X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=todo;h=128f8eeb908ac406b15773180c926de7e57ab0dd;hb=8688df8a88c8f14d8f11fe73a151e5b53f94407c;hp=7a016f33cc57f2968ba9282b08b9715e835711fb;hpb=a255e13ec710fbfbf541ef09b2195253dea80658;p=xonotic%2Fdarkplaces.git diff --git a/todo b/todo index 7a016f33..128f8eeb 100644 --- a/todo +++ b/todo @@ -1,6 +1,4 @@ - todo: difficulty ratings are: 0 = trivial, 1 = easy, 2 = easy-moderate, 3 = moderate, 4 = moderate-hard, 5 = hard, 6 = hard++, 7 = nightmare, d = done, -d = done but have not notified the people who asked for it, f = failed, -f = failed but have not notified the people who asked for it --d (Amish, Fuh) feature darkplaces client: add qw protocol support (making darkplaces work as a qwcl client) (Amish, Fuh) --d (Stribbs, Jimmy Freestone) feature darkplaces renderer: add HalfLife2 style water rendering (Mitchell, Stribbs, Jimmy Freestone) 0 bug darkplaces client qw: add .mvd demo support 0 bug darkplaces client qw: add .qwd demo support 0 bug darkplaces client qw: add spectator cvar (Plague Monkey Rat) @@ -17,6 +15,7 @@ 0 bug darkplaces loader: mcbsp hull selection is ignoring the custom hulls supported by mcbsp (div0) 0 bug darkplaces loader: q1bsp loader computes wrong submodel size for submodels with no surfaces, such as a func_wall comprised entirely of SKIP or CAULK brushes (neg|ke) 0 bug darkplaces memory: memstats doesn't account for memory used by VBO/EBO buffers in models +0 bug darkplaces menu: load/save game menus show files that are not in the highest priority gamedir, such as id1 saves showing up when playing dpmod (Dooomer) 0 bug darkplaces qc FRIK_FILE: when opening a file for writing that already has the data/ prefix in its path, it should not add another data/ prefix (daemon) 0 bug darkplaces readme: it would be a very good idea to add documentation of sv_gameplayfix_* cvars in the readme as a means to run broken mods (xaGe) 0 bug darkplaces readme: readme says that q3 shaders are not supported, this is not true, describe the working features in detail (qqshka) @@ -1215,6 +1214,7 @@ d feature darkplaces client: add .loc file support and say macros d feature darkplaces client: add BX_WAL_SUPPORT to extensions and document it, the feature has been in for a long time, also update wiki.quakesrc.org accordingly d feature darkplaces client: add a dot crosshair texture (HellToupee) d feature darkplaces client: add a sv_fixedframeratesingleplayer cvar (default off), to allow fixed framerate singleplayer mods, mainly useful for physics (Urre) +d feature darkplaces client: add qw protocol support (making darkplaces work as a qwcl client) (Amish, Fuh) d feature darkplaces client: add showbrand cvar which would show gfx/brand.tga in the left/right top/bottom corner (depending on value of scr_showbrand) all the time, this would be useful for screenshots (Spirit_of_85) d feature darkplaces client: cl_capture_video avi support would be nice, the Intel(r) 4:2:0 codec seems to be standard on Windows XP so this should be easy d feature darkplaces client: make tab completion able to complete map names when using a map or changelevel command (Zenex, Eksess) @@ -1252,6 +1252,7 @@ d feature darkplaces protocol: add PRYDON_CLIENTCURSOR extension - clientside mo d feature darkplaces protocol: add back colormod extension (FrikaC, Uffe, Gilgamesh, Wazat) d feature darkplaces protocol: add buttons 9-16 (yummyluv) d feature darkplaces protocol: allow sending of additional precaches during game, this needs to send a reliable message to all connected clients stating the new filename to load, and also to be sent to new connections (VorteX, Vermeulen) +d feature darkplaces renderer: add HalfLife2 style water rendering (Mitchell, Stribbs, Jimmy Freestone) d feature darkplaces renderer: add a nearclip cvar (Tomaz) d feature darkplaces renderer: add q3bsp water rendering, both scrolling and watershader (Zombie) d feature darkplaces renderer: add r_shadow_visiblelighting cvar which draws redish orange polygons similar to visiblevolumes for measuring number of light passes per pixel (Harbish)