X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=r_textures.h;h=ec2da990d004db2040aadd88d69612b2a2c68a3e;hb=5faa9f314b5c676160899535e7bc60c342e2915e;hp=d43be40403209f9efe9231ee5107f601ee039c4d;hpb=82ca1f41b269a2411a3c5a111717ab10df460a04;p=xonotic%2Fdarkplaces.git diff --git a/r_textures.h b/r_textures.h index d43be404..ec2da990 100644 --- a/r_textures.h +++ b/r_textures.h @@ -24,8 +24,10 @@ #define TEXF_PERSISTENT 0x00000400 // indicates texture should use GL_COMPARE_R_TO_TEXTURE mode #define TEXF_COMPARE 0x00000800 +// indicates texture should use lower precision where supported +#define TEXF_LOWPRECISION 0x00001000 // used for checking if textures mismatch -#define TEXF_IMPORTANTBITS (TEXF_ALPHA | TEXF_MIPMAP | TEXF_CLAMP | TEXF_FORCENEAREST | TEXF_FORCELINEAR | TEXF_PICMIP | TEXF_COMPRESS | TEXF_COMPARE) +#define TEXF_IMPORTANTBITS (TEXF_ALPHA | TEXF_MIPMAP | TEXF_CLAMP | TEXF_FORCENEAREST | TEXF_FORCELINEAR | TEXF_PICMIP | TEXF_COMPRESS | TEXF_COMPARE | TEXF_LOWPRECISION) typedef enum textype_e { @@ -35,7 +37,7 @@ typedef enum textype_e TEXTYPE_RGBA, // 32bit BGRA (preferred format due to faster uploads on most hardware) TEXTYPE_BGRA, - // 32bit S8D24 (24bit depth, 8bit stencil unused) + // 16bit D16 (16bit depth) or 32bit S8D24 (24bit depth, 8bit stencil unused) TEXTYPE_SHADOWMAP, } textype_t; @@ -81,9 +83,9 @@ rtexture_t *R_LoadTexture1D(rtexturepool_t *rtexturepool, const char *identifier rtexture_t *R_LoadTexture2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); rtexture_t *R_LoadTexture3D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int depth, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); rtexture_t *R_LoadTextureCubeMap(rtexturepool_t *rtexturepool, const char *identifier, int width, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); -rtexture_t *R_LoadTextureShadowMapRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, qboolean filter); -rtexture_t *R_LoadTextureShadowMap2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, qboolean filter); -rtexture_t *R_LoadTextureShadowMapCube(rtexturepool_t *rtexturepool, const char *identifier, int width, qboolean filter); +rtexture_t *R_LoadTextureShadowMapRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int precision, qboolean filter); +rtexture_t *R_LoadTextureShadowMap2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int precision, qboolean filter); +rtexture_t *R_LoadTextureShadowMapCube(rtexturepool_t *rtexturepool, const char *identifier, int width, int precision, qboolean filter); // free a texture void R_FreeTexture(rtexture_t *rt);