X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=snd_wav.c;h=438db2ba8a0a95a189b5ac66f23b883c0496b453;hb=9ddca43f31d85a6abdfbbe3ee92b55574741d676;hp=8495518e3cdce82898e20535168a360b6193b044;hpb=f7d63b738768163fd9cdd0bfcfaba910d2b6587a;p=xonotic%2Fdarkplaces.git diff --git a/snd_wav.c b/snd_wav.c index 8495518e..438db2ba 100644 --- a/snd_wav.c +++ b/snd_wav.c @@ -234,16 +234,11 @@ static const snd_buffer_t* WAV_FetchSound (void *sfxfetcher, void **chfetcherpoi WAV_FreeSfx ==================== */ -static void WAV_FreeSfx (sfx_t* sfx) +static void WAV_FreeSfx (void *sfxfetcherdata) { - snd_buffer_t* sb = (snd_buffer_t *)sfx->fetcher_data; - + snd_buffer_t* sb = (snd_buffer_t *)sfxfetcherdata; // Free the sound buffer - sfx->memsize -= (sb->maxframes * sb->format.channels * sb->format.width) + sizeof (*sb) - sizeof (sb->samples); Mem_Free(sb); - - sfx->fetcher_data = NULL; - sfx->fetcher = NULL; } /* @@ -289,7 +284,8 @@ qboolean S_LoadWavFile (const char *filename, sfx_t *sfx) return false; } - Con_DPrintf ("Loading WAV file \"%s\"\n", filename); + if (developer_loading.integer >= 2) + Con_Printf ("Loading WAV file \"%s\"\n", filename); info = GetWavinfo (sfx->name, data, (int)filesize); if (info.channels < 1 || info.channels > 2) // Stereo sounds are allowed (intended for music) @@ -301,10 +297,9 @@ qboolean S_LoadWavFile (const char *filename, sfx_t *sfx) //if (info.channels == 2) // Log_Printf("stereosounds.log", "%s\n", sfx->name); -#if BYTE_ORDER != LITTLE_ENDIAN // We must convert the WAV data from little endian // to the machine endianess before resampling it - if (info.width == 2) + if (info.width == 2 && mem_bigendian) { unsigned int len, i; short* ptr; @@ -314,7 +309,6 @@ qboolean S_LoadWavFile (const char *filename, sfx_t *sfx) for (i = 0; i < len; i++) ptr[i] = LittleShort (ptr[i]); } -#endif wav_format.speed = info.rate; wav_format.width = info.width; @@ -334,7 +328,7 @@ qboolean S_LoadWavFile (const char *filename, sfx_t *sfx) if (info.loopstart < 0) sfx->loopstart = sfx->total_length; else - sfx->loopstart = (double)info.loopstart * (double)snd_renderbuffer->format.speed / (double)sb->format.speed; + sfx->loopstart = (unsigned int) ((double)info.loopstart * (double)sb->format.speed / (double)info.rate); sfx->loopstart = min(sfx->loopstart, sfx->total_length); sfx->flags &= ~SFXFLAG_STREAMED;