X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=vehicle_raptor.cfg;h=2a46dd28250be16fad45df4f06cb233780357db2;hb=6d2827d9eb66cf3518931c5d78d045702689a1f1;hp=1c4ccdc59a5d0c2089bb2b281ec2b43cd3bcade9;hpb=86d591685961950416c58087d6d2b3f4f07a5b5d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/vehicle_raptor.cfg b/vehicle_raptor.cfg index 1c4ccdc59..2a46dd282 100644 --- a/vehicle_raptor.cfg +++ b/vehicle_raptor.cfg @@ -1,4 +1,4 @@ -set g_vehicle_raptor_respawntime 30 +set g_vehicle_raptor_respawntime 35 // 0: go where player aims, +forward etc relative to aim angles // 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up @@ -6,47 +6,60 @@ set g_vehicle_raptor_movestyle 1 set g_vehicle_raptor_turnroll 0.1 -set g_vehicle_raptor_turnspeed 90 -set g_vehicle_raptor_pitchspeed 45 -set g_vehicle_raptor_pitchlimit 30 +set g_vehicle_raptor_turnspeed 80 +set g_vehicle_raptor_pitchspeed 40 +set g_vehicle_raptor_pitchlimit 35 -set g_vehicle_raptor_speed_forward 1500 -set g_vehicle_raptor_speed_strafe 1500 -set g_vehicle_raptor_speed_up 1250 -set g_vehicle_raptor_speed_down 1400 +set g_vehicle_raptor_speed_forward 900 +set g_vehicle_raptor_speed_strafe 700 +set g_vehicle_raptor_speed_up 500 +set g_vehicle_raptor_speed_down 800 +set g_vehicle_raptor_friction 0.7 -set g_vehicle_raptor_bomblets 10 -set g_vehicle_raptor_bomblet_alt 500 +set g_vehicle_raptor_bomblets 8 +set g_vehicle_raptor_bomblet_alt 750 set g_vehicle_raptor_bomblet_time 0.5 -set g_vehicle_raptor_bomblet_spread 0.25 -set g_vehicle_raptor_bomblet_damage 40 +set g_vehicle_raptor_bomblet_spread 0.4 +set g_vehicle_raptor_bomblet_damage 50 set g_vehicle_raptor_bomblet_edgedamage 20 -set g_vehicle_raptor_bomblet_radius 300 +set g_vehicle_raptor_bomblet_radius 310 set g_vehicle_raptor_bomblet_force 150 +set g_vehicle_raptor_bomblet_explode_delay 0.4 set g_vehicle_raptor_bombs_refire 5 -set g_vehicle_raptor_guns_turnspeed 32 -set g_vehicle_raptor_guns_turnlimit 10 -set g_vehicle_raptor_guns_pitchlimit_up 8 -set g_vehicle_raptor_guns_pitchlimit_down 32 - -set g_vehicle_raptor_cannon_locktarget 1 -set g_vehicle_raptor_cannon_predicttarget 1 -g_vehicle_raptor_cannon_cost 1 -set g_vehicle_raptor_cannon_damage 10 -set g_vehicle_raptor_cannon_radius 25 -set g_vehicle_raptor_cannon_refire 0.1 -set g_vehicle_raptor_cannon_speed 9000 -set g_vehicle_raptor_cannon_spread 0.05 - -set g_vehicle_raptor_energy 200 -set g_vehicle_raptor_energy_regen 25 -set g_vehicle_raptor_energy_regen_pause 1 - -set g_vehicle_raptor_health 250 +set g_vehicle_raptor_cannon_turnspeed 90 +set g_vehicle_raptor_cannon_turnlimit 20 +set g_vehicle_raptor_cannon_pitchlimit_up 12 +set g_vehicle_raptor_cannon_pitchlimit_down 32 + +set g_vehicle_raptor_cannon_locktarget 1 +set g_vehicle_raptor_cannon_locking_time 0.4 +set g_vehicle_raptor_cannon_locking_releasetime 1.6 +set g_vehicle_raptor_cannon_locked_time 5 +set g_vehicle_raptor_cannon_predicttarget 1 + +set g_vehicle_raptor_cannon_cost 1 +set g_vehicle_raptor_cannon_damage 25 +set g_vehicle_raptor_cannon_radius 60 +set g_vehicle_raptor_cannon_refire 0.05 +set g_vehicle_raptor_cannon_speed 12000 +set g_vehicle_raptor_cannon_spread 0.01 +set g_vehicle_raptor_cannon_force 50 + +set g_vehicle_raptor_energy 30 +set g_vehicle_raptor_energy_regen 15 +set g_vehicle_raptor_energy_regen_pause 0.8 + +set g_vehicle_raptor_health 150 set g_vehicle_raptor_health_regen 0 set g_vehicle_raptor_health_regen_pause 0 -set g_vehicle_raptor_shield 200 -set g_vehicle_raptor_shield_regen 50 +set g_vehicle_raptor_shield 120 +set g_vehicle_raptor_shield_regen 25 set g_vehicle_raptor_shield_regen_pause 1.5 + +set g_vehicle_raptor_bouncefactor 0.2 +set g_vehicle_raptor_bouncestop 0 +set g_vehicle_raptor_bouncepain "1 1.5 500" + +set g_vehicle_raptor_mass 2200