboolean ext_blend_subtract; + qboolean ext_draw_range_elements; + qboolean ext_framebuffer_object; + qboolean ext_stencil_two_side; + qboolean ext_texture_3d; + qboolean ext_texture_compression_s3tc; + qboolean ext_texture_edge_clamp; + qboolean ext_texture_filter_anisotropic; +} +viddef_support_t; + +typedef struct viddef_mode_s +{ + int width; + int height; + int bitsperpixel; + qboolean fullscreen; + float refreshrate; + qboolean userefreshrate; + qboolean stereobuffer; + int samples; +} +viddef_mode_t; + typedef struct viddef_s { // these are set by VID_Mode + viddef_mode_t mode; + // used in many locations in the renderer int width; int height; int bitsperpixel; - int fullscreen; - int refreshrate; + qboolean fullscreen; + float refreshrate; qboolean userefreshrate; - int stereobuffer; + qboolean stereobuffer; + int samples; + qboolean stencil; + + void *cgcontext; + + renderpath_t renderpath; + qboolean forcevbo; // some renderpaths can not operate without it + + unsigned int texunits; + unsigned int teximageunits; + unsigned int texarrayunits; + unsigned int drawrangeelements_maxvertices; + unsigned int drawrangeelements_maxindices; + + unsigned int maxtexturesize_2d; + unsigned int maxtexturesize_3d; + unsigned int maxtexturesize_cubemap; + unsigned int max_anisotropy; + unsigned int maxdrawbuffers; + + viddef_support_t support; } viddef_t; // global video state @@ -53,6 +134,7 @@ extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; extern cvar_t vid_bitsperpixel; +extern cvar_t vid_samples; extern cvar_t vid_refreshrate; extern cvar_t vid_userefreshrate; extern cvar_t vid_vsync; @@ -63,7 +145,6 @@ extern cvar_t vid_resizable; extern cvar_t vid_minwidth; extern cvar_t vid_minheight; -extern cvar_t gl_combine; extern cvar_t gl_finish; extern cvar_t v_gamma; @@ -81,8 +162,6 @@ extern cvar_t v_color_white_g; extern cvar_t v_color_white_b; extern cvar_t v_hwgamma; -extern int gl_stencil; - // brand of graphics chip extern const char *gl_vendor; // graphics chip model and other information @@ -103,16 +182,14 @@ extern char gl_driver[256]; extern qboolean isG200; extern qboolean isRagePro; -// LordHavoc: GLX_SGI_swap_control and WGL_EXT_swap_control -extern int gl_videosyncavailable; - void *GL_GetProcAddress(const char *name); -int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent); +qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); void VID_Shared_Init(void); void GL_Init (void); +void VID_ClearExtensions(void); void VID_CheckExtensions(void); void VID_Init (void); @@ -125,7 +202,7 @@ int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures -int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer); +qboolean VID_InitMode(viddef_mode_t *mode); // allocates and opens an appropriate OpenGL context (and its window) @@ -144,7 +221,8 @@ void VID_UpdateGamma(qboolean force, int rampsize); // (called from various shutdown/deactivation functions) void VID_RestoreSystemGamma(void); -void VID_Finish (qboolean allowmousegrab); +void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor); +void VID_Finish (void); void VID_Restart_f(void); @@ -153,5 +231,14 @@ void VID_Start(void); extern unsigned int vid_gammatables_serial; // so other subsystems can poll if gamma parameters have changed; this starts with 0 and gets increased by 1 each time the gamma parameters get changed and VID_BuildGammaTables should be called again extern qboolean vid_gammatables_trivial; // this is set to true if all color control values are at default setting, and it therefore would make no sense to use the gamma table void VID_BuildGammaTables(unsigned short *ramps, int rampsize); // builds the current gamma tables into an array (needs 3*rampsize items) + +typedef struct +{ + int width, height, bpp, refreshrate; + int pixelheight_num, pixelheight_denom; +} +vid_mode_t; +size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); +size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); #endif