X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=sbar.c;h=1da2be0804fec7fd950e7bc7c05f7f7b1c3e10bd;hb=3284e34e29899bce64b3ba223c8ff066be84bdf6;hp=7f75a5d30d9146decf5c365e0972f0ff07bfee50;hpb=3f6005e80376d8c283d511806ccda0771b700b20;p=xonotic%2Fdarkplaces.git diff --git a/sbar.c b/sbar.c index 7f75a5d3..1da2be08 100644 --- a/sbar.c +++ b/sbar.c @@ -70,11 +70,6 @@ int hipweapons[4] = {HIT_LASER_CANNON_BIT,HIT_MJOLNIR_BIT,4,HIT_PROXIMITY_GUN_BI //MED 01/04/97 added hipnotic items array cachepic_t *hsb_items[2]; -//GAME_SOM stuff: -cachepic_t *somsb_health; -cachepic_t *somsb_ammo[4]; -cachepic_t *somsb_armor[3]; - cachepic_t *zymsb_crosshair_center; cachepic_t *zymsb_crosshair_line; cachepic_t *zymsb_crosshair_health; @@ -161,22 +156,6 @@ static void sbar_start(void) if (gamemode == GAME_DELUXEQUAKE || gamemode == GAME_BLOODOMNICIDE) { } - else if (gamemode == GAME_SOM) - { - sb_disc = Draw_CachePic_Flags ("gfx/disc", CACHEPICFLAG_QUIET); - - for (i = 0;i < 10;i++) - sb_nums[0][i] = Draw_CachePic_Flags (va(vabuf, sizeof(vabuf), "gfx/num_%i",i), CACHEPICFLAG_QUIET); - - somsb_health = Draw_CachePic_Flags ("gfx/hud_health", CACHEPICFLAG_QUIET); - somsb_ammo[0] = Draw_CachePic_Flags ("gfx/sb_shells", CACHEPICFLAG_QUIET); - somsb_ammo[1] = Draw_CachePic_Flags ("gfx/sb_nails", CACHEPICFLAG_QUIET); - somsb_ammo[2] = Draw_CachePic_Flags ("gfx/sb_rocket", CACHEPICFLAG_QUIET); - somsb_ammo[3] = Draw_CachePic_Flags ("gfx/sb_cells", CACHEPICFLAG_QUIET); - somsb_armor[0] = Draw_CachePic_Flags ("gfx/sb_armor1", CACHEPICFLAG_QUIET); - somsb_armor[1] = Draw_CachePic_Flags ("gfx/sb_armor2", CACHEPICFLAG_QUIET); - somsb_armor[2] = Draw_CachePic_Flags ("gfx/sb_armor3", CACHEPICFLAG_QUIET); - } else if (gamemode == GAME_NEXUIZ) { for (i = 0;i < 10;i++) @@ -1365,46 +1344,6 @@ void Sbar_Draw (void) else if (gamemode == GAME_DELUXEQUAKE) { } - else if (gamemode == GAME_SOM) - { - if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer)) - Sbar_DrawScoreboard (); - else if (sb_lines) - { - // this is the top left of the sbar area - sbar_x = 0; - sbar_y = vid_conheight.integer - 24*3; - - // armor - if (cl.stats[STAT_ARMOR]) - { - if (cl.stats[STAT_ITEMS] & IT_ARMOR3) - Sbar_DrawPic(0, 0, somsb_armor[2]); - else if (cl.stats[STAT_ITEMS] & IT_ARMOR2) - Sbar_DrawPic(0, 0, somsb_armor[1]); - else if (cl.stats[STAT_ITEMS] & IT_ARMOR1) - Sbar_DrawPic(0, 0, somsb_armor[0]); - Sbar_DrawNum(24, 0, cl.stats[STAT_ARMOR], 3, cl.stats[STAT_ARMOR] <= 25); - } - - // health - Sbar_DrawPic(0, 24, somsb_health); - Sbar_DrawNum(24, 24, cl.stats[STAT_HEALTH], 3, cl.stats[STAT_HEALTH] <= 25); - - // ammo icon - if (cl.stats[STAT_ITEMS] & IT_SHELLS) - Sbar_DrawPic(0, 48, somsb_ammo[0]); - else if (cl.stats[STAT_ITEMS] & IT_NAILS) - Sbar_DrawPic(0, 48, somsb_ammo[1]); - else if (cl.stats[STAT_ITEMS] & IT_ROCKETS) - Sbar_DrawPic(0, 48, somsb_ammo[2]); - else if (cl.stats[STAT_ITEMS] & IT_CELLS) - Sbar_DrawPic(0, 48, somsb_ammo[3]); - Sbar_DrawNum(24, 48, cl.stats[STAT_AMMO], 3, false); - if (cl.stats[STAT_SHELLS]) - Sbar_DrawNum(24 + 3*24, 48, cl.stats[STAT_SHELLS], 1, true); - } - } else if (gamemode == GAME_NEXUIZ) { if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer))