X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Fq3map2.h;h=5721ae255ef06c70ce98c9ce4b93de95dcea28ab;hb=6790eb7048a160e04b84ee6305a9e830e23415d8;hp=20acad6e70469759ed374b06361cdb6a85b315fc;hpb=458a91b4539ea68ae6a02f5ad93c6fbc93a725a0;p=xonotic%2Fnetradiant.git diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index 20acad6e..5721ae25 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -124,10 +124,10 @@ /* general */ #define MAX_QPATH 64 -#define MAX_IMAGES 512 +#define MAX_IMAGES 2048 #define DEFAULT_IMAGE "*default" -#define MAX_MODELS 512 +#define MAX_MODELS 2048 #define DEF_BACKSPLASH_FRACTION 0.05f /* 5% backsplash by default */ #define DEF_BACKSPLASH_DISTANCE 23 @@ -1874,7 +1874,7 @@ int ImportLightmapsMain( int argc, char **argv ); void SetupSurfaceLightmaps( void ); void StitchSurfaceLightmaps( void ); -void StoreSurfaceLightmaps( qboolean fastLightmapSearch, qboolean storeForReal ); +void StoreSurfaceLightmaps( qboolean fastAllocate, qboolean storeForReal ); /* exportents.c */ @@ -1976,16 +1976,26 @@ Q_EXTERN game_t games[] = { #include "game_quake3.h" + , + #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */ + , + #include "game_oa.h" /* must be after game_quake3.h as they share defines! */ + , + #include "game_q3rally.h" /* must be after game_quake3.h as they share defines! */ , #include "game_quakelive.h" /* must be after game_quake3.h as they share defines! */ , - #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */ + #include "game_reaction.h" /* must be after game_quake3.h */ , - #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */ + #include "game_smokinguns.h" /* must be after game_quake3.h */ , - #include "game_tremulous.h" /*LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */ + #include "game_tremulous.h" /* LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */ , #include "game_unvanquished.h" /* must be after game_tremulous.h as they share defines! */ + , + #include "game_wop.h" /* must be after game_quake3.h as they share defines! */ + , + #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */ , #include "game_tenebrae.h" , @@ -1999,19 +2009,19 @@ Q_EXTERN game_t games[] , #include "game_sof2.h" , - #include "game_jk2.h" /* must be after game_sof2.h as they share defines! */ + #include "game_jk2.h" /* must be after game_sof2.h as they share defines! */ , - #include "game_ja.h" /* must be after game_jk2.h as they share defines! */ + #include "game_ja.h" /* must be after game_jk2.h as they share defines! */ , - #include "game_qfusion.h" /* qfusion game */ + #include "game_qfusion.h" /* qfusion game */ , - #include "game_reaction.h" /* must be after game_quake3.h */ + #include "game_warsow.h" /* must be after game_qfusion.h as they share defines! */ , - #include "game_smokinguns.h" /* must be after game_quake3.h */ + #include "game_warfork.h" /* must be after game_qfusion.h as they share defines! */ , - #include "game_darkplaces.h" /* vortex: darkplaces q1 engine */ + #include "game_darkplaces.h" /* darkplaces q1 engine */ , - #include "game_dq.h" /* vortex: deluxe quake game ( darkplaces q1 engine) */ + #include "game_dq.h" /* deluxe quake game ( darkplaces q1 engine) */ , #include "game_prophecy.h" /* vortex: prophecy game ( darkplaces q1 engine) */ ,