X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=sound.h;h=e0ef6c73049e5a2f5acf49c71c5ed22e2b68f857;hb=ddb7747373ae239fb67996cffd6a7d2bdbb1cf6a;hp=4f44d24049fe947b220659ce6d2ceb1a6c02b532;hpb=38a6d5886112027efd65fa160c1902a0d3b3fd20;p=xonotic%2Fdarkplaces.git diff --git a/sound.h b/sound.h index 4f44d240..e0ef6c73 100644 --- a/sound.h +++ b/sound.h @@ -51,21 +51,19 @@ typedef struct sfx_s typedef struct { - qboolean gamealive; - qboolean soundalive; - qboolean splitbuffer; int channels; int samples; // mono samples in buffer - int submission_chunk; // don't mix less than this # int samplepos; // in mono samples int samplebits; int speed; unsigned char *buffer; + int bufferlength; // used only by certain drivers } dma_t; typedef struct { sfx_t *sfx; // sfx number + int forceloop; // force looping even if the sound is not looped int leftvol; // 0-255 volume int rightvol; // 0-255 volume int end; // end time in global paintsamples @@ -91,16 +89,15 @@ typedef struct void S_Init (void); void S_Startup (void); void S_Shutdown (void); -void S_Open (void); -void S_Close (void); void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation); void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation); void S_StopSound (int entnum, int entchannel); void S_StopAllSounds(qboolean clear); void S_ClearBuffer (void); -void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up); +void S_Update(vec3_t origin, vec3_t forward, vec3_t left, vec3_t up); void S_ExtraUpdate (void); +sfx_t *S_GetCached(const char *name); sfx_t *S_PrecacheSound (char *sample, int complain); void S_TouchSound (char *sample); void S_ClearPrecache (void); @@ -113,7 +110,7 @@ void S_InitPaintChannels (void); channel_t *SND_PickChannel(int entnum, int entchannel); // spatializes a channel -void SND_Spatialize(channel_t *ch); +void SND_Spatialize(channel_t *ch, int isstatic); // initializes cycling through a DMA buffer and returns information on it qboolean SNDDMA_Init(void); @@ -151,10 +148,10 @@ extern qboolean fakedma; extern int fakedma_updates; extern int paintedtime; extern int soundtime; -extern vec3_t listener_origin; -extern vec3_t listener_forward; -extern vec3_t listener_right; -extern vec3_t listener_up; +extern vec3_t listener_vieworigin; +extern vec3_t listener_viewforward; +extern vec3_t listener_viewleft; +extern vec3_t listener_viewup; extern volatile dma_t *shm; extern volatile dma_t sn; extern vec_t sound_nominal_clip_dist; @@ -164,13 +161,14 @@ extern cvar_t bgmvolume; extern cvar_t volume; extern cvar_t snd_swapstereo; -extern qboolean cdaudioinitialized; -extern qboolean snd_initialized; +extern cvar_t cdaudioinitialized; +extern cvar_t snd_initialized; extern int snd_blocked; void S_LocalSound (char *s); sfxcache_t *S_LoadSound (sfx_t *s, int complain); +void S_UnloadSound(sfx_t *s); wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength);