X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=radiant%2Fbrushmanip.cpp;h=7f71e7520b2988fad8715e5833369ab6c998edc0;hb=b8c3c38b6593cf013c8591d142854a842c79b1a2;hp=f90b0a4c64c5f9fe9f7aa7c2ae2aa5991fb8ef35;hpb=01a950c3de3ef7f7da23360f925404e2bd385d5d;p=xonotic%2Fnetradiant.git diff --git a/radiant/brushmanip.cpp b/radiant/brushmanip.cpp index f90b0a4c..7f71e752 100644 --- a/radiant/brushmanip.cpp +++ b/radiant/brushmanip.cpp @@ -555,28 +555,6 @@ void Scene_BrushFindReplaceShader_Component_Selected( scene::Graph& graph, const } -class FaceFitTextureW -{ -float m_s_repeat, m_t_repeat; -public: -FaceFitTextureW( float s_repeat, float t_repeat ) : m_s_repeat( s_repeat ), m_t_repeat( t_repeat ){ -} -void operator()( Face& face ) const { - face.FitTextureW( m_s_repeat, m_t_repeat ); -} -}; - -class FaceFitTextureH -{ -float m_s_repeat, m_t_repeat; -public: -FaceFitTextureH( float s_repeat, float t_repeat ) : m_s_repeat( s_repeat ), m_t_repeat( t_repeat ){ -} -void operator()( Face& face ) const { - face.FitTextureH( m_s_repeat, m_t_repeat ); -} -}; - void Scene_BrushFitTexture_Selected( scene::Graph& graph, float s_repeat, float t_repeat ){ Scene_ForEachSelectedBrush_ForEachFace(graph, [&](Face &face) { face.FitTexture(s_repeat, t_repeat); @@ -591,26 +569,6 @@ void Scene_BrushFitTexture_Component_Selected( scene::Graph& graph, float s_repe SceneChangeNotify(); } -void Scene_BrushFitTexture_SelectedW( scene::Graph& graph, float s_repeat, float t_repeat ){ - Scene_ForEachSelectedBrush_ForEachFace( graph, FaceFitTextureW( s_repeat, t_repeat ) ); - SceneChangeNotify(); -} - -void Scene_BrushFitTexture_Component_SelectedW( scene::Graph& graph, float s_repeat, float t_repeat ){ - Scene_ForEachSelectedBrushFace( graph, FaceFitTextureW( s_repeat, t_repeat ) ); - SceneChangeNotify(); -} - -void Scene_BrushFitTexture_SelectedH( scene::Graph& graph, float s_repeat, float t_repeat ){ - Scene_ForEachSelectedBrush_ForEachFace( graph, FaceFitTextureH( s_repeat, t_repeat ) ); - SceneChangeNotify(); -} - -void Scene_BrushFitTexture_Component_SelectedH( scene::Graph& graph, float s_repeat, float t_repeat ){ - Scene_ForEachSelectedBrushFace( graph, FaceFitTextureH( s_repeat, t_repeat ) ); - SceneChangeNotify(); -} - TextureProjection g_defaultTextureProjection; const TextureProjection& TextureTransform_getDefault(){