X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=sbar.c;h=14d69ce339baae2b75d671aef7d944ab79bca357;hb=6933401b729027d42cf9077c4fea35a3c452e93f;hp=43888d5e6d6b18261313740a2e2217cf990c0575;hpb=46d05bc2437a6daea845411245424c0d0bab1b21;p=xonotic%2Fdarkplaces.git diff --git a/sbar.c b/sbar.c index 43888d5e..14d69ce3 100644 --- a/sbar.c +++ b/sbar.c @@ -156,7 +156,7 @@ static void sbar_start(void) if (gamemode == GAME_DELUXEQUAKE || gamemode == GAME_BLOODOMNICIDE) { } - else if (gamemode == GAME_NEXUIZ) + else if (IS_OLDNEXUIZ_DERIVED(gamemode)) { for (i = 0;i < 10;i++) sb_nums[0][i] = Draw_CachePic_Flags (va(vabuf, sizeof(vabuf), "gfx/num_%i",i), CACHEPICFLAG_QUIET); @@ -515,7 +515,7 @@ static void Sbar_DrawXNum (int x, int y, int num, int digits, int lettersize, fl static int Sbar_IsTeammatch(void) { // currently only nexuiz uses the team score board - return ((gamemode == GAME_NEXUIZ) + return (IS_OLDNEXUIZ_DERIVED(gamemode) && (teamplay.integer > 0)); } @@ -692,7 +692,7 @@ static void Sbar_SoloScoreboard (void) int minutes, seconds, tens, units; int l; - if (gamemode != GAME_NEXUIZ) { + if (IS_OLDNEXUIZ_DERIVED(gamemode)) { dpsnprintf (str, sizeof(str), "Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]); Sbar_DrawString (8, 4, str); @@ -709,7 +709,7 @@ static void Sbar_SoloScoreboard (void) Sbar_DrawString (184, 4, str); // draw level name - if (gamemode == GAME_NEXUIZ) { + if (IS_OLDNEXUIZ_DERIVED(gamemode)) { l = (int) strlen (cl.worldname); Sbar_DrawString (232 - l*4, 12, cl.worldname); } else { @@ -1037,7 +1037,7 @@ static void get_showspeed_unit(int unitnumber, double *conversion_factor, const { default: case 1: - if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) + if(IS_NEXUIZ_DERIVED(gamemode)) *unit = "in/s"; else *unit = "qu/s"; @@ -1046,23 +1046,27 @@ static void get_showspeed_unit(int unitnumber, double *conversion_factor, const case 2: *unit = "m/s"; *conversion_factor = 0.0254; - if(gamemode != GAME_NEXUIZ && gamemode != GAME_XONOTIC) *conversion_factor *= 1.5; + if(!IS_NEXUIZ_DERIVED(gamemode)) + *conversion_factor *= 1.5; // 1qu=1.5in is for non-Nexuiz/Xonotic only - Nexuiz/Xonotic players are overly large, but 1qu=1in fixes that break; case 3: *unit = "km/h"; *conversion_factor = 0.0254 * 3.6; - if(gamemode != GAME_NEXUIZ && gamemode != GAME_XONOTIC) *conversion_factor *= 1.5; + if(!IS_NEXUIZ_DERIVED(gamemode)) + *conversion_factor *= 1.5; break; case 4: *unit = "mph"; *conversion_factor = 0.0254 * 3.6 * 0.6213711922; - if(gamemode != GAME_NEXUIZ && gamemode != GAME_XONOTIC) *conversion_factor *= 1.5; + if(!IS_NEXUIZ_DERIVED(gamemode)) + *conversion_factor *= 1.5; break; case 5: *unit = "knots"; *conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h - if(gamemode != GAME_NEXUIZ && gamemode != GAME_XONOTIC) *conversion_factor *= 1.5; + if(!IS_NEXUIZ_DERIVED(gamemode)) + *conversion_factor *= 1.5; break; } } @@ -1101,6 +1105,7 @@ void Sbar_ShowFPS(void) char blurstring[32]; char topspeedstring[48]; char texstring[MAX_QPATH]; + char entstring[32]; qboolean red = false; soundstring[0] = 0; fpsstring[0] = 0; @@ -1110,8 +1115,9 @@ void Sbar_ShowFPS(void) datestring[0] = 0; speedstring[0] = 0; blurstring[0] = 0; - texstring[0] = 0; topspeedstring[0] = 0; + texstring[0] = 0; + entstring[0] = 0; if (showfps.integer) { red = (showfps_framerate < 1.0f); @@ -1193,20 +1199,51 @@ void Sbar_ShowFPS(void) vec3_t org; vec3_t dest; vec3_t temp; - trace_t trace; + trace_t svtrace, cltrace; + int hitnetentity = -1; Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, org); VectorSet(temp, 65536, 0, 0); Matrix4x4_Transform(&r_refdef.view.matrix, temp, dest); - trace.hittexture = NULL; // to make sure - // TODO change this trace to be stopped by anything "visible" (i.e. with a drawsurface), but not stuff like weapclip - // probably needs adding a new SUPERCONTENTS type - trace = CL_TraceLine(org, dest, MOVE_NORMAL, NULL, SUPERCONTENTS_SOLID, true, false, NULL, true, true); - if(trace.hittexture) - strlcpy(texstring, trace.hittexture->name, sizeof(texstring)); + // clear the traces as we may or may not fill them out, and mark them with an invalid fraction so we know if we did + memset(&svtrace, 0, sizeof(svtrace)); + memset(&cltrace, 0, sizeof(cltrace)); + svtrace.fraction = 2.0; + cltrace.fraction = 2.0; + // ray hits models (even animated ones) and ignores translucent materials + if (SVVM_prog != NULL) + svtrace = SV_TraceLine(org, dest, MOVE_HITMODEL, NULL, SUPERCONTENTS_SOLID, 0, MATERIALFLAGMASK_TRANSLUCENT, collision_extendmovelength.value); + cltrace = CL_TraceLine(org, dest, MOVE_HITMODEL, NULL, SUPERCONTENTS_SOLID, 0, MATERIALFLAGMASK_TRANSLUCENT, collision_extendmovelength.value, true, false, &hitnetentity, true, true); + if (cltrace.hittexture) + strlcpy(texstring, cltrace.hittexture->name, sizeof(texstring)); else strlcpy(texstring, "(no texture hit)", sizeof(texstring)); fps_strings++; + if (svtrace.fraction < cltrace.fraction) + { + if (svtrace.ent != NULL) + { + prvm_prog_t *prog = SVVM_prog; + dpsnprintf(entstring, sizeof(entstring), "server entity %i", (int)PRVM_EDICT_TO_PROG(svtrace.ent)); + } + else + strlcpy(entstring, "(no entity hit)", sizeof(entstring)); + } + else + { + if (CLVM_prog != NULL && cltrace.ent != NULL) + { + prvm_prog_t *prog = CLVM_prog; + dpsnprintf(entstring, sizeof(entstring), "client entity %i", (int)PRVM_EDICT_TO_PROG(cltrace.ent)); + } + else if (hitnetentity > 0) + dpsnprintf(entstring, sizeof(entstring), "network entity %i", hitnetentity); + else if (hitnetentity == 0) + strlcpy(entstring, "world entity", sizeof(entstring)); + else + strlcpy(entstring, "(no entity hit)", sizeof(entstring)); + } + fps_strings++; } if (fps_strings) { @@ -1290,6 +1327,13 @@ void Sbar_ShowFPS(void) DrawQ_String(fps_x, fps_y, texstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); fps_y += fps_scaley; } + if (entstring[0]) + { + fps_x = vid_conwidth.integer - DrawQ_TextWidth(entstring, 0, fps_scalex, fps_scaley, true, FONT_INFOBAR); + DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String(fps_x, fps_y, entstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + fps_y += fps_scaley; + } } } @@ -1332,7 +1376,7 @@ void Sbar_Draw (void) Sbar_DrawScoreboard (); else if (cl.intermission == 1) { - if(gamemode == GAME_NEXUIZ) // display full scoreboard (that is, show scores + map name) + if(IS_OLDNEXUIZ_DERIVED(gamemode)) // display full scoreboard (that is, show scores + map name) { Sbar_DrawScoreboard(); return; @@ -1344,7 +1388,7 @@ void Sbar_Draw (void) else if (gamemode == GAME_DELUXEQUAKE) { } - else if (gamemode == GAME_NEXUIZ) + else if (IS_OLDNEXUIZ_DERIVED(gamemode)) { if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer)) { @@ -1867,7 +1911,7 @@ void Sbar_DeathmatchOverlay (void) xmin = (int) (vid_conwidth.integer - (16 + 25) * 8 * FONT_SBAR->maxwidth) / 2; // 16 characters until name, then we assume 25 character names (they can be longer but usually aren't) xmax = vid_conwidth.integer - xmin; - if(gamemode == GAME_NEXUIZ) + if(IS_OLDNEXUIZ_DERIVED(gamemode)) DrawQ_Pic (xmin - 8, ymin - 8, 0, xmax-xmin+1 + 2*8, ymax-ymin+1 + 2*8, 0, 0, 0, sbar_alpha_bg.value, 0); DrawQ_Pic ((vid_conwidth.integer - sb_ranking->width)/2, 8, sb_ranking, 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); @@ -2183,7 +2227,7 @@ void Sbar_IntermissionOverlay (void) if(cl.stats[STAT_TOTALSECRETS]) { Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0); - if (gamemode != GAME_NEXUIZ) + if (!IS_OLDNEXUIZ_DERIVED(gamemode)) Sbar_DrawPic (232, 104, sb_slash); Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0); } @@ -2195,7 +2239,7 @@ void Sbar_IntermissionOverlay (void) if(cl.stats[STAT_TOTALMONSTERS]) { Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0); - if (gamemode != GAME_NEXUIZ) + if (!IS_OLDNEXUIZ_DERIVED(gamemode)) Sbar_DrawPic (232, 144, sb_slash); Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0); }