X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=ruleset-overkill.cfg;h=8b3f70a9414db5e046c8e240d40dcfc6d9a285bc;hb=36b46a9876477ce9cd78336a6551d940b5b64bbf;hp=27ae48a405b77d7c3e132fdc72eeaa5f1ec36c4f;hpb=b7a912e0d583bac6e4aed67a70045d2924a0aff9;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/ruleset-overkill.cfg b/ruleset-overkill.cfg index 27ae48a40..8b3f70a94 100644 --- a/ruleset-overkill.cfg +++ b/ruleset-overkill.cfg @@ -10,11 +10,6 @@ if_dedicated exec help-overkill.cfg g_overkill 1 -g_use_ammunition 0 - -// temporary workaround since overkill has no bal-wep file and insta also uses the secondary cvar -g_balance_blaster_secondary_force_zscale 1.2 - // hack - eventually, we should be able to choose overkill models in menu like for vanilla sv_defaultcharacter 1 sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" @@ -40,4 +35,4 @@ g_spawn_near_teammate_ignore_spawnpoint 1 g_spawnshieldtime 0.5 g_respawn_delay_forced 2 -g_buffs_resistance_blockpercent 0.5 +g_ballistics_solidpenetration_exponent 0.25