X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=render.h;h=8aac2031a51775c972acfe66f95bfbbc40951420;hb=755bd4fe5e014d75df2298e49ed3de637dea4404;hp=9b3f2df08482164eb7ae7129d9b1dffb67f78181;hpb=dc18f6c95faaa755790bbd4a57cdc01d0da35191;p=xonotic%2Fdarkplaces.git diff --git a/render.h b/render.h index 9b3f2df0..8aac2031 100644 --- a/render.h +++ b/render.h @@ -58,6 +58,7 @@ typedef enum shadermode_e SHADERMODE_LIGHTDIRECTIONMAP_TANGENTSPACE, ///< (lightmap) use directional pixel shading from texture containing tangentspace light directions (q1bsp deluxemap) SHADERMODE_LIGHTDIRECTIONMAP_FORCED_LIGHTMAP, // forced deluxemapping for lightmapped surfaces SHADERMODE_LIGHTDIRECTIONMAP_FORCED_VERTEXCOLOR, // forced deluxemapping for vertexlit surfaces + SHADERMODE_LIGHTGRID, ///< (lightmap) use directional pixel shading from lightgrid data (q3bsp) SHADERMODE_LIGHTDIRECTION, ///< (lightmap) use directional pixel shading from fixed light direction (q3bsp) SHADERMODE_LIGHTSOURCE, ///< (lightsource) use directional pixel shading from light source (rtlight) SHADERMODE_REFRACTION, ///< refract background (the material is rendered normally after this pass) @@ -239,7 +240,6 @@ skinframe_t *R_SkinFrame_LoadInternalUsingTexture(const char *name, int texturef rtexture_t *R_GetCubemap(const char *basename); void R_View_WorldVisibility(qboolean forcenovis); -void R_DrawDecals(void); void R_DrawParticles(void); void R_DrawExplosions(void); @@ -752,6 +752,6 @@ void Mod_RenderInit(void); void Font_Init(void); qboolean R_CompileShader_CheckStaticParms(void); -void R_GLSL_Restart_f(void); +void R_GLSL_Restart_f(cmd_state_t *cmd); #endif